SWIV 3D
- Model
- SWIV
- Date
- 1996
- Publisher
- Eidos Interactive
- Genre
- combat flight simulator game
In this article
Key facts
• Title — SWIV 3D • Developer — Sales Curve Interactive • Publisher — Sales Curve Interactive • Series — SWIV • Programmer — * James Sharman • Richard Matthias • Artist — * Glenn Broadway • Pieter Warmington • Released — 1996 • Genre — Shoot 'em up • Modes — Single-player • Platforms — Windows, MS-DOS SWIV 3D (also known as SWIV 3D Assault) is a 3D video game remake of SWIV developed and published by Sales Curve Interactive. It was released in 1996 for MS-DOS and Windows. It is the last game in the Silkworm/SWIV series and the only game of the series to use a voxel-based 3D engine.
Gameplay
In SWIV 3D the player pilots a helicopter through a series of landscapes while destroying buildings to fulfil mission goals. There are also opportunities to use an armoured SUV.
Development
SCi attempted to license some tracks by Hallucinogen for the soundtrack, but due to a difficulty with getting royalties cleared, they were not able to secure the license in time for the game's release. In early 1997, Interplay Productions bought the U.S. publishing rights for the game from Sales Curve, intending to publish the game for the PlayStation in June 1997. However, this version of the game was never released. Interplay did, however, re-release the game as SWIV 3D Assault in the US. Its only notable in-game difference was the implementation of Glide support.
Named by the record
Places
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- United Kingdom
Named but not plotted · 1
SWIV 3D is associated with United Kingdom.
Country
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article SWIV 3D, revision 1358408741 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Reception
GameSpot rated the game an 8.6 of 10, stating, "SWIV 3D kicks ass in the shooter genre and avid action gamers will almost certainly kick themselves for not picking up a copy."
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Imagine Media. The Future Sound of Game Music. Next Generation. 24. 90. December 1996.
- 2.IDG. Inside Scoop. GamePro. 104. 24. May 1997.
- 3.Swiv. Interplay Productions.
- 4.Blevins, Tal. SWIV 3D Review. GameSpot. May 2, 2000.
- 5.SWIV 3D. PC Review. 63. December 1996.
- 6.SWIV 3D. Gambler. 16. February 1997.
- 7.SWIV 3D. PC Games. 214. January 1997.
- 8.SWIV 3D. Computer and Video Games. 90. December 1996.
Citations
References
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reference work
Partially resolvedreference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
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