SimGolf
SimGolf is a golf video game created by Maxis in 1996. The game allows players to design their own golf courses and play them.
SimGolf
- Date
- 1996.
- Publisher
- SimGolf was published by Maxis.
- Genre
- sports video game.
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Documentary connections
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Documentary evidence
Documentary basis
Authority files
wikidata · Q2607104
In this article
Key facts
Key facts
• Title — SimGolf • Developer — Tavex • Publisher — Maxis • Designer — Vladimir Vinetsky • Programmer — Olexander Bilyk Oleg Mouraveinick Serg Butenko Vasyl Tsvirkunov • Artist — Sharon Barr Shannon Galvin • Composer — Jerry Martin • Series — Sim • Released — November 15, 1996 • Genre — Golf • Modes — Single-player, multiplayer • Platforms — Windows
Gameplay
Gameplay
The player can design their own golf course, being able to lower and raising the terrain, and can add trees, traps, lakes and other natural hazards. Players can play on the golf course they have designed or play the two existing courses designed by American golf course architect Robert Trent Jones Jr. The MouseSwing interface lets the player use their mouse to hit the ball, and leaves the driving, chipping and putting to the player. (The traditional "power bar" option is also available.)
History of the object
Dated record
History of the object
The full dated record · 2 entries
1996
SimGolf published.
1996
SimGolf is recorded as published in 1996.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
United States.
Country
SimGolf is associated with United States.
Country
Reception
The game received a score of 2 out of 5 stars from Peter Smith of Computer Games Strategy Plus, with criticism going toward the graphics and physics. Barry Brenesal of Gamecenter rated it 8 out of 10, offering praise for the graphics and audio. Nick Smith of AllGame rated it 4 out of 5 stars, praising the course designer and MouseSwing.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article SimGolf, revision 1372818405 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Reprint interview from 1997 about Tavex Studio, and they work on SimGolf. Mezha.Media.
- 2.Online Gaming Review. 1997-02-27.
- 3.Wolf, Mark J. P. Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming [3 volumes]. Bloomsbury Publishing USA. 813. 2021-05-24. 979-8-216-16182-0.
- 4.Forbes. Forbes ASAP. 95. 1996.
- 5.Cover art or packaging material from SimGolf (1996). MobyGames.
- 6.Smith, Peter. SimGolf Review. Computer Games Strategy Plus. January 20, 1997.
- 7.Brenesal, Barry. SimGolf. Gamecenter. February 6, 1997.
- 8.Smith, Nick. SimGolf Review. AllGame.
References
Citations
References
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authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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