Samurai Shodown Sen
Samurai Spirits Sen is the fourth 3D game in SNK Playmore's Samurai Shodown series of fighting games, and the seventh overall main title in the series. The arcade version was released in most countries as Samurai Shodown: Edge of Destiny, and Shi Hun: Mingyun zhi Ren (侍魂 -命運之刃-, lit. Edge of Destiny) in China.
Also recorded as Samurai Shodown: Sen
Samurai Shodown Sen
- Date
- 2008
- Publisher
- SNK
- Genre
- fighting game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Samurai Spirits Sen is the fourth 3D game in SNK Playmore's Samurai Shodown series of fighting games, and the seventh overall main title in the series. The arcade version was released in most countries as Samurai Shodown: Edge of Destiny, and Shi Hun: Mingyun zhi Ren (侍魂 -命運之刃-, lit. Edge of Destiny) in China.
Admitted source layer · organised and presented by VALÉORINE
Note VALÉORINE
No house-authored Note is published until its assertions and sources pass the VALÉORINE evidence contract. The documentary article remains available in full while that enrichment is being consolidated.
Documentary enrichment in progress · no unsupported statement published
Reference Check
Propose documentary evidence for Samurai Shodown Sen. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Evidence Panel
not yet certified
- Identity
- resolved
- Independent source families
- 0
- Admitted assertions
- 0
- Open conflicts
- 0
Authority files
wikidata · Q3122100 · wikipedia · Samurai Shodown Sen
In this article
The object
The object
The Xbox 360 version was released as Samurai Shodown Sen.
Key facts
Key facts
• Title — Samurai Shodown Sen • Developer — K2 LLC SNK Playmore • Publisher — Taito (Arcade) • Director — Mitsuo Kodama • Designer — Masahito Inoue • Programmer — Takahiro Inoue • Artist — Senri Kita • Writer — Katsuhiro Mitsuyasu • Composer — NECOS • Series — Samurai Shodown • Platforms — Arcade Xbox 360 • Release — ArcadeApril 17, 2008Xbox 360 • Genre — Versus fighting • Modes — Up to 2 players simultaneously • Arcade System — Taito Type X²
Plot
Plot
The game takes place between the events of Samurai Shodown 64: Warriors Rage and Samurai Shodown: Warriors Rage.
Characters
Characters
The game features 24 playable characters, plus two boss characters made playable in the console release. New characters to the series are marked in bold.
Development
Development
Development of this game was announced publicly at All Nippon Amusement Machine Operator's Union (AOU). A tentative release date was set for the end of 2007. However, at the 2007 Tokyo Game Show, the date was pushed back, although it was suggested that it was almost ready for release in Japanese arcades. After late October 2007, the game was subjected to rigorous beta testing around arcades in Japan. On December 13, 2007, the official website to accompany the game was created, along with a bulletin of four locations sites: Tokyo, Kanagawa, Osaka, and Chiba. Testing began on December 20 and ended on December 24. The official website also confirmed an eventual release in 2008. The first overseas location testing took place in Hong Kong during December 20–21. Along with this announcement came the game's international title. Aoi Nanase, character designer to the series' first original video animation, reported in her personal blog that the official staff intended to make a great departure from the Makai and were aiming for a Sengoku period effect. On February 9, 2008 the third location testing ad was listed on the Japanese official site at four locations. Testing began February 14 and ended on February 19, intended to be the final round of testing. Also at this time, a tentative release date was listed as "Spring 2008" (later than the previously stated release date) in Japanese arcades on the Hong Kong SNK Playmore site. On March 3, 2008 an English location test was announced for the US. The test was a one-day event from noon until 6:00 on March 8. Director of SNK Neogeo USA Consumer's Marketing Department, Mark Rudolph, said eventual home release was anticipated to be made on current next gen consoles. Similar beta testing was also performed in Mexico on March 14. The main artist for the Samurai Shodown 64 series and Samurai Shodown: Warriors Rage, Senri Kita, is the official illustrator for this game. The American Xbox 360 release was originally set for November 2009 in North America.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Samurai Shodown Sen is associated with Japan.
Country
Reception
GameZones Dakota Grabowski gave the game a 4.5 out of 10, opining that "after hours upon hours of competitive gameplay, Samurai Shodown: Sen didn't serve enough entertainment value to satisfy my tastes. It's a shame since the series has long been one of the most popular franchises among hardcore fighting fans."
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolvedreference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Samurai GunnWork
- Samurai Shodown 64Work
- Samurai Shodown AnthologyWork
- Samurai Shodown IIWork
- Samurai Shodown VWork
- Samurai Shodown V SpecialWork
- Samurai Shodown VIWork
- Samurai Shodown! 2Work
Best supported in this field
For owners
Own a copy of Samurai Shodown Sen?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.