Samurai Gunn
Samurai Gunn is a 2D action video game developed by Beau Blyth and Doseone and originally published by Maxistentialism (though it is currently being self-published). The game was released for Microsoft Windows in 2013, OS X in 2015, and a planned PlayStation 4 and PlayStation Vita version were announced but never released. A sequel, Samurai Gunn 2, was released in early access via Steam on 20 July 2021, and is currently in development for Microsoft Windows, Nintendo Switch, and PlayStation 5.
Samurai Gunn
- Date
- 2013
- Language
- English
- Genre
- action game
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Documentary summary
Samurai Gunn is a 2D action video game developed by Beau Blyth and Doseone and originally published by Maxistentialism (though it is currently being self-published). The game was released for Microsoft Windows in 2013, OS X in 2015, and a planned PlayStation 4 and PlayStation Vita version were announced but never released. A sequel, Samurai Gunn 2, was released in early access via Steam on 20 July 2021, and is currently in development for Microsoft Windows, Nintendo Switch, and PlayStation 5.
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wikidata · Q16675484 · wikipedia · Samurai Gunn
In this article
Key facts
Key facts
• Title — Samurai Gunn • Developer — Beau Blyth • Publisher — Beau Blyth • Composer — Doseone • Engine — GameMaker: Studio • Platforms — Microsoft Windows, OS X • Released — Microsoft Windows 10 December 2013 OS X 29 January 2015 • Genre — Action • Modes — Multiplayer
Gameplay
Gameplay
Samurai Gunn is a local multiplayer game that supports 2 to 4 players utilising melee and shooting mechanics as well as platforming. Players are armed with a sword and gun with only three bullets per life. A match typically consists of players defeating each other with one hit with an attack with either their sword or a bullet. Both swords and bullets can be deflected by other players with precise timing.
Development
Development
Teknopants' Beau Blyth came up with the concept of Samurai Gunn while watching Tommy Wiseau's film The Room and in his boredom exclaimed to his friend Jake that he would make a game. His friend replied, "Samurais. With guns." Development of the game started the same night, in which Blyth had a working prototype running with most of the basic features. The core game was produced within a week while the full game took half a year to develop.
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- United States
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Samurai Gunn is associated with United States.
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Reception
Samurai Gunn received positive reviews from most critics.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Samurai Gunn Official website.
- 2.Samurai Gunn press website.
- 3.Kuchera, Ben. Samurai Gunn 2 announced for Nintendo Switch. Polygon. 28 August 2018.
- 4.Samurai Gunn 2. Nintendo of America.
- 5.Romano, Sal. Samurai Gunn 2 coming to PS5, Switch. Gematsu. 2022-02-10.
- 6.McWhertor, Michael. Polygon interview with Beau Blyth. Polygon. Vox Media. 3 September 2013.
- 7.Graft, Kris. Gamasutra interview with Beau Blyth. Gamasutra. UBM plc. 11 February 2013.
- 8.CBS Interactive. Samurai Gunn PC review. Metacritic.
- 9.Mc Shea, Tom. Samurai Gunn Gamespot review. GameSpot. CBS Interactive. 12 December 2013.
- 10.Albert, Brian. Samurai Gunn IGN review. IGN. Ziff Davis. 18 December 2013.
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Citations
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
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