Perfect Assassin
- Genre
- point-and-click adventure
In this article
Key facts
• Developer — Synthetic Dimensions • Publisher — Grolier Interactive • Released — 1997 (DOS), 1998 (PlayStation) • Genre — Point and click adventure • Modes — Single-player • Platforms — MS-DOS, PlayStation Perfect Assassin is a point and click adventure released by Grolier Interactive for MS-DOS and the PlayStation in 1997 and 1998 respectively. The game's titular character, Charon, a cyborg with superhuman abilities, suddenly loses his memory during one of his most important missions, landing on the planet Kar-Naq. Hunted by strangers using only his old instincts as a weapon, he must remember the target of his mission and execute it, before he himself is assassinated. Fantasy comic artist Kev Walker was recruited to create the environment for the game. The game uses a third-person perspective and a mouse-driven interface despite using a 3D engine. Perfect Assassin is complemented by a topical conversation system that lets players set the tone/mood of the protagonist.
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- England
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Perfect Assassin is associated with England.
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Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Perfect Assassin, revision 1258106694 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 21 August 2026.
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