Cyber Troopers Virtual-On Oratorio Tangram
Cyber Troopers Virtual-On Oratorio Tangram is a 1998 arcade action game from Sega, a 3D fighting game where the player assumes control of a giant humanoid robot. It was developed initially on the Sega Model 3 arcade hardware (M.S.B.S. Updated versions (Ver.5.4/5.45) were ported to the Dreamcast home console in 1999 and to North American arcades in 2000. A third update (Ver.5.66) was developed on the NAOMI board in 2000 and was ported to the Xbox 360 in 2009.
Cyber Troopers Virtual-On Oratorio Tangram
- Model
- Virtual-On
- Date
- 1999
- Genre
- action game
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Documentary summary
Cyber Troopers Virtual-On Oratorio Tangram is a 1998 arcade action game from Sega, a 3D fighting game where the player assumes control of a giant humanoid robot. It was developed initially on the Sega Model 3 arcade hardware (M.S.B.S. Updated versions (Ver.5.4/5.45) were ported to the Dreamcast home console in 1999 and to North American arcades in 2000. A third update (Ver.5.66) was developed on the NAOMI board in 2000 and was ported to the Xbox 360 in 2009.
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wikidata · Q16259376 · wikipedia · Cyber Troopers Virtual-On Oratorio Tangram
In this article
The object
The object
Oratorio Tangram is part of the Virtual On series and is the sequel to Virtual On: Cyber Troopers (1995); it was followed by the Japan-exclusive Cyber Troopers Virtual-On Force (2001).
Key facts
Key facts
• Title — Cyber Troopers Virtual-On Oratorio Tangram • Developer — Sega AM3 Sega AM2 (XBLA remake) • Series — Virtual On • Platforms — Arcade, Dreamcast, Xbox 360, PlayStation 4 • Released — Arcade March 1998Dreamcast Xbox 360 April 29, 2009 PlayStation 4 November 27, 2019 • Genre — Action, Shooter, Fighting • Modes — Single player, multiplayer • Arcade System — Sega Model 3 (first edition) Sega NAOMI (second edition)
Gameplay
Gameplay
As with its predecessor Virtual On: Cyber Troopers, Cyber Troopers Virtual-On Oratorio Tangram uses two joysticks for its controls.
Plot
Plot
The game starts 20 years after the events of Virtual On: Cyber Troopers. After the defeat of Z-Gradt, the mightiest VR and the final boss of the first game, humans continued to battle in their VRs, searching for supremacy. However an unknown AI known as Tangram has awakened and became self-conscious. With the directive to destroy humanity, Tangram infects Earth's mother computer with a virus called "Tangram Virus" and hacks into all VR systems, except for the player's VR. It plans to use the infected VRs to destroy the last human colonies that survived the previous war. The player character begins the mission to defeat all VRs and destroy Tangram. After defeating all VRs, the player character is teleported to the Earth's mother computer system to fight Tangram. Depending on the final battle outcome, there are two endings. In the good ending, Tangram is erased from the computer and the player's VR is teleported back to Earth's stratosphere, where its armour is critically damaged during the fall but is saved by VRs that came on the Floating Carrier. Fei-Yen is saved by Angelan or the opposite and the others (Temjin, Raiden, Dodray, Bal-Bados, Specineff, Cypher, and Apharmd) are saved by the same model VRs. Alternatively, If the player's time counter reaches 0, Tangram hacks into the player's VR system and shuts it down, resulting in a Game Over screen.
Development
Development
The new Virtuaroids were all designed by Hajime Katoki. Cyber Troopers Virtual-On Oratorio Tangram was unveiled at the 1997 JAMMA show, at which six Virtuaroids were playable: Temjin, Raiden, Apharmd, Fei-yen, Grys-Vok, and Cypher. The game was also exhibited at the February 1998 AOU Show, where it drew large crowds.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1999
Cyber Troopers Virtual-On Oratorio Tangram published.
1999
Cyber Troopers Virtual-On Oratorio Tangram is recorded as published in 1999.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Reception
The Dreamcast version received favorable reviews, while Ver.5.66 received "average" reviews, according to the review aggregation websites GameRankings and Metacritic. Stephen Frost of NextGen called the Japanese import of the Dreamcast version "an impressive game, and practically a perfect conversion, marred by difficult controls and a lack of 'compatibility' with the standard Dreamcast controller. However, if you're willing to invest the necessary time, you'll eventually discover that the game provides one of the most addictive and deep gaming experiences currently available on Dreamcast." Jake The Snake of GamePro said in one review, "For dedicated gamers longing for a fast-paced clast of metal, Virtual-On: Oratorio Tangram will deliver many hours of mech-smashing mayhem." In another review, Cheat Monkey called it "a must buy-if you have the Twin Sticks. If not, the game will still be fun, but it will not feel quite right to arcade veterans." GameZone gave the same Dreamcast version seven out of ten, saying, "If there were Twinsticks or cerebral implants available in the US for use with the Dreamcast, then it would have scored higher. As it stands, it's another in a long series of arcade games that have been shoehorned onto a console to make a buck." Later, Retro Gamer gave the Xbox 360 version 72%, calling it "a great port of the DC conversion [that] looks incredible with its hi-def sheen, but the 360's analogue stick just doesn't do the game justice." In Japan, Famitsu gave the same Dreamcast version a score of three tens and one nine for a total of 39 out of 40. Game Machine listed the arcade version in their May 15, 1998 issue as the second most-successful dedicated arcade game of the month. The Dreamcast version was a runner-up for the "Game No One Played" award at IGNs Best of 2000 Awards.
Primary material
Documents and archives
reference work
- “Cyber Troopers Virtual-On Oratorio Tangram”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q16259376: Cyber Troopers Virtual-On Oratorio Tangram
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Romano, Sal. Virtual-On, Virtual-On: Oratorio Tangram, and Virtual-On Force coming to PS4 [Update]. Gematsu. October 18, 2018.
- 2.アーケードTvゲームリスト国内•海外編(1971-2005). 2005.
- 3.Roether, Julia. Activision Ships Virtual-On: Oratorio Tangram[,] the Explosive Sega Dreamcast Sequel to Arcade Hit Virtual-on. Activision. June 7, 2000.
- 4.Romano, Sal. Cyber Troopers Virtual-On Masterpiece 1995~2001 for PS4 launches November 27 in Japan. Gematsu. September 13, 2019.
- 5.Harrod, Warren. Coin-Operated: Cyber Troops Virtual-On Oratorio Tangram. Sega Saturn Magazine. Emap International Limited. 26. 88. December 1997.
- 6.Webb, Marcus. Sequel Mania at London and Tokyo Expos. Next Generation. Imagine Media. 41. 33. May 1998.
- 7.CBS Interactive. Cyber Troopers Virtual On: Oratorio Tangram for Dreamcast. GameRankings.
- 8.CBS Interactive. Virtual-On: Oratorio Tangram Ver.5.66 for Xbox 360. GameRankings.
- 9.Fandom. Cyber Troopers Virtual-On: Oratorio Tangram (X360). Metacritic.
- 10.All Media Network. Virtual-On: Oratorio Tangram (DC) [review wasn't archived before December 12, 2014]. AllGame.
- 11.Franklin, Eric. Virtual On: Oratorio Tangram (DC). Gamecenter. CNET. June 8, 2000.
- 12.Edge staff. Virtual On Oratorio Tangram (DC; Import). Edge. Future Publishing. 81. 76–77. February 2000.
- 13.Edge staff. Review: Virtual On Oratorio Tangram (X360). Edge. Future plc. April 29, 2009.
- 14.Sewart, Greg. Virtual On: Oratorio Tangram (DC). Electronic Gaming Monthly. Ziff Davis. 133. 148. August 2000.
- 15.Steinberg, Scott. Virtual On: Oratorio Tangram (DC). The Electric Playground. Greedy Productions Ltd. June 29, 2000.
- 16.Whitehead, Dan. Virtual On: Oratorio Tangram (Xbox 360). Eurogamer. Gamer Network. May 4, 2009.
- 17.Enterbrain. ドリームキャスト - 電脳戦機バーチャロン オラトリオ・タングラム. Famitsu. 915. 38. June 30, 2006.
- 18.FuncoLand. Virtual On: Oratorio Tangram (DC). Game Informer. 88. August 2000.
- 19.Chau, Anthony. REVIEW for Virtual On: Oratorio Tangram (Import). GameFan. Shinno Media. December 13, 1999.
- 20.Chau, Anthony "Dangohead". Cyber Troopers Virtual On: Oratorio Tangram (Import). GameFan. Shinno Media. 8. 3. 72–75. March 2000.
- 21.Chau, Anthony. REVIEW for Virtual On: Oratorio Tangram. GameFan. Shinno Media. June 6, 2000.
- 22.Rodriguez, Tyrone "Cerberus". Virtual On 2 [sic]. GameFan. Shinno Media. 8. 3. 13. March 2000.
- 23.Gee, Brian. Virtual On: Oratorio Tangram Review (DC). GameRevolution. CraveOnline. June 2000.
- 24.Reboucas, Eduardo. Cyber Troopers Virtual On: Oratorio Tangram Version 5.66 [sic] Review. GameRevolution. CraveOnline. July 3, 2009.
- 25.Mielke, James. Virtual-On: Oratorio Tangram (Import) Review [date mislabeled as "March 26, 2014"; platform mislabeled as "Arcade"; score mislabeled as "7"]. GameSpot. Fandom. January 19, 2000.
- 26.Mielke, James. Virtual-On: Oratorio Tangram Review (DC) [date mislabeled as "June 8, 2000"]. GameSpot. Fandom. June 7, 2000.
- 27.Petit, Carolyn. Virtual ON [sic] Review. GameSpot. Fandom. May 6, 2009.
- 28.Subskin. Virtual On: Oratorio Tangram [Import]. PlanetDreamcast. IGN Entertainment. March 14, 2000.
- 29.Williamson, Colin. Virtual On: Oratorio Tangram (Import) (DC). IGN. Ziff Davis. December 14, 1999.
- 30.Gantayat, Anoop. Virtual On: Oratorio Tangram (DC). IGN. Ziff Davis. June 5, 2000.
- 31.Brudvig, Erik. Virtual-On Oratorio Tangram Review (X360). IGN. Ziff Davis. April 30, 2009.
- 32.Frost, Stephen. Virtual On Oratorio Tangram [sic] (DC; Import). NextGen. Imagine Media. 63. 86. March 2000.
- 33.Jenkins, David. Virtual-On [Oratorio Tangram] (360). Teletext GameCentral. Teletext Ltd. April 2009.
- 34.Jake The Snake. Virtual On [sic]. GamePro. IDG. 144. 106. September 2000.
- 35.Cheat Monkey. Virtual On: Oratorio Tangram Review for Dreamcast on GamePro.com. GamePro. IDG. August 17, 2000.
- 36.Kemuel. Virtual On: Oratorio Tangram - DC - Review. GameZone. January 22, 2001.
- 37.Jones, Darren. Virtual-On: Oratorio Tangram (X360). Retro Gamer. Imagine Publishing. 66. July 16, 2009.
- 38.Kennedy, Sam. VOOT Gets Near-Perfect Score [date mislabeled as "April 27, 2000"]. GameSpot. Fandom. December 3, 1999.
- 39.Amusement Press, Inc. Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos). Game Machine. 564. 21. May 15, 1998.
- 40.IGN staff. IGN Dreamcast Best of 2000: Game No One Played. IGN. Snowball.com. January 26, 2001.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
“Cyber Troopers Virtual-On Oratorio Tangram”, English Wikipedia, consulted as further readingWikipedia
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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