Cyber Sled
Is a 1993 vehicular combat video game developed and published by Namco for arcades. It later received a port to the PlayStation. It later received a sequel in 1994, Cyber Commando.
Cyber Sled
- Date
- 2014
- Publisher
- Namco
- Genre
- third-person shooter · vehicular combat game · science fiction video game
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Is a 1993 vehicular combat video game developed and published by Namco for arcades. It later received a port to the PlayStation. It later received a sequel in 1994, Cyber Commando.
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Documentary evidence
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wikidata · Q5197729 · wikipedia · Cyber Sled
In this article
Key facts
Key facts
• Developer — Namco • Publisher — Namco • Composer — Shinji Hosoe • Released — Arcade PlayStation • Genre — Vehicular combat • Modes — Single player, Multiplayer • Platforms — Arcade, PlayStation • Title — Cyber Sled
Gameplay
Gameplay
• Illustration — In-game screenshot showing the player about to take out a nearby enemy Cyber Sled involves maneuvering a hovercraft style tank through a futuristic arena and fighting to eliminate an opponent (either another player or the computer). Various power-ups are available throughout the game, which feature improved radar, extra missiles, and shield re-charging. There are walls and other obstacles in the arena, which can be useful for hiding as well as a hindrance, and some of which can be destroyed. Each player can choose from among eight different tanks, which vary from slow but heavily shielded, to quick but vulnerable. Player's viewpoint can be either from the cockpit, or from behind the vehicle. The game included three options for "atmospheric conditions": day, night, and fog; the conditions changed the distance at which opponents were visible and how much the players were required to utilize the "radar" display. Each player has two tank-style analog joysticks, each with a finger and thumb trigger. The finger trigger releases a steady stream of bullets, but if held down will overheat and stop working for a short period of time. The thumb trigger releases a limited number of missiles. The game is rendered in 3D polygons and is viewed from a third-person perspective by default. There is a viewpoint button that allows the player to switch to an alternative first-person perspective.
Arcade
Arcade
The arcade game was first published by Namco in Japan on March 27, 1993 and later in North America by Namco America in October. The game was also released in Europe during 1993. The original arcade version was released for the Wii Virtual Console in Japan on May 19, 2009.
PlayStation
PlayStation
A console version of Cyber Sled was released for the PlayStation in 1995. It was originally slated as a launch game for the PlayStation. It features more characters than the arcade version, and a choice between the original arcade graphics, or a more realistic texture mapped mode. The PlayStation version was released through the PlayStation Store in Japan on June 26, 2013, and in North America on January 28, 2014.
Arcade
Arcade
Game Machine listed Cyber Sled as being the second most popular arcade game in Japan during October 1993. Play Meter listed it to be the twenty-second most-popular arcade game at the time in North America during December 1993. Upon release in arcades, Rick Skews of Computer and Video Games magazine gave the arcade game a positive review in early 1994. He compared the game favorably with Atari's classic arcade first-person shooter tank game Battlezone (1980), considering Cyber Sled to be a multiplayer 3D polygon successor to Battlezone. He called Cyber Sled "an enjoyable coin-op" that is "most fun when played with a friend". He scored it 82% for graphics, 76% for sound, and 84% for gameplay, for an overall 82% score. At the 1994 AMOA Awards, the game was nominated for Most Innovative New Technology.
PlayStation
PlayStation
Upon release on consoles in 1995, Famicom Tsūshin (Famitsu) scored the PlayStation version of the game a 29 out of 40, giving it an 8 out of 10 in their Reader Cross Review. GamePro criticized it for its lack of originality and unimpressive graphics, saying it "looks like something you could've played on a 16-bit system", but concluded that "it's fine, fast-paced fun, especially in two-player mode". Next Generation reviewed the PlayStation version of the game, rating it two stars out of five, and wrote that "this title didn't need to come home at all, but if you're an absolute die-hard fan of the original coin-op, the one-player mode is a close match".
History of the object
Dated record
History of the object
The full dated record · 2 entries
2014
Cyber Sled published.
2014
Cyber Sled is recorded as published in 2014.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Cyber Sled is associated with Japan.
Country
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Bandai Namco Games.
- 2.Kadokawa Corporation. Famitsu.
- 3.HobbyPress. Actualidad - Flash. Micromanía. 3. 6. 12. July 1995.
- 4.Future Publishing. NG Alphas - Cyber Commando. 5. 82–83. May 1995.
- 5.Cyber Sled: Head to Head Combat to the Extreme!. RePlay. 19. 1. 19–20. October 1993.
- 6.Cyber Sled (Registration Number PA0000714063). United States Copyright Office.
- 7.Akagi, Masumi. アーケードTVゲームリスト国内•海外編(1971-2005). Amusement News Agency. 126–7. October 13, 2006. 978-4990251215.
- 8.Video Game Flyers: Cyber Sled, Namco (Germany). The Arcade Flyer Archive.
- 9.Namco Bandai Backs Virtual Console Arcade In A Big Way. Siliconera. March 26, 2009.
- 10.IDG. Cyber Sled. GamePro. 76. 209. January 1995.
- 11.Enterbrain. 『スマッシュコート』、『ゼビウス3D/G+』などナムコの名作5タイトルがゲームアーカイブスで配信開始. Famitsu.
- 12.Mr. Driller G, Pac-Man World And Other Namco Games Waka Waka On To PSN. Siliconera. June 26, 2013.
- 13.Skews, Rick. Arcade Action - Cyber Sled. Computer and Video Games. Future Publishing. 149 (April 1994). 84. 15 March 1994.
- 14.Testscreen: Cybersled. Edge. 19. 80-81. April 1995.
- 15.IGN. Cyber Sled. November 21, 1996.
- 16.MediaWorks. 電撃PSソフトレビュー Deeper: サイバースレッド. Dengeki PlayStation. 2. 87. March 10, 1995.
- 17.AMOA Jukebox And Game Awards Nominees Announced. Cash Box. 30. July 23, 1994.
- 18.Cyber Sled (Arcade) Review.
- 19.Cyber Sled (PlayStation) Review.
- 20.Amusement Press. Game Machine's Best Hit Games 25 - アップライト, コックピット型TVゲーム機 (Upright/Cockpit Videos). Game Machine. 25. November 1, 1993.
- 21.Skybird Publishing. Equipment Poll - Video & Pinball Combined. Play Meter. 19. 13. 8. December 1993.
- 22.PLAYSTATION CROSS REVIEW: サイバースレッド. Weekly Famicom Tsūshin. No.333. Pg.23. 5 May 1995.
- 23.読者 クロスレビュー: サイバースレッド. Weekly Famicom Tsūshin. No.336. Pg.31. 26 May 1995.
- 24.Captain Squideo. ProReview: Cyber Sled. GamePro. IDG. 85. 44. October 1995.
- 25.Imagine Media. Finals. Next Generation. 9. 88. September 1995.
References
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