Clockwork Knight 2
Clockwork Knight 2 is a side-scrolling platform video game developed and published by Sega for the Sega Saturn. It was released in Japan on July 28, 1995 and on October 27th of the same year in Europe. The game is a direct sequel to Clockwork Knight, featuring many of the same mechanics as its predecessor.
Clockwork Knight 2
- Date
- 1995
- Genre
- platformer
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Clockwork Knight 2 is a side-scrolling platform video game developed and published by Sega for the Sega Saturn. It was released in Japan on July 28, 1995 and on October 27th of the same year in Europe. The game is a direct sequel to Clockwork Knight, featuring many of the same mechanics as its predecessor.
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In this article
The object
The object
On December 15, 1995, Clockwork Knight: Pepperouchau no Fukubukuro, a compilation featuring both Clockwork Knight titles and additional content was released in Japan. This version was used as the basis for the American release of the game, which was released on February 17, 1996, although with the first game inaccessible. Many critics deemed the sequel a dramatic improvement over its predecessor, citing improved replay value and pacing.
Key facts
Key facts
• Developer — Sega (Team Aquila) • Publisher — Sega • Director — Tomoyuki Ito • Producer — Noriyoshi Oba Yoji Ishii Makoto Oshitani • Composer — Hirofumi Murasaki • Genre — Platform • Modes — Single-player • Platforms — Sega Saturn
Plot
Plot
Clockwork Knight 2 immediately picks up on the cliffhanger left by Clockwork Knight. Chelsea is safe and sound, but will not wake up. As the toys not under the spell ponder just what to do, Chelsea is suddenly kidnapped again. Thus, Pepper again sets out to rescue her.
Gameplay
Gameplay
Clockwork Knight 2 uses identical gameplay to that of its predecessor, right down to using all the same items and having four rooms with two levels each, plus a final boss. There are some minor additions: • Four playing cards are scattered around each level. Spinning all four cards gives players a Gold Key; collecting all 32 cards in the game yields a secret code. • There are some forced scrolling levels in which Pepper rides on the back of his steed Barobaro. Attacking is done not with Pepper's key in these levels, but by firing Barobaro's head at enemies. • Once in each room, in a hidden location, there is the "Le Bon race", a race against Ginger's servant Le Bon, in which Pepper is rewarded with a gold key after a win (can only win one time in each of the locations, but can repeat it an unrestricted number of times if he didn't win it). In the last area, Clock Tower, instead of the Le Bon race (that always happened on stage 1 on the other locations), there is a pursuit to Prunchau in stage 2, in which Pepper is rewarded, if he didn't lose sight of him, with a giant key that gives him the maximum number of gears (5), and remains with it even after losing lives. • In the US release of the game, an additional game mode called "Bosses Galore" lets the player control either Pepper or Ginger (who is far more agile and has a faster attack) in fighting all the bosses of both Clockwork Knight games one after the other. Clearing this mode with the "MASTER" rank unlocks a bonus movie titled "The Birth of Pepperouchau" that displays early concept art and test footage, and a code that can be entered on the Bosses Galore main screen to access seven secret mini games.
Future
Future
A spin-off with the working title of Clockwork Knight: Pengin War / Clockwork Knight Puzzle was announced in the mid-90s, but never saw an official release. A reboot titled Knight N' Knight was announced in 2003 for the GameCube, but was never released.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Clockwork Knight 2 is associated with Japan.
Country
Reception
Clockwork Knight 2 was well received by reviewers. Maximum assessed that the game is just as short as the original Clockwork Knight, but has much greater replay value, particularly the hidden playing cards. They also hailed the graphics as "far in advance of any other comparable next generation product". Next Generations brief review noted that Clockwork Knight 2 made little change to the formula of the original game, and concluded by simply stating, "If you like CK you are sure to like CK2." The four reviewers of Electronic Gaming Monthly described it as a must-have game for the Saturn. They especially praised the innovative use of both foreground and background playing areas, the impressive graphics, and the numerous secrets. GamePro praised the game for having "some of the best visuals on the Saturn yet" and "excellent jazzy tunes that perfectly complement the action", but felt these did not make up for the routine and overly easy gameplay, saying it "takes the life out of the game." Tom Guise of Sega Saturn Magazine, while criticizing the game's short length, praised the pacing of the gameplay, the impressiveness of the 3D graphics, and the large number of hidden areas and secrets, and summarized that "Clockwork Knight 2 manages to succeed, in every respect, where the original game failed."
Primary material
Documents and archives
reference work
- “Clockwork Knight 2”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q2979513: Clockwork Knight 2
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sega JP Saturn Software List.
- 2."The Knight's Errand", Clockwork Knight 2 instruction manual. (PDF)
- 3.Guise, Tom. Review: Clockwork Knight 2. Sega Saturn Magazine. Emap International Limited. 1. 60–61. November 1995.
- 4.Baran, Andrew. Review Crew. Electronic Gaming Monthly. Sendai Publishing. 81. 34. April 1996.
- 5.Tsūshin, Hamamura. New Games Cross Review. Weekly Famicom Tsūshin. ASCII Corporation. 346. August 4, 1995.
- 6.Clockwork Knight 2 Review. CD Player. January 1996.
- 7.Emap International Limited. Maximum Reviews: Clockwork Knight 2. Maximum: The Video Game Magazine. 2. 145. November 1995.
- 8.Imagine Media. Clockwork Knight 2. Next Generation. 11. 170. November 1995.
- 9.The Axe Grinder. ProReview: Clockwork Knight 2. GamePro. IDG. 91. 76. April 1996.
- 10.Emap International Limited. Clockwork Knight Puzzle. Sega Saturn Magazine. 3. 15. January 1996.
- 11.E3 2003: Clockwork Knight Sequel, IGN.
References
Citations
References
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General reference
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