Clone Wars Adventures
Clone Wars Adventures was an online virtual world based on the animated television series Star Wars: The Clone Wars. Players could create and customize in-world avatars and participate in a variety of Clone Wars-themed mini-games and activities, earning Republic credits to purchase new weapons, outfits, ships, and furniture. Free to download and play, but only those with a paid membership got access to a majority of the game's features.
Clone Wars Adventures
- Date
- 2010
- Publisher
- Daybreak Game Company
- Genre
- massively multiplayer online game · adventure video game
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Clone Wars Adventures was an online virtual world based on the animated television series Star Wars: The Clone Wars. Players could create and customize in-world avatars and participate in a variety of Clone Wars-themed mini-games and activities, earning Republic credits to purchase new weapons, outfits, ships, and furniture. Free to download and play, but only those with a paid membership got access to a majority of the game's features.
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In this article
The object
The object
Additionally, many outfits and premium items could only be purchased with Station Cash, a form of in game currency that players needed to purchase with real money instead of in-game credits. This massively multiplayer online game follows a similar business model to Free Realms. However, unlike Free Realms, the game was released at retail, though the game is free-to-play. Adventures reached one of its milestones after 10 million players registered for the game. The first ten million players who joined were given a free Golden Death Watch set and a huge presentation of game statistics from Sony Online Entertainment, or SOE (now Daybreak Game Company), since the game's launch. On January 24, 2014, SOE announced that the game would be shut down on March 31, 2014.
Key facts
Key facts
• Title — Clone Wars Adventures • Developer — Sony Online Entertainment • Publisher — Sony Online Entertainment • Released — September 15, 2010 • Genre — Massively multiplayer online, adventure, digital collectible card game • Modes — Multiplayer • Engine — ForgeLight • Platforms — Microsoft Windows, OS X
Setting
Setting
The in-game world of Clone Wars Adventures was set in the Jedi Temple on Coruscant set between the Star Wars films Attack of the Clones and Revenge of the Sith. Here, players could interact with popular Clone Wars characters like Anakin Skywalker, Mace Windu, Yoda, and Obi-Wan Kenobi and play more than 20 different mini-games, including Lightsaber Duel, Republic Defender, a tower defense game, and Speeder Bike Racing. Other mini-games were campaign-based on Seasons 3, 4, and 5 from The Clone Wars. Players can challenge each other in multi-player games to win Credits. Even though the game was based on the Jedi Temple, players could travel to different planets like Ryloth, Umbara, and Carlac when going to the hangar bay. Players could also interact with other players using the world chat, which allowed communication and chatting to a certain distance, or private chat, which allowed players to run a conversation with only one other person. Players were also given a buddy list to add and chat with friends and an ignore list to block all communications and requests from that particular player. Additionally, Members could even create player guilds (squads) to allow maximum interaction with friends and access to a private chat room. All players were given options to play games, build on their own lots, participate in events, and much more. The environment of the game is constantly changing, with weekly updates adding content to the game for players to experience for themselves.
Gameplay
Gameplay
Clone Wars Adventures offered a huge selection of mini-games including strategy, action, puzzle, racing, and combat games. Mini-games were initially any player's main source of income — Republic Credits. However mini-games also offered challenges and goals for players. There were 30+ mini-games for players to play. Non-members were given partial access to a minority of the games, while paying Members were rewarded with total access and the full experience to each mission. Most mini-games had their own trophies that came along with completing a challenging feat in that certain mini-game. Select mini-games had their own title that were associated with it like Jedi General for Republic Defender or Jedi Ace for Starfighter. Another game is Lightsaber Duel. Titles for that included: Blademaster, Duelist, and Sentinel. Players could engage in battles with droids, Umbarans, Death Watch troopers, and infamous characters like Darth Maul in combat zones. The game offered two combat zones, Umbara and Carlac which contained active quests, missions. Players could explore these worlds by foot or vehicle and face dangerous enemies. Typically, all AI enemies dropped two Republic Credits that players could use to purchase a wide variety of items, and leftover scrap items. Using the player combat system, a diverse system of fighting for both AIs and players alike, both members and non-members could unleash powerful attacks upon their opponents who usually dropped a special piece of material used to craft various items or complete collections. Players were given access to abilities that depended on the current weapon the player was using, power-ups with companions, and field equipment to aid them in combat. Players could purchase droid companions like R2-D2 or TO-DO to follow them around in game. There were also special attachments that allow pets to do new things, like a boombox to make other players dance, or mounted guns to fire lasers when clicked on. Players could also unlock more droids like C-3PO by entering special game codes on the Clone Wars Adventures website home page. Other companions included adopted creatures such as Jawas. There were several Creature Pets available such as the Convor, a bird-like creature, with helmet attachments available for purchase. Other creatures included an Anooba, Kowakian monkey-lizard, a brown rancor, and a red rancor, which could only be obtained by receiving the pet in a special crate and purchasing an SC Code to open it. In addition to the entertainment of owning a companion, players were also given special abilities associated with their current pet. These power-ups provided boosts like speed and extra-damage while both on and off the battlefield. Battle Classes were introduced to players in the September 28, 2012, update. The system allows a more achievable set of goals and rewards upon defeating enemies in combat zones. Players were given four primary battle classes, Jedi, Trooper, Sith, and Mercenary to rank up in and obtain exclusive rewards. The Trooper class was both set as a default for all players and free, while sinister classes, Sith and Mercenary, required a Station Cash purchase of 750 SC to experience. Unlike the other battle classes, Jedi was only accessible through a paid membership without any additional purchase. Additionally, paying members were given a 50% discount on the Sith and Mercenary classes alike. All battle classes required experience points to allow players to rank up in. Experience points were dropped by defeated enemies in combat zones and mini-games. Ranks gradually became more difficult as the player progressed through that particular class. Along with ranking up, players were given a whole new set of titles corresponding to rank as well as several pieces of wearable gear. Specialty Classes, alongside battle classes, differed in several ways, including the fact that they did not require combat zones to progress in. Specialty classes were passive player classes used within certain mini-games and were ranked up via certain activities. For example, the Scoundrel class incorporated Card Assault, a card based mini-game, with this specialty class. Upon the completion of campaign missions, the player rose through the ranks and was rewarded a special deck of cards.
Economy and social
Development
Development
Clone Wars Adventures was developed and published by Sony Online Entertainment, the developers of well received massively multiplayer online role playing video gameFree Realms. It was announced at E3 2010, and it was based on the animated television series Star Wars: The Clone Wars. When the Clone Wars Adventures original concept was created, it was planned to be Star Wars's third MMO and would provide a way, aside from the television series, to spark interest in Star Wars: The Clone Wars. During the pre-development stages of the game licensing was worked out with Lucasfilm in order for SOE to attain rights for the game. The contract extended SOE exclusive rights to have access to all of the sound used in the series as well as access to artwork from the series (though it may have had to be re-modeled in order to be compatible with the game's engine, ForgeLight), inclusion of the games story-line as Star Wars canon, and access to all the episodes time in advance. In order to be more engaging to the series viewers, the designers spent countless time creating the game to fit in well with the storyline. This led the designers to create games that were in line with the show, such as Lightsaber Dueling, and Starfighter. Also, many of the levels brought up in the mini-games expanded upon many of the episodes, and even introduced brand-new storylines, to fit in with the series. Another large effort on the game's creation was to create an art-style that gave the look and the feel of Star Wars: The Clone Wars. Also, parts of the game were created for marketing material, such as SOE's collaboration on the original Ryloth campaign for the game and the gungan lightsaber, which promoted Hasbro's Join the Jedi marketing campaign. SOE even had two of their Flash mini-games featured on Starwars.com, one of the two not being the original mini-game but using a base template from the game "Rocket Rescue". The game was based on SOE's internal ForgeLight game engine, and it was coded in C++ like all other SOE games. The game's artificial intelligence (AI) was created and developed in Autodesk Kyanpse. Much of the game also used many of RAD Game Tools products, including Granny 3-D, Bink Video, and the Miles Sound System. Autodesk's Scaleform was also used for the games Graphical User Interface (GUI). Also, the game's Speeder Bike Racing and Attack Cruiser were developed by Big Bang Entertainment LLC, a third-party company who had also developed some mini-games for Free Realms. Lucasfilm themselves also helped with the audio production, publishing, and management of the game. Clone Wars Adventures was given an ESRB rating of Everyone 10+ for crude humor and fantasy violence. The game was also given an ESRB Kid's Privacy Certification to further ensure safety for children playing Clone Wars Adventures. The game was designed with young fans of the television show in mind. In an effort to support online safety for children, strict filters only allowed pre-approved words to be shown in chat, restricting the ability of a player to communicate personal information to others in game or to use bad language. The chat filter also blocked out numbers or numerals to prevent the use of further personal information or private codes.
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Country
Reception
Clone Wars Adventures received mixed reviews from critics. Metacritic gave the game an aggregate score of 65 based on 4 reviews. GameZebo gave it a score of 3.5/5, stating that it contained "Incredible variety of mini-games", and praised its presentation, commenting that it "...matches the look and feel of Clone Wars series [sic] perfectly". They further criticized it because "Too much content is locked away." Avault awarded Clone Wars Adventures 4 out of 5 stars, emphasizing that "It doesn't matter whether you're a Star Wars fan or not. This free-to-play browser-based game is worth a look..."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Clone Wars Adventures: About.
- 2.Mike Fahey. Free Realms Meets Star Wars In Clones Wars Adventures. Kotaku. June 1, 2010.
- 3.Star Wars. Star Wars: Clone Wars Adventures Hits 10 Million Players.
- 4.Fahey, Mike. Sony Online Entertainment Shuts Down Four MMOs. Kotaku. Gawker Media. 24 January 2014.
- 5.Sony Shuts Down Vanguard: Saga of Heroes and Three Other MMOs – Black Gate. January 26, 2014.
- 6.Clone Wars Adventures: News.
- 7.Clone Wars Adventures: About.
- 8.Clone Wars Adventures: MiniGames.
- 9.Ford, Suzie. Battle of Umbara Launches. MMORPG.com. 2011-12-16.
- 10.Free for All: Blasting through Clone Wars Adventures' new Carlac content. Engadget. 2012-08-29.
- 11.Hillier, Brenna. Latest Star Wars: Clone Wars Adventures expansion drops December 15 VG247. www.vg247.com. December 1, 2011.
- 12.Clone Wars Adventures: Intergalactic News.
- 13.Clone Wars Adventures: About.
- 14.Star Wars: Clone Wars Adventures - Battle Classes Webcast. September 25, 2012.
- 15.Star Wars: Clone Wars Adventures Introduces Battle Classes « IRBGamer.
- 16.Clone Wars Adventures - Support.
- 17.Clone Wars Adventures: Gear.
- 18.Clone Wars Adventures: Intergalactic News.
- 19.Letter from the Clone Wars Adventures Team |.
- 20.E3 2010: Star Wars: Clone Wars Adventures Preview. IGN. 2010-06-01.
- 21.Clone Wars Adventures: Home.
- 22.Clone Wars Adventures: Parents Guide.
- 23.Bell, Erin. Star Wars: Clone Wars Adventures online game announced. Gamezebo. 2010-06-02.
- 24.Star Wars: Clone Wars Adventures critic reviews. www.metacritic.com.
- 25.Star Wars: Clone Wars Adventures Review | Gamezebo.
- 26.Star Wars: Clone Wars Adventures PC review | the Adrenaline Vault.
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