Aero the Acro-Bat 2
Is a platform game developed by Iguana Entertainment, and published by Sunsoft as the sequel of Aero the Acro-Bat. It was released for the Sega Genesis and Super Nintendo Entertainment System in November 1994[4]. The game is dedicated to Brazilian racer Ayrton Senna, who died in a crash during a Grand Prix.[5] David Siller planned to port and remake the game for Game Boy Advance in 2002,[6] but then cancelled it in favor of original titles.[7] The Super NES version was re-released for the Wii Virtual Console in the PAL region on August 6, 2010, and in North America on September 20.
Aero the Acro-Bat 2
- Model
- Aero the Acro-Bat.
- Date
- 1994.
- Publisher
- Sun Corporation.
- Genre
- platformer.
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Documentary summary
Is a platform game developed by Iguana Entertainment, and published by Sunsoft as the sequel of Aero the Acro-Bat. It was released for the Sega Genesis and Super Nintendo Entertainment System in November 1994[4]. The game is dedicated to Brazilian racer Ayrton Senna, who died in a crash during a Grand Prix.[5] David Siller planned to port and remake the game for Game Boy Advance in 2002,[6] but then cancelled it in favor of original titles.[7] The Super NES version was re-released for the Wii Virtual Console in the PAL region on August 6, 2010, and in North America on September 20.
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wikidata · Q2629633 · wikipedia · Aero the Acro-Bat 2
In this article
The object
The object
Ratalaika Games re-released the game in September 2024 for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.[8]
Key facts
Key facts
• Title — Aero the Acro-Bat 2 • Developer — Iguana Entertainment • Publisher — NS, PS, XBRatalaika Games • Director — Nigel Cook Carl Wade • Producer — David Siller Jeff Spangenberg • Designer — Nigel Cook • Programmer — Richard Cowie Carl Wade Iguana UK • Composer — Rick Fox (as Fox Productions) • Released — Super NES Genesis Switch, PS4, PS5, Xbox One, Series X/SSeptember 6, 2024 • Genre — Platform • Modes — Single-player • Platforms — Super NES Sega Genesis Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S
Plot
Plot
The story starts directly after the events of the original game, where Aero had knocked Edgar Ektor off of the highest tower of his Museum of Horrors. After knocking him off, Aero leaves to explore Ektor's museum, finding a magician's box which brings him to an ancient castle. Meanwhile, unbeknownst to Aero, Ektor's henchman Zero the Kamikaze Squirrel manages to save him before he hits the ground, and Ektor tells Zero to prepare a 'Plan B'.
Gameplay
Gameplay
The game is split into eight worlds, all of them except for the final world with three 'acts' each. The levels are significantly longer than the first game and they are designed in a similar way with many secret areas. There are no objectives, as well as a timer. The goal of each level is to find the exit at the end of every act, defeating enemies and collecting power-ups along the way. Aero keeps his drill jump from the first game, an ability that can be aimed either diagonally up or down to reach enemies and platforms. New to this game is the ability to aim the drill jump straight down, allowing Aero to attack enemies directly below him. Food can be collected for extra points, and stars can be thrown at enemies to defeat them, much like in the original game. There are also four hidden letters in each act that spell the word 'AERO'. Finding all four letters will unlock a cup-switching game (it can also be played in the Options Menu) at the end of the act where an extra life can be earned.
Development
Development
Sunsoft made use of SGI technology to render the backgrounds of the game.[9]
Release
Release
The game was shown at 1994 Summer Consumer Electronics Show in Chicago.[10] Sunsoft aided by the Spanish company Spaco released the game in Spain along with Zero the Kamikaze Squirrel and Hebereke's Popoon for Christmas 1994.[11]
History of the object
Dated record
History of the object
The full dated record · 2 entries
1994
Aero the Acro-Bat 2 published.
1994
Aero the Acro-Bat 2 is recorded as published in 1994.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
United States.
Country
Aero the Acro-Bat 2 is associated with United States.
Country
Reception
Reviewing the Genesis version, GamePro raved that "Aero 2 outclasses the original with a new, dark theme that shows off some truly superb graphics, new and improved moves and techniques, and better play control". They also praised the game's huge levels and numerous secrets, and singled out the Drop Drill as the best of the new moves.[19] Electronic Gaming Monthly described it as a solid and satisfying sequel to the original, citing good graphics, numerous techniques, large levels, and ingeniously designed secret areas. They gave it a 7.75 out of 10. Next Generation concurred that the graphics, levels, and techniques all add up to very solid gaming, but criticized both Aero games for being severely lacking in originality. Nintendo Life gave the Virtual Console release of the Super NES version an 8 out of 10, declaring it "a much more varied and playable platforming experience" than the original Aero the Acro-Bat. They specifically noted the improved controls and graphics and the more varied level designs and musical tracks, and added that the game is "every bit as much fun to play now on the Virtual Console service as it was fifteen years ago on the Super Nintendo console".
Context
Primary material
Context
The circumstances in which Aero the Acro-Bat 2 stands. Issued for Super Nintendo Entertainment System. Developed by Acclaim Studios Austin. Published by Sun Corporation. Recorded as video game.
Documents and archives
Primary material
Documents and archives
reference work
- “Aero the Acro-Bat 2”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q2629633: Aero the Acro-Bat 2
Unverified · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Viewpoint. GameFan. 2. 11. 32. October 1994.
- 2.Viewpoint. GameFan. 2. 11. 31. October 1994.
- 3.Mega Drive Review: Aero Acrobat 2. Mean Machines Sega. 35. 82-83. September 1995.
- 4.Gamefan Vol 2 Issue 11.
- 5.Aero the Acro-Bat 2 - Sega Retro.
- 6.IGN staff. Aero Swings to Shelves. IGN. June 21, 2002.
- 7.Frank Cifaldi. Playing Catch-Up: David Siller. gamasutra.com. UBM. August 22, 2005.
- 8.Romano, Sal. Aero the Acro-Bat 2 coming to PS5, Xbox Series, PS4, Xbox One, and Switch on September 6. Gematsu. July 31, 2024.
- 9.E Storm. Aero the Acro-Bat 2 Preview. GameFan. 2. 10. 50. September 1994.
- 10.1994 Summer CES. June 1993.
- 11.Sunsoft y spaco dispuestos a machacar en Navidad. Superjuegos. 31. 9. November 1994.
- 12.CBS Interactive Inc. Aero the Acro-Bat 2 for Sega Genesis - GameRankings. GameRankings.
- 13.CBS Interactive Inc. Aero the Acro-Bat 2 for SNES - GameRankings. GameRankings.
- 14.Sendai Publishing. Review Crew: Aero the Acro-Bat 2. Electronic Gaming Monthly. 66. 40. January 1995.
- 15.DieHard Gamers Club. Viewpoint - Aero 2 - SNES. GameFan. 2. 11. 33. November 1994.
- 16.Lucas M. Thomas. Aero the Acro-Bat 2 Wii Review. IGN. Ziff Davis LLC. September 21, 2010.
- 17.Dillard, Corbie. Aero the Acrobat 2 Review. Nintendo Life. August 6, 2010.
- 18.Imagine Media. Aero the Acrobat 2. Next Generation. 3. 98. March 1995.
- 19.IDG. ProReview: Aero the Acro-Bat 2. GamePro. 76. 42–43. January 1995.
References
Citations
References
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reference work
Partially resolvedauthority record
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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