Aero Fighters 3
Aero Fighters 3 is a 1995 vertically scrolling shooter video game developed and published by Video System for the Neo Geo MVS arcade system in Japan; it was distributed by SNK in North America and Europe. It was later ported to the Neo Geo AES and Neo Geo CD home consoles; the Neo Geo AES version was not released in North America. The game was later re-released for PlayStation 4, Xbox One, and Nintendo Switch in 2018 by the eventual copyright holder for the game, Hamster Corporation.
Also recorded as Sonic Wings 3 · Aero Fighters III · ACA NEOGEO Aero Fighters 3
Aero Fighters 3
- Model
- Aero Fighters.
- Date
- 1995.
- Publisher
- SNK.
- Genre
- shooter game.
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Aero Fighters 3 is a 1995 vertically scrolling shooter video game developed and published by Video System for the Neo Geo MVS arcade system in Japan; it was distributed by SNK in North America and Europe. It was later ported to the Neo Geo AES and Neo Geo CD home consoles; the Neo Geo AES version was not released in North America. The game was later re-released for PlayStation 4, Xbox One, and Nintendo Switch in 2018 by the eventual copyright holder for the game, Hamster Corporation.
Admitted source layer · organised and presented by VALÉORINE
Note VALÉORINE
No house-authored Note is published until its assertions and sources pass the VALÉORINE evidence contract. The documentary article remains available in full while that enrichment is being consolidated.
Documentary enrichment in progress · no unsupported statement published
Reference Check
Propose documentary evidence for Aero Fighters 3. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Evidence Panel
not yet certified
- Identity
- resolved
- Independent source families
- 0
- Admitted assertions
- 0
- Open conflicts
- 0
Authority files
wikidata · Q2825608 · wikipedia · Aero Fighters 3
In this article
Gameplay
Gameplay
Ten different planes are available for selection by default, some of whom return from previous Aero Fighters games. An additional two secret characters from previous Video System games can be accessed by entering a code. Various characters can carry different numbers of power-ups (P) and bombs (B) before reaching a full stock; picking either of these up while fully stocked grants the player 2,000 points, while a full-power (F) grants 10,000. Destroying large enemies on the ground, as well as buildings and other prominent bits of scenery, will frequently reveal any of the above powerups as well as currency icons, which change depending upon the nationality of the player's character. Currency icons are worth anywhere between 10,000 and 200 points each; picking the icons up at the very top of the screen nets the maximum, picking them up more than halfway down nets the minimum. The game contains a total of 18 stages, of which eight will be played in each of the game's two loops using a branching system. After defeating the bosses of certain stages, a plane will appear with two destructible wings; whichever wing is destroyed first determines the next stage that is played. Stages 3 and 6 are always bonus stages; these have no boss, and will either contain enemies which release many power-ups which can be collected for 2,000 points each, or a large number of non-firing ground enemies which release currency. The game also contains a number of secrets; both of the last bosses will very rarely be replaced by hidden bosses, who also grant hidden endings. Some smaller enemies will sometimes exhibit unusual behavior; for example, the gun turrets in the USA stage will occasionally turn into a bust of Villiam from Aero Fighters. In two-player mode, players must use any two planes which are on the same row as each other on the character select screen. During gameplay, if both players' sprites sit exactly on top of each other, a powerful combined shot will be fired as long as neither player uses a bomb.
Plot
Plot
After their presumed defeat, the evil alien forces launch a surprise attack against the Aero Fighters' base, effectively destroying their aircraft. Unable to counter the attack, they must use old World War II-era warplanes with strange modifications, in a desperate scramble for victory. Unfortunately, these planes are in terrible condition and present a great challenge to the Aero Fighters.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1995
Aero Fighters 3 published.
1995
Aero Fighters 3 is recorded as published in 1995.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
Japan.
Country
Aero Fighters 3 is associated with Japan.
Country
Reception
In Japan, Game Machine listed Aero Fighters 3 as the 20th most popular arcade game of November 1995. Aero Fighters 3 was met with mixed reception from critics. Electronic Gaming Monthly's four reviewers criticized the visual presentation and difficulty, but commended the ability to select between multiple planes, which added more replay value. Reviewing the Neo Geo AES version, GamePro's Major Mike said the game has intense action and audio, but lacks fresh gameplay and is not as fun as Aero Fighters 2. Mike particularly noted that Aero Fighters 3 has shorter stages than 2 and removes the ability to mix-and-match pilots of different nationalities in two-player mode. MAN!AC's Andreas Knauf heavily criticized the graphics for their lack of care and strange music, regarding it as a "loveless shooting game with messed up backgrounds, annoying giant opponents and ultra-short levels". In contrast, Nintendo Life's Dave Frear commended the character roster, multiple paths, visual design, vocal music tracks and replay value. VideoGames' Frank O'Connor compared the game visually to 1941: Counter Attack, but criticized the bosses for being uninspired.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Title Catalogue - NEOGEO MUSEUM. SNK Playmore. 2010.
- 2.Akagi, Masumi. アーケードTVゲームリスト国内•海外編 (1971–2005). Amusement News Agency. 134. 2006. 978-4990251215.
- 3.Aero Fighters 3 jets into battle on PS4, Xbox One and Switch. 15 March 2018.
- 4.ACA NEOGEO AERO FIGHTERS 3. Nintendo of Europe GmbH.
- 5.Baran, Andrew. Review Crew - Neo•Geo - Aero Fighters 3. Electronic Gaming Monthly. Sendai Publishing. 77. 50. December 1995.
- 6.Mike, Major. ProReview: Neo•Geo - Aero Fighters 3. GamePro. IDG. 88. 108. January 1996.
- 7.Hobby Press. Novedades – Neo Geo CD: Aero Fighters 3 - Diversión elevada al cubo. Hobby Consolas. 54. 93. March 1996.
- 8.Knauf, Andreas. Spiele-Tests - NG - Sonic Wings 3. MAN!AC. Cybermedia. 27. 80. January 1996.
- 9.Frear, Dave. Aero Fighters 3 Review (Switch eShop / Neo Geo) - Another fun shmup for Switch. Nintendo Life. Nlife Media. April 3, 2018.
- 10.O'Connor, Frank. Reviews – Neo•Geo CD: Aero Fighters. VideoGames - The Ultimate Gaming Magazine. Larry Flynt Publications. 84. 80. January 1996.
- 11.Amusement Press, Inc. Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software). Game Machine. 508. 21. 1 December 1995.
- 12.Maciejewski, A.J. ACA NeoGeo Shoot 'em Ups - Aero Fighters 3 Review. videochums.com. Video Chums. August 12, 2019.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolvedreference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Aerial_Knight's DropshotWork
- AermacchiOrganisation
- Aero FightersWork
- Aero Fighters 2Work
- Aero Fighters AssaultWork
- Aero the Acro-BatWork
- Aero the Acro-Bat 2Work
- Aero-CrossWork
Best supported in this field
For owners
Own a copy of Aero Fighters 3?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.