Yesterday Origins
Yesterday Origins is a 2016 graphic adventure game developed by the Spanish company Pendulo Studios and published by Microïds. Both a prequel and a sequel to Pendulo's earlier Yesterday, the game follows protagonists John Yesterday and his girlfriend Pauline as they try to unravel the mystery of John's immortality. The player takes control of John and Pauline and explores the game world, solves puzzles, collects items and converses with non-player characters.
Yesterday Origins
- Date
- 2016
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Yesterday Origins (datata al novembre 2016) è un'opera presente nell'archivio di autorità della Bibliothèque nationale de France.
Datazione
La data registrata per Yesterday Origins è novembre 2016.
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Bibliothèque nationale de France
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In this article
The object
The object
Origins began development in November 2014. It was the first new title that Pendulo had embarked on since 2012, when financial problems had forced the company to restructure. Reviews for Yesterday Origins were generally mixed, according to Metacritic, although its release for Xbox One won positive reviews and was among the highest-scoring Spanish-made games on the website by 2017.
Key facts
Key facts
• Title — Yesterday Origins • Developer — Pendulo Studios • Publisher — Microïds • Director — Ramón Hernáez • Writer — Ramón Hernáez, Josué Monchán • Platforms — * macOS • Windows • PlayStation 4 • Xbox One • Android • iOS • Nintendo Switch • Released — macOS, WindowsNovember 10, 2016Xbox OneNovember 17, 2016PlayStation 4'Android, iOSOctober 19, 2017Nintendo Switch • Genre — Adventure • Modes — Single-player
Gameplay
Gameplay
Yesterday Origins is a graphic adventure game.
Plot
Plot
Yesterday Origins focuses on both the events that occurred centuries ago when John Yesterday became an immortal and the present timeline after the first game. Having been caught by the Spanish Inquisition, John escapes with the help of Father Ginés. Ginés takes Yesterday to a noble estate, where he translates the Book of the Flesh in order to create the potion of immortality. When Ginés asks John to torture a child for the entertainment of the call, John refuses and helps him escape. In the present day, John and his girlfriend Pauline sell a huge Japanese sculpture to Baxter, an eccentric millionaire heiress. While meeting her, John finds a book with the tattoo of the Book of the Flesh and tracks it to the author in New York. When leaving New York, John is kidnapped by Baxter's head of security and taken back to France, where he meets father Ginés, now old and decrepit, who only lives two or three weeks before dying and returning as a frail old man. Ginés begs John to read the book again to find a potion to reverse immortality. Baxter interrupts the process, planning to take the potion herself to become immortal. However, as shown in a flashback, Pauline had swapped out the coin of judgment, one of the central ingredients. After being forced to drink the potion and being murdered, Pauline returns to life and Baxter commits suicide, not realizing Pauline was already immortal. Yesterday reads the Book of the Flesh again, and realizes he's been immortal even before he met Ginés, instead returning as a child rather than an adult. After making the reversal potion, Ginés shoots John and then commits suicide. Pauline briefly considers drinking the potion as well, before John reappears as a baby.
Development
Development
Following Pendulo Studios' unsuccessful crowdfunding campaign for its project Day One in September 2012, the developer neared bankruptcy and entered a two-year period of inactivity. Crowdfunding had been the company's attempt to survive after it was unable to secure a traditional publisher. Pendulo's Juan Miguel Marín recalled the period as "a bad time", while Albert Garciá of La Vanguardia noted that "the future of this company was uncertain" at the time. The developer's disappearance ended in mid-December 2014, when the studio signed a deal with Microïds to create an unannounced new adventure game. Its development began "immediately", according to Pendulo. The project was revealed as Yesterday Origins in May 2015. Pendulo attempted to make Yesterday Origins harder than its last several games, following a yearslong trend of reducing the difficulty of each successive title in response to market demands. The company's Josué Monchan estimated that the game was at least "twice as long as its predecessor". Pendulo chose the prequel-sequel format in an effort to make the game equally understandable and enjoyable for both series newcomers and players of the original Yesterday, according to Monchan. While Pendulo had previously developed games with a proprietary game engine, Yesterday Origins was made in Unity. The team later called this "the most brutal change" in project management that Pendulo had undergone.
Reception
According to Metacritic, reviews of Yesterday Origins were "mixed or average" across its PlayStation 4, Nintendo Switch and computer releases. Its Xbox One version scored higher, netting "generally positive reviews" from critics. HobbyConsolas reported that the game's release for Xbox One was one of the 18 highest-rated Spanish games listed on Metacritic by 2017.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Yesterday Origins, revision 1357079189 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Leiva, Carlos. La financiación de Day One fracasa y el juego queda cancelado. Vandal. September 17, 2012.
- 2.Alonso, Álvaro. Pendulo Studios trabaja en su nueva aventura gráfica. El Diario. December 9, 2014.
- 3.Cano, Jorge. Impresiones Yesterday Origins. Vandal. August 30, 2016.
- 4.Garciá, Albert. Pendulo Studios trabaja en una nueva aventura gráfica. La Vanguardia. December 12, 2014.
- 5.Allin, Jack. Day One - Pendulo Studios Interview. Adventure Gamers. August 15, 2012.
- 6.Rodriguez, Lara Isabel. [Charlando] Pendulo Studios nos habla de Yesterday Origins, de su pasado, presente y futuro. GAMERzine. Game España. October 16, 2016.
- 7.Allin, Jack. Pendulo gets started on Yesterday Origins for 2016. Adventure Gamers. May 22, 2015.
- 8.ZeroAdmin. Especial Yesterday Origins: entrevista a Pendulo Studios. ZeroPlayers. December 5, 2016.
- 9.Staff. En primera persona; Entrevista a. Josué Monchan. PlayManía. 216. 14, 15. October 2016.
- 10.Revogamers Radio 4x31: Yesterday Origins y la nube de Nintendo Switch. Revogamers Radio. May 25, 2018.
- 11.Oller, Martin. Pendulo Studios, los españoles que quisieron competir con LucasArts. MeriStation. November 28, 2020.
- 12.Yesterday Origins for PC. Metacritic.
- 13.Yesterday Origins for PlayStation 4. Metacritic.
- 14.Yesterday Origins for Xbox One. Metacritic.
- 15.Yesterday Origins for Switch. Metacritic.
- 16.Wöbbeking, Jan. Test: Yesterday Origins. 4Players. February 12, 2016.
- 17.Ruha, Shuva. Yesterday Origins review. Adventure Gamers. January 20, 2017.
- 18.Gautoz. Test : Yesterday Origins (PC). Gamekult. November 25, 2016.
- 19.Ruiz, Clara Castaño. Análisis; Yesterday Origins. HobbyConsolas. 304. 76, 77. October 2016.
- 20.ChewbieFR. Test : Yesterday Origins : le grand retour de Pendulo Studios. Jeuxvideo.com. November 11, 2016.
- 21.Pareja, Àlex. Review; Yesterday Origins. Micromanía. Third Época. 260. 76, 77. December 2016.
- 22.Kalash, Maria. Hier est un autre jour. Canard PC. December 15, 2016.
- 23.Varela, Ramón. Análisis de Yesterday Origins (PS4, Switch, Android, iPhone, PC, Xbox One). Vandal. November 11, 2016.
- 24.Nelipa, Svetlana. Морщинки как повод для самоубийства. Обзор Yesterday Origins. Igromania. November 26, 2016.
- 25.Besser, Paolo. Yesterday Origins - Recensione. The Games Machine. November 28, 2016.
- 26.Huertos, Alejandro Alcolea. Los mejores juegos españoles según las notas de Metacritic. HobbyConsolas. March 30, 2017.
References
Citations
References
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reference work
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Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Yenko ChevroletOrganisation
- Yes, Prime MinisterWork
- Yes, Your GraceWork
- YesterdayWork
- YesterMorrowWork
- Yggdra UnionWork
- Yggdra UnisonWork
- Yie Ar Kung-FuWork
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