Valis II
A home computer version was released for PC-8801, MSX2, PC-9801 and X68000. A super deformed-style remake was also released in 1992 for the Sega Mega Drive/Genesis. It is the second entry in the eponymous series.
Valis II
- Model
- Valis
- Date
- 1989
- Publisher
- Telenet Japan
- Genre
- action game · adventure video game · action-adventure game
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A home computer version was released for PC-8801, MSX2, PC-9801 and X68000. A super deformed-style remake was also released in 1992 for the Sega Mega Drive/Genesis. It is the second entry in the eponymous series.
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In this article
The object
The object
It stars Yuko Asou, a Japanese schoolgirl teenager chosen to become the Valis warrior by wielding the titular mystical sword, after defeating the demon lord Rogles. The dream world Vecanti fell under the rule of emperor Megas, whose hatred towards his brother Rogles and bloodthirsty tendencies seeks to wipe out traces of the former tyrant, including his supporters. Gameplay varies between each version but all share similar elements, as the player explores and search for items and power-ups, while fighting enemies and defeat bosses. Work on Valis II did not start for a period of two and a half years, as the team became understaffed when several members had left after Valis: The Fantasm Soldier. Telenet began shifting their focus in order to establish themselves in the LaserDisc market when the development moved toward. It was the first title created by Laser Soft, an internal gaming division of Telenet formed specifically to explore games for the CD-ROM format, and they also cooperated with Renovation Game (Reno), which handled the home computer version. The staff hired animators for the project, as people within the anime industry were becoming interested in the video game industry. Both the TurboGrafx-CD and computer versions were made simultaneously, but each under different development lines. The Genesis remake was slated for a European release by UbiSoft, as part of a multi-game licensing deal with Telenet's North American subsidiary Renovation Products, but it was never officially released in the region. Each version of the game have since been re-released through download services for other platforms and compilations. II on the TurboGrafx-CD garnered generally favorable reception from critics since its initial launch, some of which reviewed it as an import title; praise was given to the audiovisual presentation for showcasing the potential of the CD-ROM format, but others felt mixed regarding various aspects. The home computer version carried sentiments similar to the original release, with some reviewers noting the overall dark tone of its plot. The Mega Drive/Genesis remake, however, received negative response from the gaming press. It was followed by Valis III (1990).
Key facts
Key facts
• Title — Valis II • Developer — Laser Soft • Publisher — PC Engine CD-ROM²/TurboGrafx-CDTelenet Japan PC-88, MSX2, PC-98, X68000Renovation Game Mega Drive/Genesis • Director — Masami Hanari • Producer — Fumiyuki Moriyama • Designer — Hiroshi Akahori Yukito Ohayashi • Programmer — Masami Hanari • Artist — Osamu Nabeshima Tomokazu Tokoro • Writer — Bunzō Matsui Hiroshi Akahori • Composer — Kenichi Kamio Shinobu Ogawa • Series — Valis • Platforms — PC Engine CD-ROM²/TurboGrafx-CD, PC-8801, MSX2, PC-9801, X68000, Mega Drive/Genesis • Released — PC Engine CD-ROM²/TurboGrafx-CDJune 23, 1989 PC-8801July 8, 1989 MSX2, PC-9801August 5, 1989 X68000November 18, 1989Mega Drive/Genesis (remake)February 14, 1992 • Genre — Action, platform • Modes — Single-player
Gameplay and premise
Gameplay and premise
• Illustration — Gameplay screenshot of the original PC Engine CD-ROM²/TurboGrafx-CD version As with its predecessor, Valis II is an action-platform game starring Yuko Asou, a Japanese schoolgirl teenager chosen to become the Valis warrior by wielding the titular mystical sword. It takes place after the defeat of demon lord Rogles at the hand of Yuko. Time passes, however, the dream world Vecanti fell under the rule of emperor Megas, whose hatred towards his brother Rogles seeks to wipe out any trace of the former tyrant, to the point of murdering any supporters Rogles might have had. Furthermore, his bloodthirsty tendencies recognize Yuko and the Valis sword as viable threats to his claim of the throne, and he orders his minions to eliminate her first before she has the chance to thwart him. Despite details of the gameplay varying between each platform, all versions do share several similar features with Castlevania II: Simon's Quest, and Castlevania III: Dracula's Curse as well. The player controls Yuko through two-dimensional levels, battling enemies, jumping from ledge to ledge, and running until the player faces a boss at the end of each level. At certain points in the game, gameplay pauses, and cinematic cutscenes play regarding the game's storyline. The home computer versions feature two shoot 'em up-like stages where Yuko flies over a constantly scrolling background. This version also introduces a separate menu inventory where the player can choose power-ups found during levels, as well as costumes that alters Yuko's overall offensive and defensive attributes. The Mega Drive/Genesis remake is an amalgamation of both the PC Engine CD-ROM²/TurboGrafx-CD original and the home computer versions, featuring the ability to select power-ups and costumes. Yuko can also shoot projectiles upward against enemies. However, the game's physics are different, while characters interact via in-game text boxes.
Development
Development
Valis II on the PC Engine CD-ROM²/TurboGrafx-CD was the first title developed by Laser Soft, an internal gaming division of Telenet formed specifically to explore games for the CD-ROM format. It was directed by Masami Hanari, who acted as programmer, and produced by Fumiyuki Moriyama. Hiroshi Akahori, who co-wrote the game's scenario alongside Bunzō Matsui, and Yukito Ohayashi served as co-designers. Animator Osamu Nabeshima served as art director with Tomokazu Tokoro, best known for directing the anime series Haibane Renmei and Hellsing Ultimate, providing support as character designer. The soundtrack was co-composed by Kenichi Kamio and Shinobu Ogawa. Laser Soft also cooperated with Renovation Game (Reno), which handled the home computer version. Tadashi Tadami, Hiroyuki Kai, Hiroshi Yoshida, as well as Masayasu Yamamoto collaborated as main programmers of the PC-8801, MSX2, PC-9801, and X68000 versions respectively. Ogawa and Tenpei Sato co-arranged the mayority of music for the home computer version, with Sato focusing on tracks featured during animated cutscenes, while Masahiro Kajihara and an uncredited member under the pseudonym "Jizou Kurabo" each scored two pieces. Yamamoto recounted the creation process and history of Valis II in a 2007 interview, explaining that work on the sequel did not start immediately and several members had left after Valis: The Fantasm Soldier, leaving the team were understaffed for a period of two and a half years. He stated that Telenet started shifting their focus to establish themselves in the LaserDisc market when development of the project went forward. Yamamoto claimed that the team made both the PC Engine CD-ROM² and home computer versions simultaneously, but remarked that each were created under different development lines. He also stated that the staff hired animators for the project, as people within the anime industry were becoming interested in the video game industry, and wanted them to employ similar production standards and methods they would use in anime series for the game.
Release
Release
Valis II was first released for the PC Engine CD-ROM²/TurboGrafx-CD in Japan by Telenet on June 23, 1989, and later in North America by NEC on May 23, 1990. The home computer version was first released in Japan for the PC-8801 on July 8, 1989, then for the MSX2 and PC-9801 on August 5, and later for the X68000 on November 18 under the name Valis: The Fantasm Soldier II. These versions contained more graphic cutscenes, while the X68000 version featured improved visuals. The release of the computer versions were also supplemented with a soundtrack album, distributed in Japan by Toshiba EMI on August 27. A remake for the Sega Mega Drive/Genesis, developed by Imaginative System Create (I.S.C.), was first released in Japan by Laser Soft as SD Valis on February 14, 1992. Telenet also released the game through its subsidiary Renovation Products in North America as Syd of Valis in the same year. A European release was planned by UbiSoft, as part of a multi-game licensing deal with Renovation, but it was never officially released in the region for unknown reasons. It features the same gameplay and plot as the TurboGrafx-CD original, but the character design was changed to a super deformed (SD) style, while the North American version incorrectly identifies Yuko as "Syd" and reuses artwork of another Telenet release called The Sugoroku '92: Nariagari Trendy for its front cover. A compilation titled Valis Visual Collection was released in 1993 by Telenet for the PC Engine CD-ROM², featuring the visual scenes from Valis II. The original PC Engine version, as well as the home computer versions, were re-released in digital form for Microsoft Windows through D4 Enterprise's Project EGG service. The game was included as part of the Valis: The Fantasm Soldier Complete compilation for Windows, published by Sunsoft in 2004 under a limited run of 2000 copies, which came bundled with a bonus CD and a figure. In 2011, D4 Enterprise re-released the compilation with SD Valis and an additional title as Valis: The Fantasm Soldier Complete Plus, which came bundled with a CD soundtrack instead. The PC Engine version was also made available by Sunsoft as part of the "PC Engine Archives" line on the PlayStation Network in 2011. In 2021, the media company Edia announced a reprint of the PC Engine version to commemorate the series' 35th anniversary. The PC Engine version was re-released physically and digitally as part of Valis: The Fantasm Soldier Collection for the Nintendo Switch in Japan by Edia on December 9, 2021. The physical edition of the collection is also planned for an English localization by Limited Run Games. This version was later re-released separately through the Nintendo eShop by Edia first in Japan on February 10, 2022, and later in Europe and North America in March 2022. The Genesis remake was included as part of Valis: The Fantasm Soldier Collection II for Switch. In 2023, the MSX2 version was included as part of Valis: The Fantasm Soldier Collection III for Switch.
Home computers
Home computers
Valis: The Fantasm Soldier II on home computers carried sentiments similar to the original release. Micom Basic Magazine analyzed the PC-8801 version, praising the amount of visual scenes compared to the original Valis: The Fantasm Soldier, background music and audio but criticized the overall graphical quality due to the limited colors. Technopolis Gēzō also analyzed the PC-8801 version and commended the music, graphics, and variety of selectable suits. The writer also expressed that the game's story "makes me cry". Japanese publication MSX Magazine reviewed the MSX2 version, giving positive ratings for its playability, visuals, scenario and overall value. Software Gids Dennis Lardenoye also reviewed the MSX2 version, giving positive remarks to the visuals, sound and overall game quality. Oh!Xs Hiroyuki Urakawa reviewed the X68000 version, noting the overall dark tone of its plot. In the same retrospective outlook discussing the original TurboGrafx-CD release, Kurt Kalata of Hardcore Gaming 101 found it to be a better-designed title than the first entry but criticized the 8-bit computer version for the choppy action, finding the X68000 version to be more enjoyable.
Mega Drive/Genesis
Mega Drive/Genesis
SD Valis/Syd of Valis received negative response from the gaming press. It received scores of 19.5 out of 30 and 3.9718 out of 10 in public polls taken by Mega Drive Fan and the Japanese Sega Saturn Magazine respectively. Games-X criticized its gameplay, short length and overall presentation. Consoles + Navarro and Laurent Defrance commended the audio and manga-style character sprites but faulted their small size. They also criticized the game's imprecise scrolling, playability and length. Joypads Olivier Prézeau gave positive remarks to its audiovisual presentation and controls, however Joysticks Jean-Marc Demoly found it unpleasant to play, stating that "Syd Of Valis is a game that I strongly advise against, unless somewhere deep inside you, a small dose of masochism is present." MegaTechs Mark Patterson and Paul Glancey lambasted its presentation for the lack of options, simplistic sprites and low sound quality. Both Patterson and Glancey summarized that it was a "pretty poor attempt at producing a cute beat 'em up." Sega Forces Paul Mellerick bashed its "very dull" gameplay despite "great" levels and enemies, writing that "even platform addicts will only play it for a while". Sega Pros James Scullion gave SD Valis a mediocre outlook, recommending saving money for some other game. Console XS found it "mildly disturbing" due to the visual style. Video Games Michael Paul faulted the controls for being slippery and imprecise, while gearing his criticism towards the graphical design, low-detailed sprite animations, audio and repetitive enemy patterns. In contrast to most reviewers, GamePros Feline Groovy gave high marks to the visuals, sound, controls and fun factor. In a retrospective article from Hardcore Gaming 101 dedicated to the SD remake, Kurt Kalata noted that the game's level design was improved over the original Valis II but equally dull.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1989
Valis II published.
1989
Valis II is recorded as published in 1989.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Valis II is associated with Japan.
Country
Reception
Valis II on the PC Engine CD-ROM²/TurboGrafx-CD garnered generally favorable reception from critics since its initial launch, some of which reviewed it as an import title. The Games Machines Warren Lapworth lauded the anime-style cutscenes for showing off the PC Engine CD-ROM's capabilities, while finding the game's action to be simple but enjoyable. However, Lapworth felt that the in-game graphics were uninteresting due to the drab and repetitive backgrounds, and expressed similar thoughts regarding the sprites. Joysticks Jean-Marc Demoly commended the increasing difficulty of each level that contributed to its playability, as well as the game's visuals for the original and well-drawn enemy sprites, controls and sound, but noted that Yoko's animation lacked flexibility. Génération 4s Philippe Querleux gave positive remarks to the soundtrack and save system, finding it to be a very addictive title, but noted its increasing difficulty starting from the third level. An editor for TurboPlay was impressed by the game's visuals and music but disappointed by its perceived low difficulty. Tilts Alain Huyghues-Lacour commended the game for its graphics, animation and audio for showcasing the potential of the CD-ROM format. Electronic Gaming Monthlys four reviewers praised the intermission scenes, CD-quality soundtrack and visuals. They also found the story entertaining, but its short length and low difficulty were faulted. Computer+Videogiochi, the Italian edition of British gaming publication Computer and Video Games, compared the game with Rastan but noted its variety and animated sequences. In contrast, Hardcore Gaming 101s Kurt Kalata criticized its linear stages for being dull and boring, English dub and overall audiovisual presentation, regarding Valis II as "just a very mediocre and forgettable action game, only memorable for some nice creepy enemy sprites."
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sega Corporation. Software List (Software Licensee Release). Sega Hardware Encyclopedia.
- 2.Venom, Dr. Valis - Ascensão E Queda De Uma Serie. MSX Force. MSXRio. 8. 21–27. August 2006.
- 3.Ciolek, Todd. Column: 'Might Have Been' - Telenet Japan. GameSetWatch. UBM plc. December 17, 2007.
- 4.NEC. Valis II. May 23, 1990.
- 5.Renovation Game. Valis: The Fantasm Soldier II. July 8, 1989.
- 6.Kotowski, Don. Valis II. Video Game Music Online. August 1, 2012.
- 7.Greening, Chris. Tenpei Sato Profile. Video Game Music Online. March 13, 2013.
- 8.Shigehara, Moriyuki. ゲーム職人 第1集 だから日本のゲームは面白い. Micro Magazine. 1–157. 2022-02-19. 978-4896372670 (Translation by Shmuplations. Webarchive.
- 9.Tokuma Shoten. New: ヴァリスII. PC Engine Fan. 2. 6. 6–9. June 1, 1989.
- 10.Tokuma Shoten. 夢幻戦士 ヴァリスII (画面は88版のちのです). 8. 83. 12–13. July 1989.
- 11.ASCII Corporation. New Soft: 夢幻戦士ヴァリスII. 71. 19. September 1989.
- 12.SoftBank Creative. The Softouch - Software Information / 新作ソフト情報 - ★夢幻戦士ヴァリスII. 81. 84–85. November 1989.
- 13.CRV. I.S.C. Game Developer Research Institute. April 17, 2011.
- 14.EMAP. News – Ubisoft in exclusive Megadrive Game Import Deal Shocker!. MegaTech. 1. 6. December 1991.
- 15.Europress Impact. Gutter Talk – Ubi-Renovation-Soft. Sega Force. 1. 10. January 1992.
- 16.ASCII Corporation. NEW GAMES CROSS REVIEW: ヴァリス コレクション集 (PCエンジンCD-ROM). Famitsu. 219. 38. February 26, 1993.
- 17.Kitamura, Takakazu. Project EGG、MSX「ヴァリス」など第9回ラインナップを公開 9月初旬にメガドライブ移植版「ワンダラーズ・フロム・イース」をリリース. Impress Corporation. August 28, 2002.
- 18.ITmedia. クリムゾン,ゼクサス…ツウだぜ,プロジェクトEGG!. SoftBank Games. November 3, 2002.
- 19.Aetas Inc. 【リリース】EGG,7月10日に「夢幻戦士ヴァリスII」を配信開始. 4Gamer.net. July 5, 2007.
- 20.Aetas Inc. 「プロジェクトEGG」PC-9801版「夢幻戦士ヴァリスII」を配信開始. 4Gamer.net. November 10, 2009.
- 21.Kadokawa Game Linkage. Project EGGでX68000版『夢幻戦士ヴァリスII』とPC-98版『Wind'sSeed ~風の種~』が配信. Dengeki Online. January 24, 2012.
- 22.Venom, Dr. Valis - Ascensão E Queda De Uma Serie. MSX Force. ASCII Corporation. 8. 21–27. August 2006.
- 23.Aetas Inc. プロジェクトEGG,「夢幻戦士ヴァリスCOMPLETE PLUS」を500本限定で発売. 4Gamer.net. November 24, 2011.
- 24.Sony Interactive Entertainment. ヴァリスII ソフトウェアカタログ プレイステーション オフィシャルサイト. PlayStation Official Site Software Catalog. 2022.
- 25.Romano, Sal. Valis: The Fantasm Soldier, Valis II, and Valis III coming to Switch – PC Engine reprints also planned. Gematsu. June 15, 2021.
- 26.Romano, Sal. Valis: The Fantasm Soldier Collection for Switch launches December 9 in Japan. Gematsu. August 19, 2021.
- 27.Romano, Sal. Valis: The Fantasm Soldier Collection coming west. Gematsu. November 11, 2011.
- 28.Aetas Inc. 4Gamer.net. February 10, 2022.
- 29.Hagues, Alana. Nintendo Download: 24th March (Europe). Nintendo Life. Nlife Media. March 24, 2022.
- 30.Reynolds, Ollie. Nintendo Download: 31st March (North America). Nintendo Life. Nlife Media. March 31, 2022.
- 31.Romano, Sal. Valis: The Fantasm Soldier Collection II launches September 22 in Japan. Gematsu. May 24, 2022.
- 32.Romano, Sal. Valis: The Fantasm Soldier Collection III launches December 7 in Japan. Gematsu. August 24, 2023.
- 33.Harris, Steve. Review Crew: Valis II (Turbo Grafx 16 - NEC). Electronic Gaming Monthly. Sendai Publishing. 20. March 1991.
- 34.ASCII Corporation. New Games Cross Review: ヴァリスII (PCエンジンCD-ROM). Famitsu. 78. 13. July 7, 1989.
- 35.Querleux, Philippe. Tests PC Engine: Valis 2. Computec. 22. 73. May 1990.
- 36.Demoly, Jean-Marc. Consoles - CD-Rom sur PC Engine: Valis II. Joystick. Sipress. 4. 46. April 1990.
- 37.Lapworth, Warren. Reviews: Varis II — Fantasm Soldier (PC Engine). The Games Machine. Newsfield Publications. 26. 82. January 1990.
- 38.Huyghues-Lacour, Alain. Rolling Softs: Wallis II (CD Rom NEC, CD Laser Soft). Tilt. 87. 78. February 1991.
- 39.Bytesize: Valis II - NEC (CD-ROM). 7. 88. July–August 1991.
- 40.Larry Flynt Publications. Closer Look: Valis II (NEC). TurboPlay. 3. 8. October–November 1990.
- 41.Kalata, Kurt. Valis II. Hardcore Gaming 101. July 5, 2012.
- 42.ASCII Corporation. MSX Software Review: 夢幻戦士ヴァリスII. 74. 26–27. December 1989.
- 43.Lardenoye, Dennis. MSX Software: Fantasm Soldier 2 (Systeem: MSX-2). MSX Gids. Uitgeverij Herps. 1. 37. May–June 1990.
- 44.Tokuma Shoten. Gaming World: 悪の世界ヴェカンテイが復活ガ — 夢幻戦士 ヴァリスII (画面は88版のちのです). 8. 84. 24–25. August 1989.
- 45.Super Soft Corner - 新着ゲーム情報: 夢幻戦士 ヴァリスII (対応機種:PC-88SRシリーズ). 85. 262. July 1989.
- 46.Urakawa, Hiroyuki. The Softouch - Game Review: 夢幻戦士 ヴァリスII - あの感動のドラマがふたたび登場. SoftBank Creative. 84. 34–35. February 1990.
- 47.Megadrive Review: Valis SD. 8. 80–81. April 1992.
- 48.SoftBank Creative. BEメガドッグレース – SDヴァリス. Beep! Mega Drive. 30. 35. March 1992.
- 49.ASCII Corporation. NEW GAMES CROSS REVIEW: SDヴァリス (メガドライブ). Famitsu. 168. 37. March 6, 1992.
- 50.Europress. Software Review: Valis (Sega Mega Drive). Games-X. 44. 26–27. February–March 1992.
- 51.Demoly, Jean-Marc. Megadrive: J'ai Dix Ans, Si Tu M'crois Pas, T'vas Voir Ta Gueule À La Récré! - Syd of Valis. Challenge. 7. 78–79. April 1992.
- 52.Demoly, Jean-Marc. Console News: Syd of Valis. Joystick. Sipress. 26. 120. April 1992.
- 53.Paul, Michael. Test: Schüleraufruhr - Syd of Valis. Markt & Technik. 7. 48. June 1992.
- 54.Paragon Publishing. Software A-Z - Mega Drive: SD Valis. Console XS. 1. 133. May 1992.
- 55.Patterson, Mark. Valis SD Review. MegaTech. EMAP. 4. 24–25. April 1992.
- 56.Scullion, James. ProReview - SD Valis. Sega Pro. Paragon Publishing. 6. 38. April 1992.
- 57.Tokuma Shoten. Weekly Hit Chart. 28. 115. May 1992.
- 58.SoftBank Creative. Sega Saturn Magazine. 9. 85. September 1995.
- 59.Mellerick, Paul. Advance Play! - Varis SD. Sega Force. Europress Impact. 4. 55. April 1992.
- 60.Groovy, Feline. Genesis ProReview: Syd of Valis. GamePro. IDG. 37. 40. August 1992.
- 61.Kalata, Kurt. Syd of Valis. Hardcore Gaming 101. July 9, 2012.
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Valis, Oxford Music Online, 2002
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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