Unreal Championship
Unreal Championship is a first-person arena shooter video game developed by Digital Extremes and Epic Games, published by Infogrames, and released for the Xbox. Part of the Unreal franchise, Unreal Championship is the console version of Unreal Tournament 2003, and was developed to take advantage of Xbox Live. The game is notable for being the first ever console game to receive a downloadable patch.
Unreal Championship
- Model
- Unreal
- Date
- 2002
- Publisher
- Atari
- Genre
- first-person shooter
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Documentary summary
Unreal Championship is a first-person arena shooter video game developed by Digital Extremes and Epic Games, published by Infogrames, and released for the Xbox. Part of the Unreal franchise, Unreal Championship is the console version of Unreal Tournament 2003, and was developed to take advantage of Xbox Live. The game is notable for being the first ever console game to receive a downloadable patch.
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wikidata · Q2183190 · wikipedia · Unreal Championship
In this article
The object
The object
In 2003 Unreal Championship was added to the Xbox "Platinum Hits" line. In line with other online-enabled games on the Xbox, multiplayer on Xbox Live was available to players until 15 April 2010. Now playable online again on the replacement Xbox servers called Insignia. A direct sequel, Unreal Championship 2: The Liandri Conflict, was released in 2005.
Key facts
Key facts
• Title — Unreal Championship • Developer — Epic Games Digital Extremes • Publisher — Infogrames • Designer — Cliff Bleszinski • Programmer — Steve Polge • Composer — Starsky Partridge • Series — Unreal • Engine — Unreal Engine 2 • Platforms — Xbox • Genre — First-person shooter • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Deathmatch • Team Deathmatch • Capture the Flag • Double Domination: In this mode, both teams must control two points on the map for ten seconds in order to score. A point can be taken by walking into its symbol, A or B. NPCs can be ordered to go to a certain point. • Survival: 1 vs 1 deathmatch with more players than usual. As each round ends, the losing player is made to join a queue of spectators, while the winner remains in the game until killed. The winner is the first player to reach a predetermined score. • Bombing Run: The player's team must score by placing the ball in the enemy force's goal. The bombing gun regenerates health as the offensive player moves, giving him additional lifespan to reach the enemy goal. Once the enemy goal is reached, the offensive player can run into it to score seven points for their team. Shooting the bomb into the enemy goal earns three points.
History of the object
Dated record
History of the object
Explore 2002–2007
The full dated record · 6 entries
2002
Unreal Championship published.
2002
Unreal Championship digitised by Open Library.
2002
Unreal Championship is recorded as published in 2002.
2005
Unreal Championship? 2 digitised by Open Library.
2005
Unreal Championship? 2 (2005) is digitised and catalogued by Open Library.
2007
Unreal Championship 2 digitised by Open Library.
Places
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Places
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- United States
Primary material
Digitised editions and texts
Unreal Championship (2002) — Open Library
Unreal Championship 2 (2007) — Open Library
Reception
The game received "generally favorable" reviews, according to video game review aggregator Metacritic. It was nominated for GameSpots annual "Best Online Game" and "Best Shooter" awards among Xbox games, both of which went to MechAssault.
Literature
Scholarly footprint
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Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Mike Thomsen. IGN. 23 février 2010.
- 2.CVG.com. 3 décembre 2001.
- 3.GameSpot. 15 juillet 2002.
- 4.GameSpy. 22 octobre 2002.
- 5.GameSpy. 11 décembre 2002.
- 6.Guinness World Records Gamer's Edition. Guinness World Records Limited. 100. 2008. 9781904994213.
- 7.Xbox.com.
- 8.Kristan Reed. Eurogamer. 7 novembre 2002.
- 9.Gaël Fouquet. Test :. Gamekult. 30 novembre 2002.
- 10.Jeff Gerstmann. GameSpot. 19 novembre 2002.
- 11.Christian Nutt. GameSpy. 5 décembre 2002.
- 12.Aaron Boulding. IGN. 11 novembre 2002.
- 13.David Le Roux, Unreal Championship - Les dieux de stade, janvier 2003, Jeux vidéo Magazine , .
- 14.Metacritic.
- 15.GameRankings.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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- Unreal TournamentWork
- Unreal Tournament 2003Work
- Unreal Tournament 2004Work
- Unreal Tournament 3Work
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