Thumper
Thumper is a rhythm game developed and published by Drool and released in October 2016 on Microsoft Windows and PlayStation 4, with optional virtual reality (VR) support for the Oculus, HTC Vive, and PlayStation VR headsets. It was later released on the Nintendo Switch in May 2017, the Xbox One in August 2017, iOS in January 2018, Oculus Go in September 2018, Android in February 2019, Oculus Quest in May 2019, and Stadia in November 2019. The game was shown at the Experimental Game Workshop during the 2015 Game Developers Conference.
Thumper
- Date
- 2016
- Publisher
- Thumper was published by Drool.
- Language
- English · French
- Genre
- rhythm game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Thumper is a rhythm game developed and published by Drool and released in October 2016 on Microsoft Windows and PlayStation 4, with optional virtual reality (VR) support for the Oculus, HTC Vive, and PlayStation VR headsets. It was later released on the Nintendo Switch in May 2017, the Xbox One in August 2017, iOS in January 2018, Oculus Go in September 2018, Android in February 2019, Oculus Quest in May 2019, and Stadia in November 2019. The game was shown at the Experimental Game Workshop during the 2015 Game Developers Conference.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Thumper. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q20712514
In this article
Key facts
Key facts
• Title — Thumper • Developer — Drool • Publisher — Drool • Designer — * Marc Flury • Brian Gibson • Programmer — Marc Flury • Artist — Brian Gibson • Composer — Brian Gibson • Platforms — Microsoft Windows PlayStation 4 Oculus Go Oculus Rift Oculus Quest Nintendo Switch Xbox One iOS Android Stadia PlayStation 5 • Released — * Windows, PS4 • October 10, 2016 • Oculus Rift • December 20, 2016 • Nintendo Switch • May 18, 2017 • Xbox One • August 18, 2017 • iOS • January 24, 2018 • Oculus Go • September 6, 2018 • Android • February 21, 2019 • Oculus Quest • May 21, 2019 • Stadia • November 19, 2019 • PlayStation 5 • February 22, 2023 • Genre — Rhythm • Modes — Single-player
Gameplay
Gameplay
• Illustration — An end-level boss in Thumper The objective of Thumper is to guide a beetle-like creature along a single or multi-track through a series of unnerving worlds. The player must press a button to hit lit "notes" on the track in time with the background music, while also bracing against obstacles, turning against curved walls, jumping over spikes, and defeating enemies. The game is played in a third-person point of view with an extremely fast scrolling speed. Each level is broken up into segments. After each segment, the player is given a score and a rating showing how well they performed. The beetle can sustain one hit (a missed turn or crashing into an obstacle), and at certain places it can regain its shield if it is lost. However, taking a second hit without its wing-shield in place will destroy it, and the level starts over at the last checkpoint. The player can repeat the segment as many times as is necessary to beat the level. Each level in the game features rhythms corresponding to a time signature related to the level number, from 1/2 through to 9/8. A secondary mode, 'Play+', is unlocked for each level after it has been completed. In this mode, the player must progress through the level on one 'life' (though still with the shield allowing one hit to be taken). Dying requires re-starting from the beginning of the level. In addition, the speed increases with the player's score multiplier.
Development
Development
• Illustration — Marc Flury presents on the game's development at the 2017 Game Developers Conference. Thumper was developed by the two-man team of Drool, consisting of Marc Flury, the programmer of the game, and Brian Gibson, the bassist for Lightning Bolt, who composed the music and created the artwork for the game. The design of the game was a collaboration between Flury and Gibson. The game runs on a proprietary engine of Flury's design and has been ported to many different platforms and includes VR support. The game was praised for its rejection of the object-oriented programming paradigm in favor of a procedural programming approach. Much of the game's code was organized via a small handful of large files, some of which reached 6000 lines of C++ code. The game was released for the Nintendo Switch on May 18, 2017. A version for the Xbox One released on August 18, 2017. The game was released on iOS devices as Thumper: Pocket Edition on January 24, 2018. The game had a physical release for the PlayStation 4 and the Nintendo Switch on July 20, 2018. The game was one of the launch titles for Stadia on November 19, 2019.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Canada
Named but not plotted · 1
Thumper is associated with Canada.
Country
Reception
Thumper received "generally favorable" reviews according to review aggregator Metacritic. PC Gamer declared it "one of the best rhythm games ever made." Chloi Rad of IGN wrote that "Thumpers trippy sights, sounds, and intense rhythm action create a terrifying VR experience I won't soon forget." The Official UK PlayStation Magazine listed it as the second best PS VR game.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Walker, John. How Thumper Made A Lot Of People Very Uncomfortable. Rock Paper Shotgun. 2015-03-09.
- 2.Seven Years in Alpha: The Thumper Postmortem. Game Developers Conference 2017. June 28, 2017.
- 3.Diver, Mike. Prepare for Sweaty Palms Now 'Thumper' Is on the Nintendo Switch. Vice. May 18, 2017.
- 4.Flury, Marc. Thumper's Blend of Rhythm Violence is Coming to Xbox One This Spring. Xbox Wire. 9 March 2017.
- 5.Devore, Jordan. Intense rhythm game Thumper coming to iOS. Destructoid. December 13, 2017.
- 6.Webb, Kevin. Google just doubled the number of games launching with its video game streaming platform on Tuesday — here's the full list. Business Insider. November 18, 2019.
- 7.Metacritic. Thumper for PC Reviews.
- 8.Metacritic. Thumper for PlayStation 4 Reviews.
- 9.Metacritic. Thumper for Switch Reviews.
- 10.Metacritic. Thumper for Xbox One Reviews.
- 11.Rad, Chloi. Thumper Review. IGN. 2016-10-05.
- 12.MacDonald, Keza. Thumper review. PC Gamer. 13 October 2016.
- 13.Brown, Peter. Thumper Review. GameSpot. 2016-10-10.
- 14.Robillard, Alex. 'Thumper' Review. Road to VR. 2016-11-13.
- 15.Devore, Jordan. Review: Thumper. Destructoid. 2016-10-09.
- 16.Cork, Jeff. Thumper Don't Expect The Hits. Game Informer. 2016-10-05.
- 17.Whitehead, Thomas. Thumper Review (Switch eShop). Nintendo Life. 2017-05-18.
- 18.Nation, Justin. Thumper Review (Switch eShop). Nintendo World Report. 2017-05-18.
- 19.Davenport, James. Why Thumper is one of the best rhythm games ever made. PC Gamer. 17 December 2016.
- 20.PS VR Hall of Fame, Official UK PlayStation Magazine, Issue 136, June 2017, Future Publishing, page 108
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- ThrustWork
- THUG ProWork
- thumb restTerminology
- ThumbyTerminology
- Thunder BladeWork
- Thunder BrigadeWork
- Thunder CeptorWork
- Thunder CrossWork
Best supported in this field
For owners
Own a copy of Thumper?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.