Swamp Thing
- Date
- 1992
- Publisher
- THQ
- Genre
- 2D platform game
In this article
Key facts
• Title — Swamp Thing • Developer — Imagineering (NES) Equilibrium (GB) • Publisher — Toy Headquarters • Designer — Barry Marx (NES) Dan Kitchen (NES) David Lubar (NES) Christian Dana Perry (GB) Curtis Norris (GB) Timothy H. Mensch (GB) • Released — December 1992 • Genre — Platform • Modes — Single-player • Platforms — NES Game Boy • Composer — Mark Van Hecke (NES) Ed Bogas (Game Boy) Swamp Thing is a platform video game for the NES and Game Boy. Based on the animated series of the same name, of the DC Comics superhero character Swamp Thing. It was published by THQ and released in December 1992. A Swamp Thing title was also in development by Microsmiths for the Sega Mega Drive/Genesis but was canceled. It would have been published by NuVision Entertainment.
Gameplay
The NES version of Swamp Thing borrows the game engine from The Simpsons: Bart vs. the Space Mutants. Its introduction features the origin story of Swamp Thing and as depicted in the 1991 animated series. The player takes the role of the title character battling foes throughout the Louisiana swamps and other locations in a side-scrolling format. Swamp Thing's attack methods include punching and firing "sludge balls" which are acquired throughout the game. The player must venture through various stages, which include a graveyard, chemical factory, toxic dump, and finally, Arcane's lab. Bosses include Arcane's Un-Men, Dr. Deemo, Weedkiller, Skinman, and finally, Arcane himself. In Game Boy's Swamp Thing, stages include the Arctic, the desert, and contaminated rainforests. Swamp Thing also uses tools like camouflage and thorn skin, and he must recycle scattered garbage in order to score points and gain additional powers.
Named by the record
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- United States
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Swamp Thing is associated with United States.
Country
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Swamp Thing (video game), revision 1353004042 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Reception
Aside from marginal graphics, the NES Swamp Thing has received average to generally negative reviews for its high difficulty, poor music, and dull gameplay. While perhaps faring better than its NES counterpart, the Game Boy version of Swamp Thing was not met with high praise either, getting a 2.5/5 score from Nintendo Power.
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Buchanan, Adam. Unreleased Sega Megadrive game Swamp Thing Prototype ROM dumped. RetroCollect. November 14, 2010.
- 2.Swamp Thing Sega Retro. Retrieved on 7-23-11.
- 3.SubSane Swamp Thing Video Game FAQ/Walkthrough GameFAQs (April 5, 2005). Retrieved March 15, 2018.
- 4.IGN: Swamp Thing IGN.com. Retrieved February 3, 2008.
- 5.Alan Weiss, Brett. Swamp Thing. AllGame.
- 6.Harris, Steve. Swamp Thing. Electronic Gaming Monthly. 42. 34. January 1993.
- 7.Andromeda. Swamp Thing. GamePro. 38. 126. September 1992.
- 8.Sinfield, George. Now Playing. Nintendo Power. 42. 104, score on 107. November 1992.
- 9.Beaven, James. Swamp Thing. Total!. 14. 69. February 1993.
- 10.Swamp Thing Game Boy Review Score.
Citations
References
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reference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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