Strike Suit Zero
Strike Suit Zero is a space flight combat game developed by Born Ready. Zero seeks to revive the space combat genre by introducing "strike mode" as a new element to the dogfight-based gameplay of classic space combat games. Zero takes its inspiration from numerous different franchises, most notably Elite and related franchises: Homeworld, Freelancer, Colony Wars, Star Wars, Gundam, Macross and FreeSpace.
Strike Suit Zero

Born Ready Games · CC BY-SA 3.0
- Date
- 2013.
- Publisher
- Born Ready Games Ltd.
- Language
- English.
- Genre
- space flight simulation game and space opera video game.
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Strike Suit Zero is a space flight combat game developed by Born Ready. Zero seeks to revive the space combat genre by introducing "strike mode" as a new element to the dogfight-based gameplay of classic space combat games. Zero takes its inspiration from numerous different franchises, most notably Elite and related franchises: Homeworld, Freelancer, Colony Wars, Star Wars, Gundam, Macross and FreeSpace.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Strike Suit Zero. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q7623793 · wikipedia · Strike Suit Zero
In this article
Gameplay
Gameplay
The game is built on a proprietary engine. It was released for Microsoft Windows on January 23, 2013, and for OS X and Linux on August 9, 2013. A story-driven single player game where the player assumes the role of a fighter pilot of a transforming mecha for the United Nations of Earth (U.N.E) in a massive war against the combined forces of the space colonies. The game is designed so that the battles do not revolve entirely around the player; a complete battle simulation between allied and enemy forces will be going on in the background while the player performs specific objectives, giving the impression that the player's role is only one small part of a much larger conflict. The soundtrack is developed by Paul Ruskay, composer of the original Homeworld soundtrack. Ship designs were done by Junji Okubo, known for designing mecha and ships for the game Infinite Space. Zero reached its funding goal of $100,000 on Kickstarter on November 2, 2012. A spin-off game titled Strike Suit Infinity was released in April 2013. A new version of the game called Strike Suit Zero: Director's Cut was released in April 2014 for Xbox One, PlayStation 4 and Windows. It features graphical overhaul, restructured campaign and additional content. An Android port was released in November 2014. It was released on Nintendo Switch on May 2, 2019.
Strike Suit Zero is a sequential mission-based game, aiming to resurrect arcade-style space shooters from the 1990s such as Freespace 2. However, it adds more tactical considerations to the recipe than traditional space shooters: energy-based weapons will be dependent on a limited supply of energy, missile and gun ammunition will be limited, and successful mastery of the strike suit will require effective juggling between fighter-mode and strike-mode. The game features a third-person view and first-person cockpit view. The game will support HOTAS joysticks and Oculus Rift.
Playable craft
Playable craft
Strike Suit Zero has four types of craft available to the player. These include an interceptor, fighters, bombers and the Strike Suit (a form of transforming mecha) itself, along with two variations.
Weapon systems
Weapon systems
A wide variety of weapon systems are offered to the player, with upgrades and new weapons unlocked as the game progresses. Players are able to customize their ships with different weapons and upgrades. Weapons include plasma cannons, machine guns, lasers, unguided rockets and various types of missiles. Fire-and-forget missiles, Semi-active homing missiles, Swarm missiles, Anti-Capital ship missiles and unguided rocket pods are featured in the game.
Non-playable units
Non-playable units
The enemy forces utilize interceptors, fighters, heavy fighters and missile-armed fighters as well as larger ships including corvettes, frigates and cruisers. Space stations and stationary weapon platforms will also be present in the game.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
United Kingdom.
Country
Strike Suit Zero is associated with United Kingdom.
Country
Critical reception
Strike Suit Zero received average reviews. Aggregating review websites GameRankings and Metacritic gave the PC version 67.24% and 66/100, the Xbox One version 65.15% and the PlayStation 4 version 67.56%. IGN praised the dazzling art style, high-speed zero gravity vehicular combat, branching-mission structure, ship designs from renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion) and music from award-winning sound designer Paul Ruskay (Homeworld). GameSpot also praised it mentioning that "Strike Suit Zero's thrilling combat and awe-inspiring world make space combat feel like a relevant genre after years of stagnation" while Eurogamer heavily criticized it affirming that "The Strike Suit really should be awesome. Instead it's hugely frustrating, makes you get hit an awful lot, and just made me want to play a proper game."
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Mac and Linux versions of Strike Suit Zero available now.
- 2.Born Ready Games. Strike Suit Zero. Kickstarter. 17 October 2012.
- 3.Tom Senior. Strike Suit Zero: bringing mech suits and massive space battles to Kickstarter. PC Gamer. 22 October 2012.
- 4.Richard Mitchell. Strike Suit Zero reaches Kickstarter goal, AC3 lead designer made final pledge. Joystiq. 2 November 2012.
- 5.Strike Suit Zero: Director's Cut on Steam.
- 6.Strike Suit Zero Now Available for Android. 13 November 2014.
- 7.Strike Suit Zero is coming to Switch on the 2nd of May! The Director's Cut version will also include the Heroes of the Fleet campaign. Hit up icomedia for review keys. Pre-order now. Twitter.
- 8.Peter Parrish. Strike Suit Zero Hands-on Preview. PC Invasion. 11 December 2012.
- 9.Born Ready Games. Announcement: Strike Suit Zero & The Oculus Rift. Kickstarter. 7 November 2012.
- 10.Adam Vjestica. Strike Suit Zero Interview With Will Newell. Awesome Games. 10 July 2012.
- 11.Strike Suit Zero for PC — GameRankings.
- 12.Metacritic. Strike Suit Zero for PC Reviews, Ratings, Credits, and More at Metacritic.
- 13.Strike Suit Zero: Director's Cut. Metacritic.
- 14.Strike Suit Zero: Director's Cut. Metacritic.
- 15.Eurogamer.net. Strike Suit Zero Review — PC. 23 January 2013.
- 16.Strike Suit Zero Review.
- 17.Strike Suit Zero Review.
- 18.Eurogamer.net. Strike Suit Zero Review — PC. 23 January 2013.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Strike ForceWork
- Strike Force CobraWork
- Strike Force HarrierWork
- Strike Gunner S.T.GWork
- Strikefleet OmegaWork
- StrikerWork
- Striker '96Work
- Strikers 1945Work
Best supported in this field
For owners
Own a copy of Strike Suit Zero?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.