Stella of The End
Stella of The End is a Japanese post-apocalyptic visual novel developed by Key, a brand of Visual Arts. It was released on September 30, 2022 for Windows and is Key's 18th game overall. It was ported to iOS and Android devices, and also the Nintendo Switch.
Stella of The End
- Date
- 2022
- Publisher
- Stella of The End was published by Visual Arts.
- Language
- Japanese · English
- Genre
- visual novel · post-apocalyptic video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Stella of The End is a Japanese post-apocalyptic visual novel developed by Key, a brand of Visual Arts. It was released on September 30, 2022 for Windows and is Key's 18th game overall. It was ported to iOS and Android devices, and also the Nintendo Switch.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Stella of The End. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q111107323 · wikipedia · Stella of The End
In this article
The object
The object
The story follows transporter Jude Gray who accepts a request to deliver a gynoid named Philia to a client amid avoiding dangers from human bandits and machines who have created a "singularity". The sixth of Key's "kinetic novels"—beginning with Planetarian: The Reverie of a Little Planet (2004)—since its gameplay offers no choices or alternate endings. Instead, the player proceeds through the story solely by reading. The story was written by Romeo Tanaka, and character design was produced by Swav. The game's soundtrack was composed by Tsubasa Harihara and Ice.
Key facts
Key facts
• Title — Stella of The End • Developer — Key • Publisher — Visual Arts • Director — Shun Sayuki • Producer — Tōya Okano • Writer — Romeo Tanaka • Artist — Swav • Composer — * Tsubasa Harihara • Ice • Platforms — Microsoft Windows, Android, iOS, Nintendo Switch • Released — WindowsSeptember 30, 2022 September 26, 2023 Android, iOSApril 21, 2023 Nintendo SwitchDecember 5, 2024 • Genre — Visual novel • Modes — Single-player
Development and release
Development and release
Following Key's previous success with the production of two prior visual novels termed "kinetic novels"—Planetarian: The Reverie of a Little Planet (2004) and Harmonia (2016)—since their gameplay offers no choices or alternate endings, Stella of The End was one of three kinetic novels announced in October 2020 alongside Loopers (2021) and Lunaria: Virtualized Moonchild (2021). Planning for the project began with video game director Shun Sayuki, who also developed the game's motif built around the concept of a courier who transports an android. Sayuki's intention was to create the type of story where the characters go on a round trip journey, while also incorporating a "boy meets girl" element. According to Sayuki, Key's kinetic novel series involves attempts to try things that go beyond what Key has gained a reputation for producing. With Stella of The End, Sayuki was unsure how far to exceed that fixed idea of "what makes up a Key production," but because its concept was solidified as a hard science fiction story with portions to make readers cry as its foundation, Sayuki did not see a problem with making its tone somewhat different than Key's other works. When it came time to present the proposal for the project, Sayuki wanted a writer who could expand on its hard science fiction themes so as to develop a more solid world, leading him to approach Romeo Tanaka to write the scenario. Tanaka had previously worked with Key on the scenario for Rewrite (2011) and its fan disc Rewrite Harvest festa! (2012). Sayuki was impressed with Tanaka's ability to take his rough concept and form it into a coherent and convincing story as a result of how Tanaka rationalizes science fiction phenomena. Tanaka even uses the term "artificial ego" in the story as a way to distinguish it from artificial intelligence. Swav is the art director and character designer for Stella of The End. Sayuki had been in search of an illustrator familiar with drawing science fiction and contacted Swav shortly after viewing his artwork. In keeping with a story set in the near future, Swav's aim was to give it the appearance similar to a film, which was based on how kinetic novels could be described as "novels akin to watching a film". Swav wanted to capture the atmosphere that comes from film-like art, opting to apply a jade green filter to the game's art. As Swav developed the character art, Sayuki used his experience having worked on bishōjo games to mediate between Swav's art style and Key's brand image, even requesting Swav to redesign entire characters at times. For instance, Swav was asked during a production meeting to redesign Philia to "emphasize how she is presented as the story's heroine," to which Swav responded that he would attempt to "merge a film-like design with how things are presented in bishōjo games." Swav consulted several films, including Interstellar, when drawing the game's art. Swav was also instrumental in changing the game's original title of Owari no Stella to Tsui no Stella by using a different reading of the kanji for "end" so that the title would not be overly similar to Seraph of the End. For the game's music, the production team wanted to go with composers who had not worked on any of Key's works. In finding someone to compose the game's theme music, the emphasis was for someone who could compose tear-jerking songs, leading to Sayuki to suggest Tsubasa Harihara. Sayuki had been impressed by Harihara's song "Hotaru (firefly)" and how listening to it gave him a clear mental image of how the story's backdrop is described in the song. Sayuki's proposal was quickly approved, and Harihara accepted the position. For the background music, Sayuki was in search of a composer appropriate for a science fiction story that could compose music akin to the piano pieces featured in Key's works that leave a lasting impression on the listener. That type of music reminded him of Rayark's 2013 rhythm game Deemo, and ultimately the composer Ice who worked on the game. Stella of The End was released on September 30, 2022 for Windows. Three editions were released: a download edition just for the game itself, a limited edition, and a more expensive special edition that comes bundled with more content. Both physical editions come bundled with the game's original soundtrack and a full color art book. The special edition also comes with a tapestry and an epilogue book. It was ported to iOS and Android devices in Japan on April 21, 2023, and to the Nintendo Switch on December 5, 2024.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Stella of The End is associated with Japan.
Country
Primary material
Documents and archives
reference work
- “Stella of The End”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q111107323: Stella of The End
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Anime News Network. Visual Art's/Key Announces 3 New Kinetic Novels. October 27, 2020.
- 2.Visual Arts. 『終のステラ』スペシャルインタビュー イラストレーター・SWAV×ディレクター・佐雪隼.
- 3.Key. Rewrite+.
- 4.Key. Rewrite Harvest festa!.
- 5.Active Gaming Media. Visual Arts' visual novel Stella of the End coming to Japan on September 30. Automaton. May 13, 2022.
- 6.Key. 終のステラ スマホ版 本日リリース. May 3, 2023.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Steirische HarmonikaTerminology
- StelaWork
- StelkaOrganisation
- Stella GlowWork
- Stella SoraWork
- StellantisOrganisation
- Stellantis ArgentinaOrganisation
- Stellantis AustraliaOrganisation
Best supported in this field
For owners
Own a copy of Stella of The End?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.