SimSafari
SimSafari is a construction and management simulation game released by Maxis on March 19, 1998. It is similar to SimPark, except that the park is set in Africa rather than in North America, and therefore has African animals and plants.
SimSafari
- Date
- 1998
- Publisher
- Electronic Arts
- Genre
- business simulation game · construction and management simulation
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Documentary evidence
Documentary basis
Authority files
wikidata · Q2609037
In this article
Key facts
Key facts
• Title — SimSafari • Developer — Maxis • Publisher — Maxis • Producer — Kana Ryan • Designer — Roxana Wolosenko • Programmer — Vasyl Tsvirkunov • Artist — Bonnie Borucki • Composer — Jerry Martin • Series — Sim • Released — 19 March 1998 • Genre — Construction and management simulation • Modes — Single-player • Platforms — Windows, Mac OS
Gameplay
Gameplay
The game is divided into three different zones, the nature park, the tourist grounds, and the African village. The ultimate aim is for the players' park to reach five stars, although like most Sims games the player can continue playing indefinitely. To gain five stars, the player needs to make sure each zone is being run properly. The player can control tourism and staff. • The park is where the player can buy animals and made sure they were not being over-eaten or underfed. The player can control the species of animals, grasses, shrubs, and trees that were built here. The game has information on every species in it, with short animations for the animals. Natural disasters can occur, like wildfires, droughts, locusts, and twisters. • The Camp, also known as the Tourist Ground, is where tourists stay. The player can build restaurants, hotels, swimming pools, cottages, tents, etc. for guests. The buildings are staffed by workers hired from the village. • In the village the player can hire drivers, naturalists, guides, cooks, and attendants to staff your tourist grounds. The more staff are hired, the better the village does. The village poaches your park's animals if the player does not hire enough staff. If things go very badly, the village might even stop working for you altogether. The player has the least control over the village because it is up to the AI to decide what to build. There are several scenarios, including one where the park is overrun by rabbits and another where the camp is burned down.
Development
Development
SimSafari was one of a range of spin-off titles published by Maxis from the SimCity series targeted at younger players. The game was announced by Maxis in 1997 as part of a lineup including SimCity 3000 and Streets of SimCity. SimSafari was released on 19 March 1998 for Microsoft Windows and Macintosh.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1998
SimSafari published.
Places
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Places
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- United States
Named but not plotted · 1
SimSafari is associated with United States.
Country
Reception
Critics praised the game's visual presentation. Reviews were divided on the challenge level of SimSafari. Some found the game difficult; describing the game as "far too hard", Ultimate PC considered the game required real-world ecological knowledge to succeed in a manner inappropriate for a children's title. The A.V. Club retrospectively ranked SimSafari as one of the bottom Sim titles, finding it derivative of earlier titles as a "more exotic" variation of SimPark, although "perfectly functional".
Literature
Scholarly footprint
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Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article SimSafari, revision 1373503432 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sim Expert. MacGamer. 14. June 1999.
- 2.A SimDecade of SimGaming. Computer Games Strategy Plus. 18-19. July 1997.
- 3.Jebens, Harley. SimSafari Hunts Up Gamers. GameSpot. 19 March 1998.
- 4.News for March 19, 1998. Online Gaming Review. March 19, 1998.
- 5.Savignano, Lisa Karen. SimSafari - Review. Allgame.
- 6.Bauman, Steve. SimSafari. CDMag. 11 May 1998.
- 7.Sim Safari. Ultimate PC. 8. 64. April 1998.
- 8.Vorel, Jim. Every Maxis Sim Game Ranked. The A.V. Club. 20 January 2025.
References
Citations
References
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reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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20,755 published records in this field, each with its sources named.
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