Quest Atlantis
Quest Atlantis (QA) was a 3D multiuser, computer graphics program that utilized a narrative programming toolkit to teach inquiry tasks. It was targeted toward children ages nine to sixteen. It allowed users to travel to virtual places to perform educational activities (Quests), talk with other users and mentors, and build virtual personae.
Quest Atlantis
- Genre
- educational video game
VALÉORINE Encyclopedia
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Documentary summary
Quest Atlantis (QA) was a 3D multiuser, computer graphics program that utilized a narrative programming toolkit to teach inquiry tasks. It was targeted toward children ages nine to sixteen. It allowed users to travel to virtual places to perform educational activities (Quests), talk with other users and mentors, and build virtual personae.
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wikidata · Q17042799 · wikipedia · Quest Atlantis
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The project was intended to engage children ages 9–16 in a form of transformational play comprising both online and offline learning activities. The principal investigator was Sasha Barab, Associate Professor in Learning Sciences, now at Arizona State University. Other faculty members who played prominent roles in the project included Dan Hickey at Indiana University-Bloomington and Melissa Gresalfi at Vanderbilt University. The game was redesigned in 2012 with the help of funding from the Bill and Melinda Gates Foundation and re-released as Atlantis Remixed.
It is associated with United States. Recorded genres are educational video game.
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- United States
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Quest Atlantis is associated with United States.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
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