Penguin Land
Penguin Land, known as in Japan, is a 1987 puzzle-platform game published and developed by Sega for the Master System. It is the second game in the Doki Doki Penguin Land series. The player controls a penguin to guide an egg around polar bears, rocks and other hazards.
Also recorded as Dokidoki Penguin Land
Penguin Land
- Date
- 1987
- Publisher
- Pony Canyon
- Genre
- puzzle video game · platformer
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Documentary summary
Penguin Land, known as in Japan, is a 1987 puzzle-platform game published and developed by Sega for the Master System. It is the second game in the Doki Doki Penguin Land series. The player controls a penguin to guide an egg around polar bears, rocks and other hazards.
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wikidata · Q1974863 · wikipedia · Penguin Land
In this article
The object
The object
There are 50 stages and a level editor which can save up to 15 additional levels. The level editor data is stored on the game's battery back-up RAM. Penguin Land was the first home console video game to include a battery backup save feature, its original Japanese version being released four days prior to The Legend of Zeldas US release.
Key facts
Key facts
• Title — Penguin Land • Developer — Sega • Publisher — Sega • Genre — Puzzle-platform • Modes — Single-player • Platforms — Master System
Plot
Plot
The game begins where three penguin eggs are lost on a distant planet. The player controls the Penguin Mission Commander Overbite, who must guide these eggs down to the bottom of a frigid cavern filled with traps, enemies, and secret passages. The Spaceship Crew eagerly awaits at the bottom of this cavern to welcome the hero Overbite and carry the eggs to safety.
Gameplay
Gameplay
The object of the game is to successfully push and drop an egg down to the bottom of a vertically scrolling cavern of ice. The player is able to push the egg left and right, push it off cliffs onto lower platforms, and melt ice blocks to create a passage for the egg. If the egg falls more than 3 blocks downward, it will break. Also, if Overbite lands on the egg, but the egg cannot be rolled left or right, the egg will break. The round is completed when the egg is successfully delivered to the bottom of the level. The block types in the game include ice blocks (which the player can melt), cracked ice (which will melt once the egg is on top of them), Rocks (which can be pushed and dropped on enemies, but will crack the egg if they land on it), stone blocks (which cannot be moved by the player, but occasionally move on their own), and tubes for either the egg or the player to pass through. Gangows are polar bear-like enemies that will attack both the player and the egg. If they back the egg into a corner or land on the egg, it will break. Cameels are birds that fly by if the egg is not moved after a set time. They will drop a brick which can crack the egg. Also included are point and time bonuses, egg shields, springs that let you jump higher, and ghosts that invert game controls. Point bonuses are awarded for crushing Gangows, time remaining, and the difficulty of the round completed.
Reviews
Reviews
• Sega Power (December 1993) • Joystick (German) (January 1989) • The Games Machine (October 1988) • Power Play (October 1988) • Computer and Video Games (October 1988)
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Penguin Land is associated with Japan.
Country
Reception
The game was reviewed in 1988 in Dragon #140 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars.
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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