Pengo
Pengo is a 1982 maze video game developed by Coreland and published by Sega for arcades. The player controls Pengo, a red penguin who resides in the Antarctic. The game takes place in an overhead maze made of ice blocks, where Pengo crushes blob-like Sno-Bees by sliding blocks into them.
Pengo

Rob DiCaterino · CC BY 2.0
- Date
- 1982
- Genre
- puzzle video game · maze video game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Pengo is a 1982 maze video game developed by Coreland and published by Sega for arcades. The player controls Pengo, a red penguin who resides in the Antarctic. The game takes place in an overhead maze made of ice blocks, where Pengo crushes blob-like Sno-Bees by sliding blocks into them.
Admitted source layer · organised and presented by VALÉORINE
Note VALÉORINE
No house-authored Note is published until its assertions and sources pass the VALÉORINE evidence contract. The documentary article remains available in full while that enrichment is being consolidated.
Documentary enrichment in progress · no unsupported statement published
Reference Check
Propose documentary evidence for Pengo. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Evidence Panel
not yet certified
- Identity
- resolved
- Independent source families
- 0
- Admitted assertions
- 0
- Open conflicts
- 0
Authority files
wikidata · Q917027
In this article
The object
The object
The objective is to survive each round by eliminating all Sno-Bees and Sno-Bee eggs, while optionally lining up the three diamond blocks to earn a large score bonus. There are two versions of the arcade game: the first uses "Popcorn" as the theme, and the second has original music. There are other small differences as well. Ported to the Atari 2600, Atari 5200, Atari 8-bit computers, and Game Gear.
Key facts
Key facts
• Title — Pengo • Developer — Coreland • Publisher — Sega • Designer — Nobuo Kodera Tsutomu Iwane Akira Nakakuma Shinji Egi • Platforms — Arcade, Atari 5200, Atari 8-bit, Atari 2600, Game Gear, mobile phone, Sharp Zaurus • Released — Arcade 5200December 1983 Atari 8-bitMarch 1984 2600 Game Gear MobileAugust 27, 2001 ZaurusSeptember 2001 • Genre — Maze • Modes — Single-player, multiplayer
Gameplay
Gameplay
• Illustration — The start of a round with Pengo in the center (arcade) The player uses a four-position joystick and a single button to control Pengo, a penguin character. Pressing the button while pushing the joystick against an ice block will cause it to slide in that direction until it hits another block or a wall if the space ahead of it is empty. If that space is occupied, pressing the button will crush the block instead. The goal is to destroy every Sno-Bee on the board by sliding ice blocks to crush them, crushing blocks that contain unhatched Sno-Bee eggs, or running over them after stunning them at a wall. Doing so in less than 60 seconds awards bonus points based on the time taken. At the start of each round, a certain number of eggs hatch into Sno-Bees, while other blocks flash to indicate that they contain eggs. As the player destroys active Sno-Bees, new ones hatch from the eggs to replace them. Crushing multiple Sno-Bees with one block awards extra points. The Sno-Bees can crush blocks in an attempt to reach Pengo. Pushing against a wall causes it to vibrate and temporarily stuns any Sno-Bees in contact with it; the player may then crush them with a block or simply run over them to destroy them. Three blocks in each round are marked with diamonds and cannot be crushed. Bonus points are awarded for forming a continuous vertical or horizontal line of these blocks: 10,000 if none of them are touching a wall, or 5,000 otherwise. Forming such a line also stuns every active Sno-Bee for a short time. If the player survives for two minutes without either losing a life or completing the round, all active Sno-Bees become Blobs. Their movement speed increases and they will move directly toward one of the walls, crushing all ice blocks in their path. Once a Blob reaches a wall, it will move toward a corner of the screen and disappear upon reaching it. Once all Blobs have either disappeared or been destroyed, the round ends. If the player destroys one of the last two Sno-Bees, the survivor will become a Blob after a 12-second delay. However, if the player destroys multiple Sno-Bees and leaves only one alive, it will become a Blob immediately. The game includes a total of 16 rounds. After every second round, one of six intermission animations is displayed. It then repeats indefinitely. One life is lost whenever Pengo touches an un-stunned Sno-Bee or Blob. When all lives are lost, the game ends.
Clones
Clones
Contemporaraneous Pengo clones include Orca's Penga, Pengi for the BBC Micro and Acorn Electron, Percy Penguin for the Commodore 64, Block Buster for the VIC-20, Chilly Willy for the Microbee, Pengon for the TRS-80 Color Computer, the unrelated Pengon for Atari 8-bit computers, Pengy for the Atari ST, Freez'Bees and Do-Do for the ZX Spectrum, Stone Age for the VTech CreatiVision, and Pango for MS-DOS. Hopper is a clone for the TI-99/4A with a kangaroo instead of a penguin. Bubble Trouble is an underwater-themed adaptation for Macintosh computers.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1982
Pengo published.
1982
Pengo is recorded as published in 1982.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Pengo is associated with Japan.
Country
Reception
Reception
In Japan, the annual Game Machine chart listed Pengo as the fourth highest-grossing arcade game of 1982. Game Machine later listed Pengo as the fifteenth top-grossing table arcade cabinet of May 1983. In North America, the game was a commercial arcade success for Sega in 1982, selling an estimated 2,000 arcade cabinets in the United States. Computer and Video Games (C&VG) magazine gave it a highly positive review upon release, calling it "the cutest of coin-operated video games" and praising the "wonderful graphics, delightful characterisation, plenty of scope to work out your own" tactics, "catchy melody" and "that feeling of satisfaction you get when an ice-block picks up speed and knocks all the wind out of a surprised sno-bee!" Four members of the C&VG team gave a verdict that "is unanimous... Pengo is the C&VG tip for 1983".
Legacy
Legacy
In 1982 and 1983, Bandai Electronics created two official Sega licensed handheld games featuring Pengo. The first was an LCD pocket game, the second a VFD tabletop version. In 1995, a brand new game called Pepenga Pengo was released for the Mega Drive only in Japan. According to Zero magazine, Hudson Soft's Bomberman series adopted gameplay elements from Pengo. In 2010, a location test for a widescreen remake was announced in arcades, which features eight player multiplay. A second location test took place at Sega Shinjuku Nishiguchi in May 2012. During the 3rd location test at Club Sega Akihabara Shinkan between July 14 and 16, 2012 as part of the four-game compilation title Ge-sen Love ~Plus Pengo!~ (ゲーセンラブ。~プラス ペンゴ!~), the game was made available as a download by RINGEDGE2 machines through Sega's new ALL.NET P-ras multi-game network, and was later released on September 20, 2012. The compilation title is included with the Xbox 360 game Ge-sen Love Plus Pengo!.
Literature
Literature
Literature
Letter by Pengo et al Regarding Article, “Nighttime Blood Pressure Phenotype and Cardiovascular Prognosis: Practitioner-Based Nationwide JAMP Study”, Circulation, 2021
Scholarly footprint
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Akagi, Masumi. アーケードTVゲームリスト国内•海外編(1971-2005). Amusement News Agency. 35. October 13, 2006. 978-4990251215.
- 2.Cash Box Pub. Co. Manufacturers Equipment. Cash Box. 35. 5 February 1983.
- 3.Availability Update. Computer Entertainer. 2. 10. 16. January 1984.
- 4.Availability Update. Computer Entertainer. 3. 1. 16. April 1984.
- 5.Atari VCS game release dates. Atari Archive.
- 6.Sega. Software List (Released by Sega). セガ 製品情報サイト.
- 7.Paragon Publishing. Pro Dates. Sega Pro. 3. 7. December 1991.
- 8.Chibi Japan Weekly 3. IGN. September 7, 2001.
- 9.Arcadeshop.com. Pengo High Score Save & Enhancement Pack.
- 10.Zona de pruebas. Pengo. Sus últimos secretos. 2017-08-03.
- 11.Famibo, Tofuya. 新作ゲーム クロスレビュー. Famicom Tsūshin. ASCII Corporation. 113. November 9, 1990.
- 12.Amusement Press, Inc. "Pole Position" No. 1 Video Game: Game Machine s "The Year's Best Three AM Machines" Survey Results. Game Machine. 207. 30. 1 March 1983.
- 13.Amusement Press. Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos). Game Machine. 213. 29. 1 June 1983.
- 14.Compasio, Camille. Around The Route. Cash Box. 37. November 20, 1982.
- 15.Fujihara, Mary. Inter Office Memo: Coin-Op Product Sales. Atari, Inc. July 25, 1983.
- 16.Arcade Action: Pengo is Really Cool!. Computer and Video Games. 15 (January 1983). 30. 16 December 1982.
- 17.Jaro Gielens. Electronic Plastic: a museum of handheld and tabletop games from the 1970s and 1980s. Handhelden.com.
- 18.Jaro Gielens. Electronic Plastic: a museum of handheld and tabletop games from the 1970s and 1980s. Handhelden.com.
- 19.Stokes, Doris. Dosh Eaters. Zero. Dennis Publishing. 26. 91–92. December 1991.
- 20.Famitsu.com. '˝?l?"ƒvƒŒƒC'މÂ"\'É'Č'Á'˝ wƒyƒ"ƒS I x'Ěƒ ƒfƒBƒA'Î?R?í'ŞŠJ?Ă - ƒtƒ@ƒ~'Ę.com. 2010-07-30.
- 21.Kotaku.com. Five New Arcade Games To Get Excited About. 5 August 2010.
- 22.Triangleservice.co.jp. ロケテスト - シューティングラブログ。. 1999-02-22.
- 23.Triangleservice.co.jp. ロケテ - シューティングラブログ。. 1999-02-22.
- 24.Am-show.sega.jp
- 25.Arcade Heroes. 3 Newsfeeds For The Price Of 1: Sega launches ALL.NET+ Multi, Fantastic Arcade, Midway Classics. 2012-09-24.
- 26.4Gamer.net. ゲーセンラブ。〜プラス ペンゴ!〜[ARCADE]. 2012-09-20.
- 27.Famitsu.com. 祝、Xbox 360版『ゲーセンラブ。~プラス ペンゴ!』移植決定!藤野社長×石井ぜんじ特別対談!- ファミ通.com. 2014-01-20.
- 28.Siliconera. Game Center Love Plus Pengo Will Test Your Arcade Skills. 2014-01-02.
- 29.124.146.199.138. Xbox 360『ゲーセンラブ。~プラス ペンゴ!~』発売! | トライアングル・サービス.
- 30.Amusement Press, Inc. Overseas Readers Column - Orca Apologizes To Sega For Copies Of "Pengo" Also. Game Machine. 212. 28. 15 May 1983.
- 31.Percy Penguin.
- 32.Passfield, John. My Games. Passfield Games.
- 33.Boyle, L. Curtis. Pengon. Tandy Color Computer Games.
- 34.Pengon. Atari Mania.
- 35.Atari ST Pengy. Atari Mania.
- 36.Freez'Bees. World of Spectrum.
- 37.Pango for MS-DOS. archive.org. 1983.
- 38.The games of John Phillips. dadgum.com.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- pellet drumTerminology
- Pen Pen TriIcelonWork
- PenetratorWork
- PengiWork
- Penguin AdventureWork
- Penguin LandWork
- Penguin WarsWork
- penis pumpTerminology
Best supported in this field
For owners
Own a copy of Pengo?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.