Nightmare Creatures
Nightmare Creatures is a 1997 survival horror video game developed by Kalisto Entertainment for PlayStation, Windows, and Nintendo 64. A sequel, Nightmare Creatures II, was released three years later. A mobile phone version of Nightmare Creatures was developed and published by Gameloft in 2003.
Nightmare Creatures
- Model
- Nightmare Creatures.
- Date
- 1997.
- Language
- English and Japanese.
- Genre
- survival horror.
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Nightmare Creatures is a 1997 survival horror video game developed by Kalisto Entertainment for PlayStation, Windows, and Nintendo 64. A sequel, Nightmare Creatures II, was released three years later. A mobile phone version of Nightmare Creatures was developed and published by Gameloft in 2003.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Nightmare Creatures. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
World of VALÉORINE
Documentary connections
Only confirmed graph relationships appear here. Images are shown only when their identity and reuse rights both pass the documentary gate.
Documentary evidence
Documentary basis
Authority files
wikidata · Q536833 · wikipedia · Nightmare Creatures
In this article
Plot
Plot
A third sequel, Nightmare Creatures III: Angel of Darkness, was cancelled in 2004.
The story behind Nightmare Creatures draws upon gothic horror elements of the 19th century and begins in 1666, when a devil-worshiping cult called the Brotherhood of Hecate were conducting sinister experiments in London so as to take over the city, and then the world. The Brotherhood tried to develop an elixir that would endow them with superhuman powers. However, rather than creating their intended superhumans, their experiments instead created grotesque monsters called nightmare creatures. When they decided to use these creatures as an army of conquest, one of their members, Samuel Pepys, set their headquarters on fire, resulting in the First Great Fire of London. The game takes place in 1834 when London falls victim to several evil occurrences. Monster sightings are reported along with news of people mutating into ungodly creatures, and that the dead are waking from their graves and walking among the living. All of London is in a panic and vulnerable to the schemes of Adam Crowley (who was based on occultist Aleister Crowley), a mad scientist and occultist enlisting the help of the Brotherhood. A book is dropped off at the home of Ignatius Blackward, a priest and occult expert. He finds it is the lost diary of Samuel Pepys, which contains the Brotherhood's research. Knowing he needs help, Ignatius sends the diary to a renowned American immunologist named Dr. Jean Franciscus of New Orleans, who shows up with his daughter, Nadia Franciscus. However, Jean was killed and the book was stolen. Ignatius and Nadia are at Jean's funeral, where they are approached by a man who gives them a note reading: "Know about Adam Crowley, Brotherhood of Hecate --- HVHJ". Ignatius and Nadia head out to an address listed on the note, hoping to seek out Crowley and neutralize the monsters.
Gameplay
Gameplay
A single-player only game, Nightmare Creatures allows the player to control either Ignatius or Nadia. Secondary weapons such as pistols, mines, fire bombs, and magic spells can be used in addition to each character's primary weapon. The game features an adrenaline bar which causes health to be lost if it runs out, and players are forced to continuously seek out and win battles to keep the adrenaline bar full.
Development
Development
Nightmare Creatures was the first video game to be created with LibSys, Kalisto's own proprietary 3D development program. The game's environments were modeled from 19th century maps and blueprints.
Release
Release
Bidding for the game's publication rights was reportedly fierce. Initially Mindscape was slated to be the publisher, but the publication rights to Nightmare Creatures were acquired by Activision just before the 1997 Electronic Entertainment Expo. Nightmare Creatures was published by Activision in North America and Sony Computer Entertainment in Europe. In North America the PlayStation version was promoted with a television commercial featuring a voice-over by Maurice LaMarche. While the PlayStation and Microsoft Windows versions are essentially the same, the Nintendo 64 version saw a handful of minor changes. Given the limited storage capacity of the Nintendo 64's cartridge system, all full-motion videos were removed. Brief segments of scrolling text are used at the game's start and following each level to advance the plot. The platforming elements were made much easier in the Nintendo 64 version, and the health-depleting adrenaline meter could also be turned off in the options menu, allowing players to explore the environments at a more leisurely pace. Also graphically, the Nintendo 64 version is more crisp, clear and detailed than the PlayStation version, without the pixelization and texture-warping. The PlayStation version was released in Japan on February 26, 1998.
History of the object
Dated record
History of the object
Explore 1997–2019
The full dated record · 4 entries
1997
Nightmare Creatures published.
1997
Nightmare Creatures is recorded as published in 1997.
1997
Official Guide to Nightmare Creatures (Bradygames Strategy Guides) (1997) is digitised and catalogued by Open Library.
2019
SEGA DC Rom - Nightmare Creatures II (2019) is digitised and catalogued by Internet Archive.
Film adaptation
On December 8, 2000, a film adaptation based on the game was announced, but never went into production.
Reception
Nightmare Creatures was a commercial hit, with global sales above 1.5 million units by January 2000. The PlayStation version of Nightmare Creatures received "favorable" reviews, while the Nintendo 64 and PC versions received "mixed" reviews, according to the review aggregation website GameRankings. The PlayStation release divided critics. They almost uniformly praised the game's spooky atmosphere and the monster designs, though many found that the controls had issues and the camera, while effective the vast majority of the time, would occasionally frustrate the player with a poor view of the action. However, they were evenly split on whether to recommend the game, with some saying that the fighting gets old quickly, making it an overall disappointment in light of the promise it showed during development, and some saying that the game's flaws are minor compared to its strengths. Next Generation stated that "While the visuals are compelling enough to drive many players forward, the repetitive action is enough to make most wait for a level select code and a weekend rental." Taking the other side, IGN concluded, "Ultimately, the positives far outweigh the negatives in Nightmare Creatures. It's spooky, challenging, and a hell of a lot of fun." The division between recommendations stemmed at least partially from differing experiences with the game's extensive move sets. For example, GameSpot stated that "Since the more complex moves are significantly harder to pull off (especially with those attacking creatures interfering and all), you'll end up jamming on the kick or slash buttons with an occasional block or dodge." On the other side, GamePro said even the more elaborate combos "are a breeze to perform", and give the game a 4.5 out of 5 for control and a perfect 5.0 in every other category (graphics, sound, and fun factor). They summarized that "With its speedy gameplay and fast-moving enemy interaction, not to mention the intense, creepy nature of the backgrounds, Nightmare Creatures is sure to haunt your dreams for months to come." The disagreement extended between Electronic Gaming Monthly's four reviewers; Sushi-X and Kelly Rickards gave the game a 8.0 and 7.5, respectively, saying that the special attacks are all easy to perform and useful in combat, while Joe Fielder and Crispin Boyer both gave it a 5.5, with Fielder arguing that the player is driven to either button mashing or sticking to a handful of basic moves and Boyer saying the game is too difficult unless the player quickly masters the use of the block. Critics overwhelmingly agreed that the game is extremely difficult (though some of them considered this a positive rather than a negative). Next Generation reviewed the Nintendo 64 version of the game, rating it three stars out of five, and stated that "Nightmare Creatures does grow bland after the first few levels, but the variety of items and new combos keep the game from diving into tedium. All in all, it's a welcome addition to the N64." Entertainment Weekly gave the game a B−, praising the 3D environments, and saying Castlevania: Symphony of the Night is dated and flat in comparison.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Lataif, Maryanne. Activision's Nightmare Creatures Unleashes a Macabre World of Terror. Activision. 31 October 1997.
- 2.Interview With David Grijins. PSX Nation. 11 August 1997.
- 3.Computa Bitz. Burntwood Post. 47. January 15, 1998.
- 4.Staff. Now Shipping. PC Gamer. 11 December 1997.
- 5.Nightmare Creatures - PC. GameSpy.
- 6.Nightmare Creatures. IGN.
- 7.Dodd, Adam. 6 Cancelled Horror Games That Could've Been Amazing!. Bloody Disgusting. The Collective. 13 August 2013.
- 8.Ziff Davis. Nightmare Creatures: Wolves, Spiders and Vamps, Oh My!. Electronic Gaming Monthly. 99. 148. October 1997.
- 9.IDG. Sneak Previews: Nightmare Creatures. GamePro. 102. 50. March 1997.
- 10.Imagine Media. NG Alphas: Kalisto. Next Generation. 34. 96. October 1997.
- 11.Imagine Media. In the Studio. Next Generation. 32. 19. August 1997.
- 12.IDG. Activision's Nightmare. GamePro. 108. 20. September 1997.
- 13.Imagine Media. NG Alphas: Nightmare Creatures. Next Generation. 34. 98. October 1997.
- 14.Ziff Davis. Visual Assault. Electronic Gaming Monthly. 102. 26. January 1998.
- 15.Enterbrain. ナイトメア・クリーチャーズ [PS]. Famitsu.
- 16.CBS Interactive. Nightmare Creatures for Nintendo 64. GameRankings.
- 17.CBS Interactive. Nightmare Creatures for PC. GameRankings.
- 18.CBS Interactive. Nightmare Creatures for PlayStation. GameRankings.
- 19.Marriott, Scott Alan. Nightmare Creatures (N64) - Review. AllGame. All Media Network.
- 20.House, Michael L. Nightmare Creatures (PS) - Review. AllGame. All Media Network.
- 21.Bauman, Steve. Nightmare Creatures. Computer Games Strategy Plus. Strategy Plus, Inc. 11 February 1998.
- 22.Nguyen, Thierry. Nightmare in Westminster (Nightmare Creatures Review). Computer Gaming World. Ziff Davis. 165. 134. April 1998.
- 23.Edge staff. Nightmare Creatures (PC). Edge. Future plc. 61. August 1998.
- 24.Ziff Davis. Nightmare Creatures (N64). Electronic Gaming Monthly. 114. January 1999.
- 25.Ziff Davis. Review Crew: Nightmare Creatures. Electronic Gaming Monthly. 103. 139. February 1998.
- 26.McNamara, Andy. Nightmare Creatures - Nintendo 64. Game Informer. FuncoLand. 69. January 1999.
- 27.McNamara, Andy. Nightmare Creatures (PS). Game Informer. FuncoLand. 55. 68. November 1997.
- 28.Anderson, Tom. Nightmare Creatures Review (PC). Game Revolution. CraveOnline. January 1998.
- 29.Cooke, Mark. Nightmare Creatures Review (PS). Game Revolution. CraveOnline. November 1997.
- 30.Brown, Damon. Nightmare Creatures Review (Mobile). GameSpot. CBS Interactive. 2004.
- 31.Fielder, Joe. Nightmare Creatures Review (N64). GameSpot. CBS Interactive. 20 November 1998.
- 32.Kasavin, Greg. Nightmare Creatures Review (PC). GameSpot. CBS Interactive. 16 January 1998.
- 33.Fielder, Joe. Nightmare Creatures Review (PS). GameSpot. CBS Interactive. 31 October 1997.
- 34.Buchanan, Levi. Nightmare Creatures (Cell). IGN. Ziff Davis. 5 December 2003.
- 35.Casamassina, Matt. Nightmare Creatures. IGN. Ziff Davis. 30 November 1998.
- 36.Douglas, Adam. Nightmare Creatures (PS). IGN. Ziff Davis. 26 October 1997.
- 37.Nintendo of America. Nightmare Creatures. Nintendo Power. 116. 126. January 1999.
- 38.Ziff Davis. Nightmare Creatures. Official U.S. PlayStation Magazine. 1998.
- 39.Harms, William. Nightmare Creatures. PC Gamer. Future US. 5. 4. April 1998.
- 40.Walk, Gary Eng. PC Game Review: 'Nightmare Creatures' and 'Castlevania: Symphony Of The Night'. Entertainment Weekly. Time Inc. 402. 24 October 1997.
- 41.Andrew. Nightmare Creatures. Playstation Plus. 26. 94–96. November 1997.
- 42.Sharp, Andy. Nightmare Creatures. Playstation Pro. 16. 22–24. January 1998.
- 43.Staff. Kalisto, à la hauteur des éditeurs. Les Echos. January 17, 2000.
- 44.Kalisto announce publishing agreement with Universal Interactive Studios and Konami for the release of Nightmare Creatures 2. kalisto.com. January 13, 2000.
- 45.Imagine Media. Finals. Next Generation. 38. 113. February 1998.
- 46.Scary Larry. PlayStation ProReview: Nightmare Creatures. GamePro. IDG. 110. 132. November 1997.
- 47.Imagine Media. Finals. Next Generation. 50. 107. February 1999.
- 48.Zoromski, Brian. Nightmare Creatures Movie Announced. IGN. 8 December 2000.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- NightfallWork
- NightingaleWork
- Nightmare BustersWork
- Nightmare CircusWork
- Nightmare Creatures IIWork
- Nightmare in the DarkWork
- Nightmare KartWork
- Nights of AzureWork
Best supported in this field
For owners
Own a copy of Nightmare Creatures?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.