NFL GameDay 97
NFL GameDay '97 is a 1996 American football video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation. It is the second installment of the NFL GameDay series and was only released in North America. Daryl Johnston is featured on the cover.
Also recorded as NFL GameDay '97
NFL GameDay 97
- Model
- NFL GameDay
- Date
- 1996
- Genre
- American football video game
VALÉORINE Encyclopedia
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Documentary summary
NFL GameDay '97 is a 1996 American football video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation. It is the second installment of the NFL GameDay series and was only released in North America. Daryl Johnston is featured on the cover.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q55624456 · wikipedia · NFL GameDay '97
In this article
Key facts
Key facts
• Title — NFL GameDay '97 • Developer — Sony Interactive Studios America • Publisher — Sony Computer Entertainment • Series — NFL GameDay • Platforms — PlayStation • Released — December 4, 1996 • Genre — Sports • Modes — Single-player, multiplayer
Gameplay
Gameplay
Gameday 97 includes new options & features like season-ending injuries, a full-fledged draft, more statistics, and the ability to create players. It features all 30 NFL teams (1,500 NFLPA players) and modeled stadiums, including real NFL uniforms with real logos and numbers.
Development
Development
Motion capture was again used, with Tim Brown being the motion capture actor. In order to avoid a common complaint against competitor Madden NFL - that the A.I. can consistently be beaten with a specific play - the developers hired a full-time game tester whose job was specifically to find such plays and report them so that a counter could be developed.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
NFL GameDay 97 is associated with United States.
Country
Reception
The game was greeted with critical acclaim. Lauding the realistic variety of possibilities offered by the new moves, the advanced AI which cannot be repeatedly fooled by the same play, and the passing system, in particular the ability to control the receiver in mid-pass, critics agreed that NFL GameDay '97 had managed to exceed its already phenomenal predecessor and all the other football games on the market. GamePro gave it a 4.5 out 5 in graphics and sound and a perfect 5 in both control and fun factor, especially praising the depth and realism of the gameplay. GameSpots Ryan MacDonald concluded it has "enough solid gameplay to make this the best football game around, on any system." An Ultra Game Players critic declared that "With GameDay '97, Sony has proved that last year wasn't a fluke by making the best grid-iron game to date." Next Generation, which had the same publisher as Ultra Game Players, mostly repeated the text from their review. Kraig Kujawa of Electronic Gaming Monthly (EGM) summarized, "Not only did they fix just about every flaw that marred the original without breaking anything, but they also added some innovative features... Sharp graphics, brisk gameplay and a healthy dose of realism and fun make this title the best football game ever." His co-reviewer Dean Hager remarked, "Beginners as well as football simulation junkies will be satisfied with the game's ability to entertain and challenge players of all skill levels." The game held an 86% on the review aggregation website GameRankings based on five reviews. NFL GameDay '97 was a runner-up for EGM's Sports Game of the Year (behind Wave Race 64). The game was another success for Sony, selling 350,000 copies in North America during the first week of its release alone.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Game Informer News. Game Informer. 1999-05-06.
- 2.Ziff Davis. The Making of NFL GameDay '97. Electronic Gaming Monthly. 89. 306–7. December 1996.
- 3.CBS Interactive. NFL GameDay '97 for PlayStation. GameRankings.
- 4.Marriott, Scott Alan. NFL GameDay '97 - Review. AllGame. All Media Network.
- 5.Kujawa, Kraig. NFL GameDay '97. Electronic Gaming Monthly. Ziff Davis. 91. 150. February 1997.
- 6.Anderson, Paul. [NFL] GameDay '97. Game Informer. FuncoLand. 46. February 1997.
- 7.Metropolis Media. NFL GameDay '97. GameFan. 5. 2. 92. February 1997.
- 8.The Fan. NFL GameDay '97 Review. GameRevolution. CraveOnline. December 1996.
- 9.MacDonald, Ryan. NFL Gameday '97 Review. GameSpot. CBS Interactive. January 7, 1997.
- 10.Boor, Jason "Jay". NFL Gameday 97 [sic]. IGN. Ziff Davis. January 6, 1997.
- 11.Imagine Media. Madden-Beater (NFL GameDay 97 Review). Next Generation. 27. 86. March 1997.
- 12.Imagine Media. Review: NFL GameDay '97. Ultra Game Players. 94. 88. February 1997.
- 13.Scary Larry. GameDay '97 Goes Long - and Scores!. GamePro. IDG. 101. 88. February 1997.
- 14.Ziff Davis. The Best of '96. Electronic Gaming Monthly. 92. 90. March 1997.
- 15.NFL GameDay 97 Blitzes the Holiday Season. IGN. February 11, 1997.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 20 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
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