Michael Andretti's Indy Car Challenge
Michael Andretti's Indy Car Challenge is an arcade-style racing video game that is sponsored by Michael Andretti. It was released exclusively for the SNES in North America and Japan.
Michael Andretti's Indy Car Challenge
- Date
- 1995
VALÉORINE Encyclopedia
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Documentary summary
Michael Andretti's Indy Car Challenge is an arcade-style racing video game that is sponsored by Michael Andretti. It was released exclusively for the SNES in North America and Japan.
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wikidata · Q6828207 · wikipedia · Michael Andretti's Indy Car Challenge
In this article
Key facts
Key facts
• Title — Michael Andretti's Indy Car Challenge • Developer — Bullet Proof Software Genki • Publisher — Bullet Proof Software • Composer — Takane Ōkubo • Genre — Arcade-style racing • Modes — Single-player, multiplayer • Platforms — Super NES
Gameplay
Gameplay
The game features Champ Car (now called IndyCar) action.[1] There are many modes of play including single race, season mode, and the option to disable the sound and/or music. The season mode consists of 16 tracks.[2] One or two players can join in on the action. Prior to each race, the player is given the option to adjust tire pressure, downforce, and gear ratio. Higher tire pressure reduces grip on the road but increases acceleration and top speed. Higher down force does the reverse. Higher gear ratio increases top speed but reduces acceleration.[2] Each track features its own hints in a section called "Michael's Advice". The game is roughly based on the 1994 CART World Series season and the viewpoint is from a third-person perspective.[1]
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Michael Andretti's Indy Car Challenge, revision 1359905457 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Reception
In their review, GamePro described the game as solidly designed, with an excellent sensation of speed, meticulous recreation of real life racing tracks, and an impressive replay feature with multiple camera views. However, they opined that the inability to make other cars crash leaves the game devoid of drama. The two sports reviewers of Electronic Gaming Monthly gave it scores of 91% and 82%, praising the graphics, sounds, and playability. A programming bug allows the vehicles to shrink in size when the player holds the L and R buttons simultaneously under certain conditions. According to a contemporaneous account, the issue was reported in November 1995 by 11-year-old Donald R. Leandro Jr., who contacted Bulletproof software via mail regarding the glitch. Company president Henk Rogers reportedly acknowledged the report, sent promotional merchandise to Leandro, and informed him that he would be featured in company promotional material or a gaming magazine for identifying the coding error.
Primary material
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reference work
- “Michael Andretti's Indy Car Challenge”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q6828207: Michael Andretti's Indy Car Challenge
General reference · Wikidata
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References
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General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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