Metamorphabet
Metamorphabet is a 2015 puzzle video game developed by Vectorpark.
Metamorphabet

Patrick Smith (Vectorpark) · Patrick Smith (Vectorpark), via email · CC BY-SA 3.0
- Date
- 2015
- Language
- English
- Genre
- puzzle video game
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Metamorphabet is a 2015 puzzle video game developed by Vectorpark.
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wikidata · Q19562417
In this article
Key facts
Key facts
• Title — Metamorphabet • Developer — Vectorpark • Publisher — Vectorpark • Platforms — iOS, Android, Microsoft Windows, OS X • Released — iOS Windows, OS X • Modes — Single-player Metamorphabet is a 2015 puzzle video game developed by Vectorpark.
Gameplay
Gameplay
The player interacts with each letter to proceed through the alphabet. For instance, the letter A grows antlers, becomes an arch, and begins to amble. Then it is replaced by the letter B, which grows a beard, then a beak, then bugs come out of the beak. The most common one is the butterfly. The letters and words are read aloud.
Development
Development
Metamorphabet is an iOS game developed by Patrick Smith. He had previously worked on the 2009 Windosill. Smith designed the game to feel "intuitive" and "as natural as possible" for all users, but also designed to be accessible to young children. The game was in development for three years but only came to fruition when Smith thought of having the letters turn into words. The game was released for iOS devices on February 12, 2015, and for Windows and OS X via Steam on April 29.
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- United States
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Metamorphabet is associated with United States.
Country
Reception
Metamorphabet won the 2015 Independent Games Festival's Excellence in Visual Art award and was a finalist for the Seumas McNally Grand Prize. It was one of ten Apple Design Award recipients in 2015. Reviewers noted the game's charm and intuitiveness. Andrew Webster of The Verge wrote that Metamorphabet helps kids learn the alphabet and vocabulary, though the game "isn't educational in the traditional sense", as it does not force the player in one direction. He described the game as "more playful than instructive" and "more of a toy than a textbook", making it a suitable first video game for his two-year-old daughter. Webster thought the gameplay was "charming and intuitive" and "fun... to watch". Evan Narcisse of Kotaku similarly wrote that the game was the first his four-year-old was allowed to play alone. He noted that she struggled with games like Cut the Rope and Where's My Water, and thought that a game like Flower or Hohokum would be her first, but found Metamorphabet to be sufficiently magical in that it inspired curiosity without being "overly earnest or treacly".
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Webster, Andrew. This is the first video game I'll let my daughter play. The Verge. Vox Media. February 12, 2015.
- 2.Vanhemert, Kyle. I Wish More Games Were as Weird as This Guy's Interactive Alphabet. Wired. Condé Nast. February 12, 2015.
- 3.Narcisse, Evan. The First Video Game I'll Let My Four-Year-Old Kid Play All By Herself. Kotaku. Gawker Media. February 12, 2015.
- 4.Matulef, Jeff. Metamorphabet is out now on Steam. Eurogamer. Gamer Network. April 29, 2015.
- 5.Purchese, Robert. The IGF 2015 winners and indies to look out for are. Eurogamer. Gamer Network. May 3, 2015.
- 6.Makuch, Eddie. 2015 Independent Games Festival Finalists Revealed. GameSpot. CBS Interactive. January 7, 2015.
- 7.Sarkar, Samit. Apple Design Awards 2015 honor seven games, including Crossy Road and Vainglory. Polygon. Vox Media. June 9, 2015.
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General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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