Skip to the content
WorkShort verified entry

Mario & Sonic at the Sochi 2014 Olympic Winter Games

Is a 2013 crossover sports video game developed by Sega and Marvelous AQL and published by Nintendo for the Wii U. It is the fourth game in the Mario & Sonic series, the first to be released exclusively on the Wii U, the last Mario & Sonic Winter Olympic installment to date and is the official video game for the 2014 Winter Olympics that were held in Sochi. It is the first title in the series to feature an online multiplayer mode, and the first to be published by Nintendo globally, as previous titles were published by Sega outside Japan, and unlike previous installments, the game was not released on a portable console (in this case the Nintendo 3DS). The game formed the second part (and the only one that Nintendo published) in Sega's exclusivity agreement with Nintendo after Sonic Lost World back in mid-October 2013, and was followed by Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal in November/December 2014.

Also recorded as Mario and Sonic at the Sochi 2014 Olympic Winter Games

Mario & Sonic at the Sochi 2014 Olympic Winter Games

Model
Mario & Sonic at the Olympic Games
Date
2013
Publisher
Nintendo
Language
English · Spanish
Genre
sports video game · crossover fiction

VALÉORINE Encyclopedia

VALÉORINE documentary reading

Documentary summary

Is a 2013 crossover sports video game developed by Sega and Marvelous AQL and published by Nintendo for the Wii U. It is the fourth game in the Mario & Sonic series, the first to be released exclusively on the Wii U, the last Mario & Sonic Winter Olympic installment to date and is the official video game for the 2014 Winter Olympics that were held in Sochi. It is the first title in the series to feature an online multiplayer mode, and the first to be published by Nintendo globally, as previous titles were published by Sega outside Japan, and unlike previous installments, the game was not released on a portable console (in this case the Nintendo 3DS). The game formed the second part (and the only one that Nintendo published) in Sega's exclusivity agreement with Nintendo after Sonic Lost World back in mid-October 2013, and was followed by Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal in November/December 2014.

Admitted source layer · organised and presented by VALÉORINE

Note VALÉORINE

No house-authored Note is published until its assertions and sources pass the VALÉORINE evidence contract. The documentary article remains available in full while that enrichment is being consolidated.

Documentary enrichment in progress · no unsupported statement published

Reference Check

Propose documentary evidence for Mario & Sonic at the Sochi 2014 Olympic Winter Games. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.

Sign in to contribute

Documentary evidence

Evidence Panel

not yet certified

Identity
resolved
Independent source families
0
Admitted assertions
0
Open conflicts
0

Authority files

wikidata · Q13233160 · wikipedia · Mario & Sonic at the Sochi 2014 Olympic Winter Games

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Bibliography and scholarly literature
  4. 04Notes, references and evidence

The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.

Elsewhere in Collectables

For owners

Own a copy of Mario & Sonic at the Sochi 2014 Olympic Winter Games?

A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.