MagnaCarta II
Magna Carta 2 (마그나카르타 2 Mageuna Kaleuta 2, マグナカルタ 2 Maguna Karuta 2) is a role-playing video game developed by South Korean developer Softmax and published by Namco Bandai Games exclusively for Xbox 360. It is a follow-up to the games Magna Carta: The Phantom of Avalanche released on Windows and Magna Carta: Crimson Stigmata released on the PlayStation 2. It was released in South Korea and Japan on August 6, 2009 and in North America on October 13, 2009.
Also recorded as MagnaCarta 2
MagnaCarta II
- Model
- Magna Carta
- Date
- 2009
- Publisher
- MagnaCarta II was published by Banpresto.
- Genre
- role-playing video game
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Documentary summary
Magna Carta 2 (마그나카르타 2 Mageuna Kaleuta 2, マグナカルタ 2 Maguna Karuta 2) is a role-playing video game developed by South Korean developer Softmax and published by Namco Bandai Games exclusively for Xbox 360. It is a follow-up to the games Magna Carta: The Phantom of Avalanche released on Windows and Magna Carta: Crimson Stigmata released on the PlayStation 2. It was released in South Korea and Japan on August 6, 2009 and in North America on October 13, 2009.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q11340041 · wikipedia · MagnaCarta 2
In this article
The object
The object
It marks the series' first entry onto a seventh generation console. The game was officially unveiled in the April 2009 edition of Famitsu magazine.
Key facts
Key facts
• Developer — Softmax • Series — Magna Carta • Publisher — Namco Bandai Games • Director — * Yeon-kyu Choi • Gramcat (Art) • Kyung-jin Lee (Character) • Sung-woon Jang (Sound/Music) • Producer — * Yoshihisa Kanesaka • Young-gee Cho • Toshihiro Nada (Executive) • Young-won Jeong (Executive) • Koji Kumakura (Senior) • Designer — Kyung-jin Lee (character) • Programmer — * Kwang-sub Shin (Lead) • Jack Porter (Engine) • Chaitanya Munjuluri (Engine) • Go-eun Kim (Engine) • Ji-ho Lee (Battle) • Artist — Kyung-jin Lee • Writer — Tily • Composer — Sung-woon Jang • Engine — Unreal Engine 3 • Genre — Role-playing video game • Modes — Single-player • Platforms — Xbox 360 • Title — MagnaCarta 2
Gameplay
Gameplay
In MagnaCarta 2, the player controls their characters from a third-person perspective, usually in one of two "Modes". In Movement Mode, the player explores the area, talks with other characters and interacts with the environment. In Combat Mode, the player character enters a battle stance, which lets them fight enemies at the cost of slower movement speed. The game's battle system combines strategic turn-based and real-time elements and battles directly occur in the field, with no loading screens. Up to three active members can be in the field at any one time, with the remaining three members waiting to be switched in. The player can choose between using normal attacks or moves that use Kan, a type of energy. These Kan moves generate or use Kan. If all three active members' hit points reach zero, the game is over and the player restarts from their last save point. As the player presses the attack button, their character's "Overdrive" gauge will fill up. Once full, the character will enter an "Overdrive" state, where their attack power is increased. However, once the player can no longer attack, their character will fall into an "Overheat" state, rendering them unable to attack until the gauge lowers enough for them to attack again. Players can use this gauge to their advantage by using "Chain Drives"—the process of Overdriving one character into Overheat, immediately switching to another character already present, then Overdriving them as well. This frees both members' Overdrive gauges, enabling both to attack without hindrance. Players can also use Solo and Co-op Techniques, which unleash devastating combination attacks on their target. The player collects Kamonds to power-up weapons via their accompanying "Kamond Board". Kamonds are also used to strengthen characters and craft new items. Kamonds are usually obtained by defeating monsters or Sentinels, but can also be found in treasure chests or as rewards for finishing quests. At Kamond Shops, players can craft to turn Kamonds into new accessories. Recipes and money are needed to craft with Kamonds. Recipes are earned as rewards for completing certain quests.
Story
Story
• Illustration — The main cast of MagnaCarta 2. Top row: Juto (left), Zephie, and Argo. Bottom row: Crocell, Celestine, and Rue. MagnaCarta 2 is set in the fictional kingdom of Lanzheim, divided by an ongoing civil war between the Northern Forces, led by the usurper Shuenzeit Baron; and the Southern Forces, led by Rzephilda "Zephie" Berlinette, the Princess of Lanzheim. In response to the Northern Forces' "Sentinels"—destructive, living weapons based on the extinct Carta race—Zephie forms the Counter-Sentinel Unit in order to turn the tide. However, while trying to find the Sentinels' weakness, Zephie's bodyguard Rue is captured by the Northern Forces. Zephie goes to rescue her friend: however, as they make their escape, they are intercepted by Schuenzeit's best soldier, Elgar the Regicide. Zephie takes Elgar's killing blow to Rue and despite what should have been a mortal wound, drives Elgar away. Two years later, on Highwind Island, an ancient weapon similar to the Sentinels is discovered in the island's ancient ruins. Because of this, Juto—a young amnesiac with a fear of swords —soon encounters Zephie and Argo, who came to investigate the weapon for the Southern Forces. Learning that Northern Forces soldiers have arrived in the ruins and remembering that his adoptive sister, Melissa, had gone there earlier, Juto volunteers to guide the Counter-Sentinel Unit members to the ruins. Upon arrival, they find that the Northern Forces have activated the weapon. When the weapon injures Melissa, Juto single-handedly destroys the weapon in a berserker rage.
Development
Development
After developing Magna Carta: Tears of Blood, a team of 40 at Softmax partnered with Namco Bandai to create MagnaCarta 2 for the Xbox 360, using the Unreal Engine 3. Development of MagnaCarta 2 began between 2004 and 2005, taking over 4 years to finish.
Catalogued output
Recorded examples
The following works and productions are recorded by name or by count. Institutional cataloguing adds that magnaCarta II is recorded as published in 2009. Classed in the genre role-playing video game.
Reception
The game received "average" reviews according to the review aggregation website Metacritic. IGN criticized the battle system stating, "this feels almost archaic and could have been run on a PS1, enemy AI is almost non-existent and character abilities are generic." Annette Gonzalez of Game Informer was more positive, citing that the "[b]attles are intuitive and addicting, although awkward camera angles can sometimes hinder combat"; and praising the voice cast, saying the fully voiced dialogue is a "vast improvement over Tears of Blood." In Japan, Famitsu gave it a score of 30 out of 40, while Famitsu Xbox 360 gave it one eight and three sevens for a total of 29 out of 40.
Primary material
Documents and archives
reference work
- “MagnaCarta 2”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q11340041: MagnaCarta II
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.마그나카르타2 XBOX. MagnaCarta.
- 2.All Media Network. Magna Carta 2 - Credits. AllGame.
- 3.マグナカルタ2 | バンダイナムコゲームス公式サイト. MagnaCarta Japan.
- 4.Unreal Engine. Softmax and Namco Bandai Build Fantasy RPG Magnacarta 2 with Unreal Engine 3. October 13, 2009.
- 5.Enterbrain. Magna Carta 2, major RPG by Korean makers, trailer revealed. Famitsu. April 21, 2009.
- 6.Spencer. Magnacarta 2 Liberated This October. Siliconera. Curse LLC. July 24, 2009.
- 7.Amazon.com, Inc. Magna Carta 2 (Xbox 360). Amazon UK.
- 8.Sal. Magna Carta II revealed in latest Famitsu. SCRAWL. April 15, 2009.
- 9.Magnacarta2 system war. MagnaCarta.
- 10.Magnacarta2 system field. MagnaCarta.
- 11.IGN Entertainment. Magnacarta 2 Goes Gold: New Screenshots. TeamXbox. September 30, 2009.
- 12.Banpresto, Bandai Namco Entertainment, Atari. Magna Carta 2. August 6 – October 28, 2009.
- 13.Banpresto, Bandai Namco Entertainment, Atari. Magna Carta 2. August 6 – October 28, 2009.
- 14.Banpresto, Bandai Namco Entertainment, Atari. MagnaCarta 2. August 6 – October 28, 2009.
- 15.Banpresto, Bandai Namco Entertainment, Atari. MagnaCarta 2. August 6 – October 28, 2009.
- 16.Banpresto, Bandai Namco Entertainment, Atari. Magna Carta 2. August 6 – October 28, 2009.
- 17.OXMUK staff. Magna Carta 2 development taking over 4 years. Official Xbox Magazine UK. Future plc. May 3, 2009.
- 18.Spencer. What Took Magnacarta 2 So Long To Develop?. Siliconera. Curse LLC. April 30, 2009.
- 19.マグナカルタ2 バンダイナムコゲームス公式サイト. MagnaCarta Japan.
- 20.Enterbrain. マグナカルタ2 Lanzheim1152 ファミ通コミッククリア. Famitsu.
- 21.Spencer. Magnacarta 2 Producer Shares Character Details And Explains Platform Choice. Siliconera. Curse LLC. July 30, 2009.
- 22.Ziff Davis. Magna Carta 2 - Developer Walkthrough. IGN. October 8, 2009.
- 23.IGN staff. Magnacarta 2 Now Available Exclusively for Xbox 360. IGN. Ziff Davis. October 13, 2009.
- 24.CBS Interactive. Magna Carta 2 for Xbox 360 Reviews. Metacritic.
- 25.Edge staff. Review: Magna Carta II [sic]. Edge. Future plc. October 26, 2009.
- 26.Enterbrain. マグナカルタ2 [Xbox 360]. Famitsu.
- 27.Gonzalez, Annette. Magnacarta 2: Slow Story And A Fast-Paced, Addictive Battle System. Game Informer. GameStop. 199. November 2009.
- 28.Card, Ben. Magnacarta 2 [sic] Review. Game Revolution. CraveOnline. November 6, 2009.
- 29.Kemps, Heidi. MagnaCarta 2. GamePro. GamePro Media. November 4, 2009.
- 30.Stella, Shiva. Magna Carta 2 [sic] Review. GameSpot. CBS Interactive. November 2, 2009.
- 31.Viacom. Magnacarta 2 Review. GameTrailers. October 16, 2009.
- 32.Brudvig, Erik. Magnacarta 2 Review. IGN. Ziff Davis. October 13, 2009.
- 33.Lewis, Cameron. Magna Carta II [sic]. Official Xbox Magazine. Future US. October 13, 2009.
- 34.Tidwell, Mikel. MagnaCarta 2 - Staff Review. RPGamer. November 18, 2009.
- 35.Williams, Jordan. Magna Carta 2 (Xbox 360) Review. 411Mania. November 19, 2009.
References
Citations
References
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Secondary witness
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