Luke Crane
Luke Crane is a game designer specializing in indie role-playing games.
Luke Crane
- Occupation
- designer
- Fields
- PC game
- Known for
- The Burning Wheel
- Languages
- English
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Luke Crane is a game designer specializing in indie role-playing games.
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wikidata · Q66831262
In this article
Career
Career
Luke Crane designed the role-playing game The Burning Wheel (2002), which uses a six sided dice pool, and a "Beliefs" mechanic. Crane also designed the Burning Empires and Mouse Guard Roleplaying Game role-playing games. Crane has crowdfunded several of his own game designs, including Torchbearer. Crane designed the 2010 role-playing game Freemarket with Jared Sorensen. Crane held an annual weekend gaming event in New York City called Burning Con. Crane posted the question "Why are there so few lady game creators?" on Twitter in 2012, which started the hashtag #1reasonwhy, as hundreds of people shared their own stories. Crane also designed the 2015 Mouse Guard board game. Crane joined Kickstarter after he saw a surge in gaming campaigns on the website. Crane became a community manager at Kickstarter, and persuaded his company to host the arcade game Killer Queen for its annual block party in Greenpoint, Brooklyn. Crane was the head of games at Kickstarter, where he critiqued projects to determine their fan appeal. Crane later became the vice president head of community at Kickstarter. Crane launched a campaign for The Perfect RPG in 2021, but quickly cancelled the campaign after receiving public backlash because of the inclusion of designer Adam Koebel as a contributor. Crane resigned from Kickstarter after this controversy.
Personal life
Personal life
Luke Crane lived in the same apartment in New York City for many years with three of his friends that he met at New York University in 1991. Crane managed the Manhattan Mayhem women's roller derby team.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Spearing, Graham. Wordplay Designer's Notes. RPG Review. 6. 13. December 2009.
- 2.Howard, Hilary. A Confederacy of Bachelors. The New York Times. 2012-08-03.
- 3.Crane, Luke. Family Games: The 100 Best. Green Ronin Publishing. 190. 2010. 978-1-934547-21-2.
- 4.Livingstone, Ian. Board Games in 100 Moves. DK. 164. 2019. 978-1-4654-8575-5.
- 5.Leaman, Troy. The Role-Playing Society: Essays on the Cultural Influence of RPGs. McFarland & Company. 197–202. 2016. 978-0-7864-9883-3.
- 6.Morgan, Matt. Luke Crane Provides Advice For Building RPG Scenarios. MTV. 2012-10-25.
- 7.Hamilton, Mary. #1reasonwhy: the hashtag that exposed games industry sexism. The Guardian. 2012-11-28.
- 8.deWinter, Jennifer. Gaming Representation: Race, Gender, and Sexuality in Video Games. Indiana University Press. 57. 2017. 978-0-253-02573-9.
- 9.Consalvo, Mia. The Routledge Handbook of Contemporary Feminism. Routledge. 208. 2019. 978-1-138-84511-4.
- 10.Kocurek, Carly A. Editor's Introduction: It Isn't Difficult to Find Feminist Game Studies, but Can We Find a Feminist Game History?. Feminist Media Histories. 6. 1. 1–11. Winter 2020. 10.1525/fmh.2020.6.1.1.
- 11.Niebling, William. Luke Crane's 'Burning Wheel Gold Codex'. ICv2. 2016-01-19.
- 12.Duffy, Owen. How board games conquered Kickstarter: Five years on from the tabletop crowdfunding revolution. Tabletop Gaming. 2017-05-09.
- 13.Frushtick, Russ. Dynamite With a Laser Beam. The New York Times. 2014-10-12.
- 14.Moodie, Alison. Game on: what happens to video startups that make millions on Kickstarter?. The Guardian. 2015-05-17.
- 15.Li, Shan. This isn't Candy Land: Exploding Kittens and others are reviving board and card games. Los Angeles Times. 2016-06-23.
- 16.Bromwich, Jonah Engel. Secret Hitler, a Game That Simulates Fascism's Rise, Becomes a Hit. The New York Times. 2017-09-05.
- 17.Fraade-Blanar, Zoe. Superfandom: How Our Obsessions are Changing What We Buy and Who We Are. W. W. Norton & Company. 2017. 978-0-393-24996-5.
- 18.Ziwei, Puah. Video game funding on Kickstarter is at its highest since 2015. NME. 2020-12-23.
- 19.Carter, Chase. Kickstarter executive cancels The Perfect RPG campaign amid backlash to Dungeon World co-creator's involvement. Dicebreaker. 2021-03-01.
- 20.Hall, Charlie. Kickstarter community head quits, apologizes for controversial RPG project. Polygon. 2021-03-26.
References
Citations
References
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authority record
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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