LostMagic
LostMagic is a real-time strategy role-playing video game developed by Taito for the Nintendo DS system. It supported the Nintendo Wi-Fi Connection.
LostMagic
- Date
- 2006
- Publisher
- LostMagic was published by Taito.
- Genre
- role-playing video game
Reference Check
Propose documentary evidence for LostMagic. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q373945
In this article
Key facts
Key facts
• Developer — Garakuta Studio • Publisher — TaitoUbisoft • Designer — Kōjirō Modeki Yuichi Tanzawa • Producer — Naoto Tominaga Osamu Inoue • Director — FANG • Artist — Hisaya Souda Yoshiharu Satō Takafumi Funamoto • Writer — Yuichi Tanzawa • Programmer — Takashi Seguchi Yu Okano Kazunori Yamamoto • Genre — Role-playing, real-time strategy • Modes — Single-player, multiplayer • Platforms — Nintendo DS
Gameplay
Gameplay
The gameplay of LostMagic primarily features a magic system and the use of captured monsters as soldiers. Since mages, such as the one the player controls, cannot physically attack, they rely on magic to do so. The player can use various magical spells by drawing runes on the DS's touch screen; drawing them accurately results in more powerful spells. Some runes are easier to draw than others, while drawing runes slowly can leave the player vulnerable to attack. There are eighteen different runes and six elements of magic: fire, water, earth, light, dark, and wind. Early on in the game, the player gains the ability to fuse runes, such as combining Fire 2 and Water 1 to make an ice explosion. Near the end of the game, the player gains the ability to fuse 3 runes together. When used in combination, the first rune usually determines the effect of the spell and the others determine its elemental type. For example, any Duo Rune starting with Fire 2 will be an explosion. In total, there are 396 different spells. There are a total of 62 monsters that the player can collect using certain spells, which they can bring out to fight for them in later battles. Player-controlled monsters fight with the same artificial intelligence as computer-controlled enemies, and the player can give movement commands by selecting one or a group of monsters with the stylus. Monsters can be leveled up to level 50; leveling up increases their stats, which can also be increased using "buff-up" spells and items. The player can also equip them with items that increase a stat by a percentage. Lower level items are usually found at the beginning of the game, while higher level items are found towards the end of the game and are rarer than others.
Multiplayer
Multiplayer
In multiplayer, players could fight in "Free Duels" using preset character settings and "Duels" using saved character data, through which they could gain experience points and learn new spells from other players. Using Nintendo Wi-Fi Connection, players could fight using a preset character at Lvl 40 or their character and monsters from the Story Mode, through which they could gain experience. Online gaming groups, also known as clans, were popular in the Wi-Fi mode of LostMagic during its early months., but most died off as a result the game lost popularity. With single-card play, in which case only one person needed to own the game, the second player could only download a demo of the game. In multi-card Play, players fought each other for experience to level up using their Story Mode teams. People fought in local multi-card play were automatically added to each other's Wi-Fi Friend lists.
Plot
Plot
The game's protagonist is the young mage named Isaac, whose father Russell gave him the Wand of Light, one of seven powerful wands which allows him to cast magic and capture and control monsters. After being separated from his parents when he was young, he was raised by a forest witch who taught him the arts of magic.
Sequels
Sequels
A spiritual successor, Takuto obu Majikku, also developed by Taito but published by Nintendo, was released for the Wii in Japan on May 21, 2009. Its protagonist, Orville, was included as a spirit in Super Smash Bros. Ultimate. A sequel, Lost Magic: Concerto for the Fallen was made by Taito for mobile phones.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
LostMagic is associated with Japan.
Country
Reception
The game received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 30 out of 40 (individual reviews: 9/7/8/6), while Famitsu Cube + Advance gave it a score of 26 out of 40 (individual reviews: 7/7/6/6). GamePro said that the game "strives to accomplish something innovative and enjoyable, [but] it falls short in its implementation, resulting in a game that frustrates and disappoints."
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article LostMagic, revision 1351695701 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.IGN staff. Lost Magic (Preview). IGN. Ziff Davis. March 20, 2006.
- 2.Fandom. Lost Magic. Metacritic.
- 3.Edge staff. LostMagic. Edge. Future plc. 163. 97. June 2006.
- 4.Bettenhausen, Shane. Lost Magic [sic]. Electronic Gaming Monthly. Ziff Davis. 204. 121. June 2006.
- 5.Parkin, Simon. Lost Magic [sic]. Eurogamer. Gamer Network. May 4, 2006.
- 6.Gantayat, Anoop. Now Playing in Japan. IGN. Ziff Davis. January 24, 2006.
- 7.GameStop. LostMagic. Game Informer. 158. 118. June 2006.
- 8.Reilly, Mike. Lost Magic [sic] Review. GameRevolution. CraveOnline. June 1, 2006.
- 9.Calvert, Justin. LostMagic Review. GameSpot. Fandom. April 28, 2006.
- 10.Turner, Benjamin. GameSpy: Lost Magic. GameSpy. IGN Entertainment. May 15, 2006.
- 11.David, Mike. LOSTMAGIC - NDS - Review. GameZone. May 21, 2006.
- 12.Bozon, Mark. Lost Magic. IGN. Ziff Davis. April 27, 2006.
- 13.Nintendo of America. LostMagic. Nintendo Power. 205. 84. June 2006.
- 14.Castaneda, Karl. LostMagic. Nintendo World Report. NINWR, LLC. April 29, 2006.
- 15.Neufeld, Anna Marie. Lost Magic - Staff Review. RPGamer. CraveOnline. May 6, 2006.
- 16.Gann, Patrick. LostMagic. RPGFan. Emerald Shield Media LLC. May 21, 2006.
- 17.Her Misnomer. LostMagic Review for DS on GamePro.com. GamePro. IDG. 213. June 2006.
- 18.Yip, Spencer. Nintendo's Next Wii Game Is Takt of Magic. Siliconera. Gamurs. April 1, 2009.
- 19.Yip, Spencer. Lost Magic Sequel Announced. For Mobile Phones. Siliconera. Gamurs. September 9, 2009.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
authority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Lost Secret of the RainforestWork
- Lost Soul AsideWork
- Lost SphearWork
- Lost TombWork
- LostWindsWork
- Lot LotWork
- Lotus CarsOrganisation
- Lotus ChallengeWork
Best supported in this field
For owners
Own a copy of LostMagic?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.