Kinect Star Wars
Kinect Star Wars is a 2012 Star Wars video game developed by Terminal Reality and published by LucasArts and Microsoft Studios for the Xbox 360 that uses the Kinect motion peripheral. The game features four game modes: "Jedi Destiny", the primary game mode; podracing; Rancor Rampage; and Galactic Dance-off. In Jedi Destiny, players assume the role models of Jedi Padawans as they wield their lightsabers and use the Force to attack enemies mostly from the prequel trilogy using gestures.
Kinect Star Wars

The Conmunity - Pop Culture Geek from Los Angeles, CA, USA · CES 2012 - Microsoft Kinect Star Wars Episode 1 Podracing · CC BY 2.0
- Date
- 2012.
- Publisher
- Lucasfilm Games.
- Genre
- action game.
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Documentary summary
Kinect Star Wars is a 2012 Star Wars video game developed by Terminal Reality and published by LucasArts and Microsoft Studios for the Xbox 360 that uses the Kinect motion peripheral. The game features four game modes: "Jedi Destiny", the primary game mode; podracing; Rancor Rampage; and Galactic Dance-off. In Jedi Destiny, players assume the role models of Jedi Padawans as they wield their lightsabers and use the Force to attack enemies mostly from the prequel trilogy using gestures.
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In this article
Gameplay
Gameplay
Podracing is a race-based game mode, Rancor Rampage is a destruction-based game mode, and Galactic Dance-off is a dance-based game mode similar to the Dance Central series. Microsoft Studios had planned to make a Star Wars game that utilizes the Kinect since the early development of the motion-sensing system. The game was formally announced at E3 2011 and released worldwide on April 3, 2012. It was the last game to be published by LucasArts before The Walt Disney Company halted all internal development at the company a year later. Craig Derrick served as lead producer on the game. Wars received generally mixed reviews.
Kinect Star Wars features four subgames. In its primary mode, known as Jedi Destiny: Dark Side Rising, players take control of one of multiple Jedi Padawans. Using the Kinect, the player uses their hands to wield a lightsaber in combat. Players also can lift and throw objects with the Force using specific gestures. The story takes place during the prequel trilogy timeline of the Star Wars universe, beginning shortly after Star Wars: Episode I – The Phantom Menace and concluding with the events of Star Wars: Episode III – Revenge of the Sith. Body movement to control vehicles in specific sections of this mode. A second Jedi-centric mode, Duels of Fate, allows players to experience one-on-one duels with characters from the Jedi Destiny campaign as well as famous Star Wars villains such as Darth Vader. The game's podracing utilizes the Kinect to simulate the dual throttle controls on podracers. Players extend arms fully to operate at full speed, and retract their arm to throttle back on one or both engines. Multiple courses are offered. Rancor Rampage, the game's third mode, allows players to control one of multiple species of rancor which are let loose in various Star Wars locales. Arm movements synchronize between the player and their rancor, and players can execute special attacks in this destruction-based game mode. The final game mode in Kinect Star Wars is Galactic Dance-off. Here players control one of several famous Star Wars characters through the use of the Kinect. Gameplay is a combination of Dance Central series and Just Dance in which players must dance in synchronization with the on-screen character. Cues to upcoming dance moves are shown to the player to ensure they can stay in synchronization with the character. The song selection consists of parodies with title and lyrics rewritten in a Star Wars theme. For example, Gwen Stefani's "Hollaback Girl" is rewritten as "Hologram Girl", and Village People's "Y.M.C.A." is rewritten as "Empire Today", while Jason Derulo's "Ridin' Solo" is rewritten as "I'm Han Solo". Dance locales are themed to the character and a particular moment for them in the Star Wars saga story; for example, Princess Leia's dance takes place in front of Jabba the Hutt, and Han Solo's dance takes place in the carbon-freezing chamber on Bespin.
Development and release
Development and release
Microsoft Studios had planned to develop a Star Wars game since early in the development of the Kinect system. Kudo Tsunoda, creative director for Kinect, said of this decision: "It's one of those things where you can see how the unique parts of Kinect can bring to life the fantasy of being a Jedi in a way no other game console or media can do." The release of the game was formally announced at the Electronic Entertainment Expo on June 6, 2011, where the first gameplay trailer and portions of the game were shown. A social media application was released for iOS, Android, and Windows Phone mobile devices. It combined Twitter and Facebook feeds on the game in the style of the Star Wars opening crawl. Craig Derrick was LucasArts' lead producer on Kinect Star Wars. The visuals of the animation were augmented in such a way to make the Jedi fighting techniques appear realistic because according to Derrick "What we found early in development is that no one wants to look like 'Star Wars kid' in front of their friends." It was the last game to be published by LucasArts. Five individual downloadable content pieces are available. The first, a podracer piloted by an adult Anakin Skywalker, is only available through a promotion with Brisk. Select bottles of iced tea feature a Microsoft M-Tag barcode which can be scanned by the Kinect to unlock the podracer. The remaining four consist of playable characters in different modes: a Snow Rancor, a Korriban Rancor, bounty hunter Aurra Sing and Jedi Master Kit Fisto. It was released worldwide on April 3, 2012. A limited-edition console bundle was launched alongside the game with the Xbox 360 S set designed to look like R2-D2. The bundle included the console with a 320 GB hard drive, a white Kinect sensor and the gold controller modeled after C-3PO. The bundle was sold for a MRP of $449.99 in the United States and £349.99 in the United Kingdom and is the first custom Xbox 360 bundle to be released.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2012
Kinect Star Wars published.
2012
Kinect Star Wars is recorded as published in 2012.
Reception
Kinect Star Wars received "mixed or average" reviews, according to review aggregator website Metacritic. It appeared on multiple lists of the worst Star Wars games ever developed. Anthony Gallegos of IGN felt that the game was simply a collection of minigames instead of the larger "Jedi epic fans are dying for." Meanwhile, Liam Martin of Digital Spy maintained that there was a strong sense of effort from the developer, and to simply "call Kinect Star Wars a mini-game compilation would be to do it a disservice." Martin praised the game's setting, which is narrated by R2-D2 and C-3PO. He did concede, however, that certain elements of the game's controls were unresponsive at times, and that this could cause frustrations to players. Jonathan Deesing of G4 gave the game's Rancor Rampage and Galactic Dance-off modes high marks. He stated that some modes might feel tiresome to players, and noted that, during his time playing the podracing mode, he would sit in a chair to minimize fatigue and to feel further immersed. He, however, criticized the game's graphics for resembling that of a Wii game. In a more critical review Brad Shoemaker from Giant Bomb stated, "It doesn't matter who you claim Kinect Star Wars is for, it's a shoddy product on almost every level". Lorenzo Veloria of GamesRadar praised the game for seldom having to repeat a move (e.g. a kick and a lightsaber slash) to make the action work and making one of the best uses of the Kinect in an action game. Justin McElroy of Polygon criticized the Jedi Destiny mode for imprecise blocking controls, the repetitive combat formula, and limited strategy. Mark Walton of GameSpot praised the Galactic Dance-off mode for being "silly" and "comical fun", but criticized the lightsaber duels for being slow-paced and the storyline for being a derivative of the original trilogy. The "I'm Han Solo" routine in the Galactic Dance-off mode was considered an absurd addition to the game. Kinect Star Wars debuted at number one on the UK All Formats Chart, making it the first Kinect-exclusive game to do so in the UK. It was also the first Star Wars game to top the charts since 2008.

San Diego Comic-Con 2011 - Star Wars Kinect (Lucasfilm booth)
The Conmunity - Pop Culture Geek from Los Angeles, CA, USA · San Diego Comic-Con 2011 - Star Wars Kinect (Lucasfilm booth)

Star Wars Kinect at Igromir 2011
Sergey Galyonkin from Raleigh, USA · Star Wars Kinect at Igromir 2011
Primary material
Documents and archives
reference work
- “Kinect Star Wars”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q2067196: Kinect Star Wars
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Jensen, Jeff. 'Star Wars' at E3: Your first look at 'Kinect Star Wars' -- EXCLUSIVE. Entertainment Weekly. Time Inc. 5 June 2011.
- 2.Tsukayama, Hayley. E3 2011: Microsoft shows off Kinect Star Wars. The Washington Post. Nash Holdings. 6 June 2011.
- 3.Orry, James. Kinect Star Wars app launches for iPhone, Windows Phones and Android. VideoGamer.com. Candy Banana. 19 April 2012.
- 4.Reiner, Andrew. Fall Of The Empire: How Inner Turmoil Brought Down LucasArts. Game Informer. GameStop. 4 April 2015.
- 5.Mattas, Jeff. Kinect Star Wars DLC included on Brisk iced tea bottles. Shacknews. Gamerhub. 13 April 2012.
- 6.Orry, James. DLC round-up July 7, 2012 - Xbox 360 vs PS3. VideoGamer.com. Candy Banana. 7 July 2012.
- 7.Reynolds, Matthew. Games out this week: Kinect Star Wars, Rhythm Thief, I Am Alive. Digital Spy. Hearst Magazines UK. 2 April 2012.
- 8.Reynolds, Matthew. Kinect Star Wars Xbox 360 console hands-on preview - video. Digital Spy. Hearst Magazines. 23 February 2012.
- 9.Yam, Marcus. New Xbox 360 Has the Looks of R2-D2 and C-3PO. Tom's Guide. Purch Group. 24 July 2011.
- 10.CBS Interactive. Kinect Star Wars Critic Reviews for Xbox 360 at Metacritic.com. Metacritic.
- 11.Deesing, Jonathan. Kinect Star Wars Review for Xbox 360. G4. G4 Media. 5 April 2012.
- 12.Walton, Mark. Kinect Star Wars Review. GameSpot. CBS Interactive. 3 April 2012.
- 13.Veloria, Lorenzo. Kinect Star Wars review. GamesRadar. Future plc. 5 April 2012.
- 14.Shoemaker, Brad. Kinect: Star Wars Review. Giant Bomb. CBS Interactive. 5 April 2012.
- 15.Gallegos, Anthony. Kinect: Star Wars Review. IGN. Ziff Davis. 3 April 2012.
- 16.McElroy, Justin. Kinect Star Wars review: This is not the game you're looking for. Polygon. Vox Media. 2 April 2012.
- 17.Martin, Liam. Kinect Star Wars Review - Digital Spy. Digital Spy. Hearst Magazines UK. 2 April 2012.
- 18.Newman, Jared. Kinect Star Wars Horrifies Fans with Cheesy Dance Minigame. Time. Time Inc. 2 April 2012.
- 19.Ziff Davis. Top 10 worst Star Wars games ever made. IGN. 25 July 2016.
- 20.Packwood, Lewis. Every Star Wars Game Ever, From Worst to Best. Kotaku. Univision Communications. 4 May 2016.
- 21.Gwaltney, Javy. A Disturbance In The Force: The 10 Worst Star Wars Games. Game Informer. GameStop. 2. 19 December 2015.
- 22.Dorville, Matt. 50 Star Wars video games ranked from worst to best. Blastr. NBCUniversal Cable. 25 October 2015.
- 23.Morin, Alyssa. Here Are the Top 10 Worst Star Wars Video Games Ever. Complex. Complex Media. 19 December 2015.
- 24.Lulppold, Ross. Star Wars Kinect s I'm Han Solo Dance Is Truly Amazing (VIDEO). The Huffington Post. AOL. 2 April 2012.
- 25.Feldman, Brian. The Untold Story of Star Wars' XBox Dance Game Star Wars Kinect. Intelligencer. 2018-05-22.
- 26.CBS Interactive. Kinect Star Wars dances up UK chart. GameSpot. 10 April 2012.
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