Go! Go! Hypergrind
Hypergrind is a 2003 skateboarding video game developed by Poponchi and published by Atlus USA for the GameCube. It was released only in North America on November 18, 2003. Development was led by Poponchi, a small group of developers at Atlus, with animation studio Spümcø of The Ren & Stimpy Show fame serving as a collaborative art design firm for the game, with founder John Kricfalusi acting as an executive producer.
Go! Go! Hypergrind
- Date
- 2003
- Genre
- sports video game
VALÉORINE Encyclopedia
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Documentary summary
Hypergrind is a 2003 skateboarding video game developed by Poponchi and published by Atlus USA for the GameCube. It was released only in North America on November 18, 2003. Development was led by Poponchi, a small group of developers at Atlus, with animation studio Spümcø of The Ren & Stimpy Show fame serving as a collaborative art design firm for the game, with founder John Kricfalusi acting as an executive producer.
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Documentary evidence
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Authority files
wikidata · Q5574531 · wikipedia · Go! Go! Hypergrind
In this article
The object
The object
Despite being developed in Japan, it was never released in the region.
Key facts
Key facts
• Title — Go! Go! Hypergrind • Developer — Poponchi • Publisher — Atlus USA • Platforms — GameCube • Released — November 18, 2003 • Genre — Sports • Modes — Single-player, multiplayer • Director — Kazuma Nishiwaki • Producer — Yoshinao Shimada Kevin Kolde • Designer — Tadayuki Konno • Programmer — Tadashi Maki • Artist — Masaki Shimizu Eddie Fitzgerald Gabe Swarr Jim Smith
Plot
Plot
Spümcø is holding auditions in "Toon World" for a new skateboarding cartoon called Go! Go! Hypergrind. In the Story mode, the player chooses one of the cartoon star hopefuls and attempts to impress Spümcø and pass the audition.
Gameplay
Gameplay
Go! Go! Hypergrind allows players to select one of several wacky cartoon characters and skateboard through a variety of cel-shaded levels. The objective of the game is to steer characters into a variety of classic cartoon "mishaps", usually involving inflicting pain on the character in some way, and then chaining one mishap directly into another to create combos. There is also a versus mode offering five different game types, which can be played with two players or against the computer.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Named but not plotted · 1
Go! Go! Hypergrind is associated with Japan.
Country
Reception
Go! Go! Hypergrind received "mixed or average" reviews, holding a rating of 67.03% based on eleven reviews according to review aggregators Metacritic and GameRankings.
Primary material
Documents and archives
reference work
- “Go! Go! Hypergrind”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q5574531: Go! Go! Hypergrind
General reference · Wikidata
References ==== External links
References ==== External links
* *
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.GamersHell. Go! Go! Hypergrind Ships.
- 2.CBS Interactive. Go! Go! Hypergrind for GameCube. GameRankings. 2008.
- 3.CBS Interactive. Go! Go! Hypergrind for GameCube Reviews. Metacritic. November 18, 2003.
- 4.Linn, Demian. Review Crew: Go! Go! Hypergrind. Electronic Gaming Monthly. Ziff Davis. 174. 160 (Transcription Webarchive. 2003-12-22.
- 5.Helgeson, Matt. Reviews: Go! Go! Hypergrind. Game Informer. Sunrise Publications. 128. 159 (Transcription Webarchive. 2005-11-18.
- 6.Navarro, Alex. Go! Go! Hypergrind Review for GameCube. GameSpot. CNET Networks. 1–2. November 14, 2003.
- 7.Fischer, Russ. Reviews: Go! Go! Hypergrind (GCN). GameSpy. GameSpy Industries. 1–2. November 27, 2003.
- 8.Irwin, Mary Jane. GameCube Review: Go! Go! Hypergrind. IGN. IGN Entertainment. 1–3. November 17, 2003.
- 9.Orlando, Greg. Now: Go! Go! Hypergrind. GMR. Ziff Davis. 11. 88. December 2003.
- 10.Halverson, Dave. Reviews: Go! Go! Hypergrind. Play. Fusion Publishing. 24. 85. April 2003.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 19 August 2026.
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