Game Arts
Kabushiki gaisha gēmu ātsu is a Japanese video game developer and publisher based in Chiyoda, Tokyo. Originally established in 1985 as a computer software company, it expanded into producing for a number of game console and handheld systems. Its President and CEO in 2005 was Yoichi Miyaji at which time it was a member of the Computer Entertainment Supplier's Association of Japan (CESA).
Also recorded as GAME ARTS · GAME ARTS Co.,Ltd. · Game Arts Co., Ltd. · 株式会社ゲームアーツ
Game Arts
- Name
- Game Arts Co., Ltd.
- Founded
- 1985
- Founder
- Takeshi Miyaji
- Headquarters
- Toshima · Chiyoda
- Activity
- video game industry
- Products
- Thexder
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Kabushiki gaisha gēmu ātsu is a Japanese video game developer and publisher based in Chiyoda, Tokyo. Originally established in 1985 as a computer software company, it expanded into producing for a number of game console and handheld systems. Its President and CEO in 2005 was Yoichi Miyaji at which time it was a member of the Computer Entertainment Supplier's Association of Japan (CESA).
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Game Arts. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q1493042 · wikipedia · Game Arts
In this article
Overview
Overview
Its major trading partners then included Square Enix, Bandai Namco, Koei Tecmo, and GungHo Online Entertainment, some of whom co-developed or produced games in cooperation with the company. In 2005, GungHo Online Entertainment had acquired the company. The company has produced a number of games for several genres, beginning with the action game Thexder for personal computers in 1985. A number of traditional and Mahjong-related games have also been produced for Japanese audiences. In the Western world, Game Arts is best known as the producers of the Lunar and Grandia series of role-playing video games, as well as the Gungriffon line of vehicle simulation games. Some of its staff has helped in the preliminary development of Nintendo's Wii title Super Smash Bros. On April 22, 2009, Game Arts released the PlayStation port of Grandia in Japan on the PlayStation Network as a downloadable title in the PSone Classics range, to celebrate an upcoming announcement for Grandia Online.
It is associated with Japan. The record gives 1985 as its date of establishment or first appearance. Its recorded founders are Takeshi Miyaji. Its recorded seat is Toshima and Chiyoda. The recorded field of activity is video game industry. Recorded products are Thexder.
Key facts
Key facts
• Name — Game Arts Co., Ltd. • Type — Public • Founder — Takeshi Miyaji Yoichi Miyaji • Hq Location — Chiyoda, Tokyo, Japan • Industry — Video games • Revenue — 4.56 billion (2007) • Num Employees — 23 • Parent — GungHo Online Entertainment • Key People — Kazuki Morishita (president & CEO) • Products — Thexder series Silpheed series Alisia Dragoon Lunar series Gungriffon series Grandia series Super Smash Bros. Brawl • Website — www.gamearts.co.jp • Native Name — 株式会社ゲームアーツ • Romanized Name — Kabushiki gaisha gēmu ātsu
Games developed
Games developed
• Title — Platform — Publisher — Release date • Thexder — MSX, PC-88 — Game Arts (Japan) Sierra Entertainment (US) — 1985 (Japan) 1987 (US) • Cuby Panic — PC-88 — Game Arts — April 1985 (Japan) • Thexder — NES — SquareSoft — December 18, 1985 (Japan) • Silpheed — PC-88 — Game Arts (Japan) Sierra Entertainment (US) — 1986 (Japan) 1988 (US) October 27, 2022 (Sega Mini 2 Console) • Zeliard — 1987 (Japan) 1990 (US) • Solitaire Royale — MSX2, PC-88 — Game Arts — June 3, 1988 (Japan) • Fire Hawk: Thexder – The Second Contact — Game Arts (Japan) Sierra Entertainment (US) — 1989 (Japan) 1990 (US) • Faria: A World of Mystery and Danger — NES — Hi-Score Media Work (Japan) Nexoft (US) — July 21, 1989 (Japan) 1990 (US) • Harakiri — PC-88 — Game Arts — July 20, 1990 (Japan) • Gyuwamburaa (Gambler) Jiko Chuushinha — Sega Mega Drive/Genesis — December 14, 1990 (Japan) • Tenka Fubu — Sega Mega-CD — December 28, 1991 (Japan) • Alisia Dragoon — Sega Mega Drive/Genesis — Game Arts (Japan) Sega (US & Europe) — April 24, 1992 (Japan) April 23, 1992 (US) 1992 (Europe) • Lunar: The Silver Star — Sega Mega-CD — Game Arts (Japan) Working Designs (US) — June 26, 1992 (Japan) December 1993 (US) • Gyuwamburaa (Gambler) Jiko Chuushinha 2 — Game Arts — December 18, 1992 (Japan) • Wonder MIDI — Wondermega — Victor — December 25, 1992 (Japan) • Yumimi Mix — Sega Mega-CD — Game Arts — January 29, 1993 (Japan) • J-League Champion Soccer — Sega Mega Drive/Genesis — Shogakukan — February 26, 1993 (Japan) • Silpheed — Sega Mega-CD — Game Arts (Japan) Sega (US & Europe) — July 30, 1993 (Japan) 1993 (US) 1993 (Europe) • Jan'ou Touryumon — Sega Mega Drive/Genesis — Sega — November 5, 1993 (Japan) • Urusei Yatsura: My Dear Friends — Sega Mega-CD — Game Arts — April 15, 1994 (Japan) • Lunar: Eternal Blue — Game Arts (Japan) Working Designs (US) — December 21, 1994 (Japan) September 1995 (US) • Thexder 95 — PC — Game Arts (Japan) Sierra Entertainment (US) — 1995 (Japan) 1995 (US) • Yumimi Mix Remix — Sega Saturn — Game Arts — July 28, 1995 (Japan) • Lunar: Samposuru Gakuen (co-developed with Ehrgeiz) — Game Gear — January 12, 1996 (Japan) • Gungriffon: The Eurasian Conflict (Japan) Gungriffon (US & Europe) — Sega Saturn — Game Arts (Japan) Sega (US & Europe) — March 15, 1996 (Japan) 1996 (US) 1996 (Europe) March 12, 1998 (Japan) (Saturn Collection) • Lunar: Silver Star Story (co-developed with Japan Art Media) — Kadokawa Games — October 1996 (Japan) • Tokyo Mahjong Land — Game Arts — October 18, 1996 (Japan) • Daina Airan — Game Arts — December 27, 1996 (Japan) (Advanced Release) February 14, 1997 (Japan) • Lunar: Silver Star Story Complete (with "MPEG" card) (co-developed with Japan Art Media and Kadokawa Games) — Entertainment Software Publishing — July 1997 (Japan) • Mahō Gakuen Lunar! (co-developed with Kadokawa Games) — October 1997 (Japan) • Grandia — December 18, 1997 (Japan) November 26, 1998 (Japan) (Memorial Package) • Gungriffon II — April 23, 1998 (Japan) • Lunar: Silver Star Story Complete (co-developed with Japan Art Media and Kadokawa Games) — PlayStation — Entertainment Software Publishing (Japan) Working Designs (US) — May 28, 1998 (Japan) April 28, 1999 (Japan) (PlayStation the Best) April 30, 1999 (US) June 1, 1999 (US) (Fan Art Edition) February 6, 2002 (US) (Limited Re-Release) • Grandia: Digital Museum — Sega Saturn — Entertainment Software Publishing — May 28, 1998 (Japan) • Lunar 2: Eternal Blue (co-developed with Japan Art Media and Kadokawa Games) — July 1998 (Japan) • Lunar: Silver Star Story Complete (co-developed with Japan Art Media and Kadokawa Games) — PC — 1998 (Japan) 1999 (Korea) • Lunar 2: Eternal Blue Complete (co-developed with Japan Art Media and Kadokawa Games) — PlayStation — Entertainment Software Publishing (Japan) Working Designs (US) — May 27, 1999 (Japan) September 7, 2000 (Japan) (Kakukawa Best) December 15, 2000 (US) • Grandia — Entertainment Software Publishing (Japan) Sony Computer Entertainment (US) Ubisoft (Europe) — June 24, 1999 (Japan) September 30, 1999 (US) March 30, 2000 (Europe) July 27, 2000 (Japan) (PlayStation the Best) • Gyuwamburaa (Gambler) Jiko Chuushinha: Tokyo Mahjong Land — Entertainment Software Publishing — June 22, 2000 (Japan) • Grandia II — Dreamcast — Entertainment Software Publishing (Japan) Ubisoft (US & Europe) — August 3, 2000 (Japan) December 6, 2000 (US) February 23, 2001 (Europe) May 23, 2002 (Japan) (DriKore) • Gungriffon Blaze — PlayStation 2 — Capcom (Japan) Working Designs (US) Swing! Entertainment (Europe) — August 10, 2000 (Japan) October 24, 2000 (US) July 12, 2002 (Europe) August 1, 2002 (Japan) (PlayStation 2 the Best) • Silpheed: The Lost Planet (co-developed with Treasure and Tomy) — Capcom (Japan) Working Designs (US) Swing! Entertainment (Europe) — September 21, 2000 (Japan) April 23, 2001 (US) May 11, 2001 (Europe) July 19, 2002 (Europe) (Re-Release) • Grandia: Parallel Trippers (co-developed with Hudson Soft) — Game Boy Color — Entertainment Software Publishing — December 22, 2000 (Japan) • Lunar Legend (co-developed with Japan Art Media) — Game Boy Advance — Media Rings (Japan) Ubisoft (US) — April 12, 2001 (Japan) December 10, 2001 (US) • Chenwen no Sangokushi — PlayStation 2 — Entertainment Software Publishing — November 1, 2001 (Japan) • Grandia II (port by Rocket Studio) — Enix Corporation (Japan) Ubisoft (US & Europe) — February 21, 2002 (Japan) January 28, 2002 (US) March 28, 2002 (Europe) • Grandia Xtreme — Enix Corporation — January 31, 2002 (Japan) September 30, 2002 (US) • Grandia II (port by Rocket Studio) — PC — Ubisoft — March 10, 2002 (US) April 12, 2002 (Europe) • Bomberman Generation — GameCube — Majesco (US) Hudson Soft (Japan) Vivendi Universal Games (Europe) — June 3, 2002 (North America) June 27, 2002 (Japan) December 6, 2002 (Europe) • Gungriffon: Allied Strike (co-developed with Kama Digital) — Xbox — Tecmo — December 16, 2004 (Japan) December 14, 2004 (US) April 8, 2005 (Europe) • Lunar Genesis (Japan & Europe) Lunar: Dragon Song (US) (co-developed with Japan Art Media and Rising Star Games) — Nintendo DS — Marvelous Entertainment (Japan) Ubisoft (US) Atari (Europe) — August 25, 2005 (Japan) September 27, 2005 (US) February 17, 2006 (Europe) • Grandia III — PlayStation 2 — Square Enix — August 4, 2005 (Japan) February 14, 2006 (US) • Project Sylpheed (Japan) (co-developed with Square Enix and Seta Corporation) — Xbox 360 — Square Enix (Japan) Microsoft Game Studios (US/EU) — September 28, 2006 (Japan) June 29, 2007 (Europe) July 10, 2007 (US) • Super Smash Bros. Brawl (co-developed with Sora Ltd., Nintendo, and other companies) — Wii — Nintendo — January 31, 2008 (Japan) March 9, 2008 (US) June 27, 2008 (Europe) • Grandia (co-developed with Entertainment Software Publishing) — PlayStation 3 — D3Publisher (Japan) Sony Computer Entertainment (US) — April 22, 2009 (Japan) February 25, 2010 (US) • Teenage Mutant Ninja Turtles: Smash-Up — Wii, PlayStation 2 — Ubisoft — September 22, 2009 (US) September 25, 2009 (Europe) • The Magic Obelisk — Wii — GungHo Online Entertainment — October 27, 2009 (Japan) December 28, 2009 (US) • Lunar: Silver Star Harmony — PSP, PlayStation Network — GungHo Online Entertainment (Japan) XSEED Games (US) — November 12, 2009 (Japan) March 2, 2010 (US) • Ragnarok Odyssey — PS Vita, PlayStation Network — February 2, 2012 (Japan) September 11, 2012 (US) February 20, 2013 (Europe) • Dokuro — PS Vita, PlayStation Network — GungHo Online Entertainment — July 5, 2012 (Japan) October 15, 2012 (US) January 30, 2013 (Europe) • Grandia II HD Remaster — Windows — August 24, 2015 • Grandia HD Collection — Switch — GungHo Online Entertainment (US) Square Enix — August 16, 2019 (US) March 20, 2020 (Japan) October 1, 2021 (Asia) • Grandia HD Remaster — Windows — GungHo Online Entertainment — October 15, 2019
Institutional history
Dated record
Institutional history
Explore 1985
The full dated record · 3 entries
1985
Game Arts established.
1985
Game Arts is recorded from 1985.
1985
Game Arts was established or created on 2 March 1985.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Context
Primary material
Context
The circumstances in which Game Arts stands. Established or created on 2 March 1985. Recorded as video game publisher. Arts has its headquarters at Chiyoda. Arts has its headquarters at Toshima. Arts operates in video game industry. Founded by Takeshi Miyaji. Situated in Japan.
Documents and archives
Primary material
Documents and archives
reference work
- “Game Arts”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q1493042: Game Arts
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Game Arts. Game Arts Product Information.
- 2.Game Arts. Game Arts Corporate Profile.
- 3.Contributor, Paul Loughrey. GungHo announces the acquisition of Game Arts. GamesIndustry.biz. 2005-10-18.
- 4.Nintendo. Iwata Asks: Super Smash Bros. Brawl.
- 5.Game Arts.
- 6.Linde, Aaron. GDC 08: Masahiro Sakurai talks Brawl development. Destructoid. 2008-02-22.
- 7.Ishaan. Game Arts Casts Its Shadow on WiiWare. Siliconera.com. September 7, 2009.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
Elsewhere in Publishers and printers
5,459 published records in this field, each with its sources named.
- Gallery Publishing GroupOrganisation
- Gallimard JeunesseOrganisation
- GaloobOrganisation
- Gambero RossoOrganisation
- Game Designers' WorkshopOrganisation
- Game Research/DesignOrganisation
- GameClubOrganisation
- GameHouseOrganisation
Best supported in this field
For owners
Own an object connected with Game Arts?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.