F355 Challenge
F355 Challenge is a 1999 racing simulation video game developed and published by Sega for arcades. It was developed for the Sega Naomi Multiboard arcade system board and was later ported to the Dreamcast and PlayStation 2 home video game consoles under the names F355 Challenge: Passione Rossa and Ferrari F355 Challenge respectively for both American and European releases. The only model of car featured in the game is the Ferrari F355 Challenge model.
Also recorded as F355 Challenge: Passione Rossa · Ferrari F355 Challenge
F355 Challenge

Joho345 · CC BY-SA 3.0
- Date
- 1999.
- Genre
- racing video game.
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Documentary summary
F355 Challenge is a 1999 racing simulation video game developed and published by Sega for arcades. It was developed for the Sega Naomi Multiboard arcade system board and was later ported to the Dreamcast and PlayStation 2 home video game consoles under the names F355 Challenge: Passione Rossa and Ferrari F355 Challenge respectively for both American and European releases. The only model of car featured in the game is the Ferrari F355 Challenge model.
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In this article
Gameplay
Gameplay
Unlike Sega's other arcade racers like Out Run titles, F355 Challenge aimed to be realistic. The game was considered the most accurate simulation of the F355 possible up until that time. Some versions of the arcade cabinet are noteworthy for having three screens, allowing the player to look through the side windows as they would in a real car. The cabinet itself is composed of four NAOMI units: one for each of the three screens and one to sync them all. The game also allows the player to use an automatic transmission or paddle-shift the gears. It also uses a real-time "Magic Weather" system similar to Shenmue.
The 1999 arcade version of the game includes six circuits: Motegi (Oval Circuit) Suzuka (Short Configuration) Monza (1998 configuration) Sugo Suzuka (Full Configuration) Long Beach In addition, the home console versions of the game include five extra unlockable circuits: Atlanta Nürburgring Laguna Seca Sepang Fiorano (private track owned by Ferrari) All these circuits can be unlocked by either finishing in certain positions in a certain race or championship, driving over a certain cumulative distance in the game, or by entering a password in a revealable password entry screen. These tracks were also included in the F355 Challenge 2: International Course Edition arcade machine, released in 2001. The Dreamcast home version has link cable play for direct competition, but by January 2006, the online servers and website for F355 Challenge were offline until November 2023 when online component was restored.
Development
Development
The game was announced at E3 2000. Yu Suzuki is a keen Ferrari enthusiast who allegedly used data from his own Ferrari 355 at certain tracks to implement in the game during its development. The game features an original soundtrack featuring Genki Hitomi and Minoru Niihara that mimics the style of 1980s hard rock/heavy metal which is integrated into a radio station format during gameplay (some music was later reused for another AM2 game, Shenmue). The radio DJ and the announcer are played by Alan J (Alan John Peppler), an American DJ who works at the Japanese radio station Bay FM.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1999
F355 Challenge published.
1999
F355 Challenge is recorded as published in 1999.
Reception
Passione Rossa received "generally favorable reviews", while Ferrari F355 Challenge received "average" reviews, according to the review aggregation website Metacritic. Dan Elektro of GamePro's December 2000 issue said of the former, "There will be no in-between when it comes to F355 Challenge – you'll either immerse yourself in truly mastering one of the world's most powerful sports cars, or you'll find this about as much fun as taking your driver's test. If you accept its inherent challenges, F355 will deliver the real deal." 23 issues later, Kilo Watt said of the latter, "What the game lacks in the bells and whistles department, it makes up for in its insane depth. Ferrari fans who enjoy strict racing simulations, have a lot of patience, and enjoy using the control pad versus a racing wheel will get the most out of F355 Challenge." John Gaudiosi of NextGen praised the former's realistic driving physics, AI, the addition of assist programs for inexperienced players, and graphics, but noted the absence of online multiplayer despite the game featuring two-player option. In Japan, Famitsu gave it a score of 29 out of 40 for the same console version, and 27 out of 40 for the latter one. Also in Japan, Game Machine listed the arcade version in their January 1, 2000 issue as the seventh most-successful dedicated arcade game of the past year. The same arcade version won the award for Coin-op of the Year at the Edge Awards 2000, while Passione Rossa was a runner-up for GameSpot's annual "Best Driving Game" award, which went to Test Drive Le Mans. During the 4th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Passione Rossa for the "Console Racing" award, which ultimately went to SSX.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.F355 Challenge 2: International Course Edition (Japanese Release). Gamervision.
- 2.ACCLAIM BRINGS SEGA ENTERPRISES' SMASH ARCADE GAME F355 CHALLENGE: PASSIONE ROSSA HOME. Acclaim Entertainment. September 22, 2000.
- 3.Wiley, M. F355 Challenge [Passione Rossa]. IGN. Ziff Davis. September 19, 2000.
- 4.Hargosh, Todd. Shenmue: Vast World, Vast Game. Game Industry News. Noble Order Press Enterprises Inc. December 18, 2000.
- 5.F355 Challenge 2 - International Course Edition. The Arcade Flyer Archive.
- 6.F355 Challenge for the Sega Dreamcast Now Playable Online Again!. Blast Processing!. December 2023.
- 7.Berkshire Hathaway. Acclaim and Sega Enterprises, Ltd. Reach Distribution Agreement. Business Wire. May 11, 2000.
- 8.Trent, Dan. Sega's F355 Challenge versus . the real thing. Autoblog. Yahoo. July 21, 2020.
- 9.Fandom. F355 Challenge: Passione Rossa. Metacritic.
- 10.Fandom. Ferrari F355 Challenge. Metacritic.
- 11.Mahood, Andy. F355 Challenge [Passione Rossa]. Gamecenter. CNET. September 29, 2000.
- 12.Edge staff. F355 Challenge [JP Import] (DC). Edge. Future Publishing. 89. 90–91. October 2000.
- 13.Mielke, James "Milkman". F355 Challenge: Passione Rossa. Electronic Gaming Monthly. Ziff Davis. 137. 201. December 2000.
- 14.Enterbrain. F355 チャレンジ [ドリームキャスト]. Famitsu.
- 15.Enterbrain. Ferrari F355 Challenge (フェラーリ F355 チャレンジ) [PS2]. Famitsu.
- 16.Helgeson, Matt. F355 Challenge: Passione Rossa (DC). Game Informer. FuncoLand. 92. 124. December 2000.
- 17.Kato, Matthew. Ferrari F355 Challenge. Game Informer. FuncoLand. 115. 128. November 2002.
- 18.Weitzner, Jason "Fury". Ferrari F355 Challenge [sic] (DC). GameFan. BPA International. 8. 11. 70–71. November 2000.
- 19.Mylonas, Eric "ECM". Ferrari F355 Challenge [sic] (DC). GameFan. BPA International. 8. 11. 22. November 2000.
- 20.G-Wok. F355 Challenge [Passione Rossa] Review. GameRevolution. CraveOnline. October 2000.
- 21.Ajami, Amer. F355 Challenge [Passione Rossa] Review (DC). GameSpot. Fandom. August 17, 2000.
- 22.Ajami, Amer. Ferrari F355 Challenge Review (PS2). GameSpot. Fandom. October 2, 2002.
- 23.Holy Hand Grenade. F355 Challenge: Passione Rossa. PlanetDreamcast. IGN Entertainment. October 13, 2000.
- 24.Murrin, John. GameSpy: Ferrari F355 Challenge (PS2). GameSpy. IGN Entertainment. October 20, 2002.
- 25.Krause, Kevin. Ferrari F355 Challenge Review - PlayStation 2. GameZone. October 8, 2002.
- 26.Perry, Douglass C. Ferrari F355 Challenge (PS2). IGN. Ziff Davis. September 30, 2002.
- 27.Gaudiosi, John. F355 Challenge [Passione Rossa]. NextGen. Imagine Media. 73. 94. January 2001.
- 28.Davison, John. Ferrari F355 Challenge. Official U.S. PlayStation Magazine. Ziff Davis. 61. 147. October 2002.
- 29.Future plc. Edge Awards 2000 (Coin-op of the Year). Edge. 82. 62. March 2000.
- 30.Dan Elektro. F355 Challenge: Passione Rossa. GamePro. IDG. 147. 151. December 2000.
- 31.Kilo Watt. Ferrari F355 Challenge. GamePro. IDG. 170. 134. November 2002.
- 32.Amusement Press, Inc. Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos). Game Machine. 602. 25. January 1, 2000.
- 33.GameSpot staff. Best and Worst of 2000 (Best Driving Game Runners-Up). GameSpot. Ziff Davis. January 5, 2001.
- 34.Fourth Interactive Achievement Awards: Console Racing Game of the Year. Academy of Interactive Arts & Sciences.
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