Evolva
Evolva is a third-person action game created by British computer artist William Latham and game designer/programmer Mark Atkinson, and released in 2000.
Evolva
- Date
- 2000
- Publisher
- Evolva was published by Interplay Entertainment.
- Language
- English
- Genre
- action-adventure game · biopunk · action game
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Documentary summary
Evolva is a third-person action game created by British computer artist William Latham and game designer/programmer Mark Atkinson, and released in 2000.
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wikidata · Q1382598
In this article
Key facts
Key facts
• Title — Evolva • Developer — Computer Artworks • Director — William Latham • Producer — Vince Farquharson • Designer — Mark Atkinson Vince Farquharson • Programmer — Rik Heywood Mark Atkinson • Artist — Karl Wickens • Composer — Keith Tinman • Genre — Action • Modes — Single-player, multiplayer • Platforms — Windows
Gameplay
Gameplay
The player leads a team of four "GenoHunters" exploring a planet; each of the GenoHunters can develop new abilities by incorporating and altering the DNA they've absorbed from the creatures they have killed. The GenoHunters change their physical appearance (change colors, develop spikes or horns) based on the DNA they've used to mutate themselves. Genohunters can punch, jump, super jump, breathe fire, vomit flammable liquids, shoot explosives, scramble enemies' brains, and spawn small alien offspring that injure enemies. Prior to the game's release, publisher Interplay Entertainment advertised that there are over one billion possible variations on the basic Genohunter. The game has 12 large, linear levels populated with alien insect-like creatures known as the "parasite guardians". There are different types of these alien creatures. In some of the levels there are "Bosses" at the end which your team of GenoHunters must defeat.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
Evolva is associated with United Kingdom.
Country
Reception
The game received favorable reviews according to the review aggregation website GameRankings. The game was praised by critics as very innovative, without any major criticisms, other than the high hardware requirements (for the time) and weak multiplayer support. Jim Preston of NextGen said of the game, "The gorgeous graphics and beautiful sound conceal some rather ordinary, if mostly fun, gameplay." Nick Woods of AllGame gave it a score of four stars out of five, saying, "A strong point of Evolva is the quality of the environments created by Interplay. The sense that you're on another planet is apparent and adds to the enjoyment of the game. I'd recommend this game to just about anyone as, overall, Evolva is a good, solid game that will provide many hours of enjoyment." Michael Lafferty of GameZone gave it 8.5/10, calling it "a well-designed action-adventure game that demands intellect and reflexive skill." Barry Brenesal of GamePro said, "Evolva has its distinctive elements-good team AI and great pathing, a wonderful variety of exotic creatures, and a novel application of color over a 3D terrain. But much of the game is simply traditional shooter material with an alien overlay. I kept hoping for something more creative, given the 3D possibilities-perhaps abilities that included flight. Evolva doesn't disappoint, but it doesn't raise much enthusiasm, either." Based upon Evolva, Universal Interactive invited Computer Artworks to make a pitch for The Thing, a game based on the 1982 film of the same name. For the pitch, Computer Artworks reskinned a level from Evolva with an Antarctic theme and a Thing-like creature as a boss fight. The pitch impressed Universal sufficiently, and the deal was signed.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Bye, John "Gestalt". Evolva review. Eurogamer. Gamer Network. May 11, 2000.
- 2.Fudge, James. Evolva Ships. Computer Games Strategy Plus. Strategy Plus, Inc. May 25, 2000.
- 3.Kushner, David. Mutations. Spin. Next Management Partners. 16. 5. 88. May 2000. 0886-3032.
- 4.Imagine Media. NG Alphas: Computer Artworks. Next Generation. 33. 64–66. September 1997.
- 5.CBS Interactive. Evolva for PC. GameRankings.
- 6.Bub, Andrew S. Evolva. Gamecenter. CNET. June 13, 2000.
- 7.Perkins, Dave. Evolva. Computer Games Strategy Plus. Strategy Plus, Inc. June 19, 2000.
- 8.Bailey, Joe. You Say You Wanna [sic] Evolution? (Evolva Review). Computer Gaming World. Ziff Davis. 194. 112. September 2000.
- 9.Edge staff. Evolva. Edge. Publishing. 84. 84–85. May 2000.
- 10.McEnery, Paul. Evolva. The Electric Playground. Greedy Productions Ltd. September 30, 2000.
- 11.Bye, John "Gestalt". Evolva. Eurogamer. Gamer Network. May 11, 2000.
- 12.FuncoLand. Evolva. Game Informer. 88. August 2000.
- 13.Shinno Media. REVIEW for Evolva [Incomplete]. GameFan. May 30, 2000.
- 14.Sparks, Shawn. Evolva Review. GameRevolution. CraveOnline. July 2000.
- 15.Parker, Sam. Evolva. GameSpot. Fandom. June 7, 2000.
- 16.Madigan, Jamie. Evolva. GameSpy. IGN Entertainment. June 12, 2000.
- 17.Lopez, Vincent. Evolva. IGN. Ziff Davis. June 13, 2000.
- 18.Preston, Jim. Evolva. NextGen. Imagine Media. 68. 96. August 2000.
- 19.Imagine Media. Evolva. PC Gamer. 7. 9. September 2000.
- 20.Woods, Nick. Evolva - Review. AllGame. All Media Network.
- 21.Lafferty, Michael. Evolva Review. GameZone. June 7, 2000.
- 22.Brenesal, Barry. Evolva Review for PC on GamePro.com. GamePro. IDG. June 22, 2000.
- 23.Mason, Graeme. The making of The Thing. Eurogamer. May 4, 2014.
References
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General reference
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