Europa Universalis II
Europa Universalis II is a grand strategy game developed by Paradox Development Studio and published by Strategy First, based on world history spanning a timeline between 1419 through 1820. It was released on December 11, 2001.
Europa Universalis II
- Model
- Europa Universalis
- Date
- 2001
- Publisher
- Strategy First · Vision Park
- Genre
- grand strategy wargame · real-time strategy · computer wargame · historical video game
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Europa Universalis II is a grand strategy game developed by Paradox Development Studio and published by Strategy First, based on world history spanning a timeline between 1419 through 1820. It was released on December 11, 2001.
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wikidata · Q765103 · wikipedia · Europa Universalis II
In this article
Key facts
Key facts
• Title — Europa Universalis II • Developer — Paradox Development Studio • Producer — Peter Kullgard Fredrik Malmberg • Designer — Johan Andersson Joakim Bergqwist • Artist — Timo Väisänen • Programmer — Johan Andersson • Engine — Europa Engine • Released — Windows'Mac OS X • Genre — Grand strategy • Modes — Single player, multiplayer • Platforms — Microsoft Windows, Mac OS X
Gameplay
Gameplay
In the game, the player controls a single nation across five centuries, managing its economy, military, political alliances, scientific development, exploration and colonization, religious affairs, and internal stability. In addition, yearly random events, as well as hundreds of pre-scripted ones based on the historical record, make for a great deal of gameplay challenge and variety. Europa Universalis II differs from many similar turn-based strategy games in that time flows continuously during gameplay, rather than taking place in discrete turns. The player is able to pause the action to ponder the situation and give orders, then speed up or slow down time to let events take their course. The game ships with several historical scenarios, including games that take place during the Age of Discovery, the American Revolution, and the Napoleonic Wars. The Grand Campaign lets players choose one world power and guide it from the end of the Middle Ages and into the 19th century. There is also a Fantasy Scenario, starting in an unoccupied and unexplored earth with only 8 civilizations to choose. In this scenario, casual gameplay and strategy that should be applied are slightly different, more like a 4X game with a strong emphasis on colonization. While the Grand Campaign is geared primarily towards the major European powers of the time, such as Austria, England, France, Poland, Portugal, Russia, Spain, Sweden, and Ottoman Empire, the game is unique in that players can choose to play as one of more than a hundred obscure, no longer existing nations, from the Indian subcontinent to the Balkans.
Development
Development
The game, based on the Europa Engine, was developed by Paradox Interactive as a sequel to Europa Universalis, and was first released for the PC in 2001 by Strategy First, with a Macintosh port created by Virtual Programming and published by MacPlay. A Linux port was in development but was not released.
Asia chapters
Asia chapters
A version of the game, called Europa Universalis II: Asia Chapters, was released for Asian markets, adding new graphics and scenarios that center around Asian history instead. It featured an updated map with greater detail and added provinces in Japan, Korea, and China.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Sweden
Named but not plotted · 1
Europa Universalis II is associated with Sweden.
Country
Reception
Europa Universalis II was nominated for Computer Gaming Worlds 2002 "Strategy Game of the Year" award, which ultimately went to Freedom Force. Europa Universalis II received "generally favourable" reviews according to review aggregator Metacritic.
Citations
References
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Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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