Europa Universalis
Europa Universalis is a grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First.
Europa Universalis
- Model
- Europa Universalis.
- Date
- 2000.
- Publisher
- Strategy First and Typhoon Games.
- Genre
- grand strategy wargame, real-time strategy, historical video game and computer wargame.
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Europa Universalis is a grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First.
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In this article
Development
Development
Publication is recorded by Strategy First and Typhoon Games. The recorded date of publication is 2000. It belongs to the series Europa Universalis. It is associated with Sweden. Recorded genres are grand strategy wargame, real-time strategy and historical video game.
The game was originally based on a French board game of the same name by Philippe Thibaut that was released in 1993. To facilitate the new game, a new proprietary software engine, known as the Europa Engine, was developed. The game went gold on January 23, 2001.
Gameplay
Gameplay
Europa Universalis is a historically accurate real-time strategy game; it recreates 300 years of history from the Age of Discovery in 1492 to Napoleon's rise to power in 1792. The game lets the player take control of one of seven European nations (others are available in different scenarios) from 1492 to 1792, expanding its power through military might, diplomacy, and colonial wealth. The game takes place on a two-dimensional map divided into approximately 1,500 provinces, and proceeds in a pausable real time format. Part of the presented world is invisible for the player (terra incognita) – it is however possible to explore individual provinces. The player directs one of the eight European powers available in the scenario and represents the individual historical rulers. They change over time according to historical realities and have different skills that translate into the development of the country. For example, John III Sobieski has high military skills in the game and Suleiman the Magnificent is a character with high administrative skills. The game features a number of historical events, such as the Reformation, the Treaty of Tordesillas and the uprising in the Netherlands, which have a significant impact on the game. The player can take care of technological development in their own country by allocating part of the budget to research. Technological progress is linear and consists in reaching higher and higher levels of technology in four areas: army, navy, infrastructure, and trade. With progressive development, the player gains new capabilities, such as improved units. It is also possible to increase spending to maintain stability in the state or to abandon all subsidies to increase the state treasury at the expense of rising inflation. Rebellions of the population can be a problem for internal development. Rebellions occur when there are differences between the state religion and the religion followed in a province (there are several different faiths and religions in the game), taxation of the population through the establishment of a tax collector's office, or as a result of game-activated events. Rebels can even secede from the state and declare independence. Therefore, the stability system plays an important role in the game, which determines the risk of rebellion in the provinces, as well as the speed of city development and the amount of taxes collected. A special element of the game is the colonisation of uninhabited territories. The player, using conquistadors (in the case of land forces) and explorers (for sea forces) has the possibility to discover new provinces and thanks to the settlers can settle the chosen territory.
Sequels
Sequels
Europa Universalis was the first in the series, followed by Europa Universalis II, Europa Universalis III, Europa Universalis: Rome, Europa Universalis IV, and Europa Universalis V.
History of the object
Dated record
History of the object
Explore 2000–2021
The full dated record · 6 entries
2000
Europa Universalis published.
2000
Europa Universalis is recorded as published in 2000.
2001
Europa Universalis digitised by Open Library.
2014
Europa Universalis IV digitised by Open Library.
2021
Europa Universalis IV Guide - Tips and Tricks (2021) is digitised and catalogued by Open Library.
2021
Europa Universalis IV Guide - Tips and Tricks digitised by Open Library.
Reception
The game received "favorable" reviews according to the review aggregation website Metacritic. John Lee of NextGen said, "A full-bodied simulation of European turmoil and global expansion between the 15th and 18th centuries, Europa Universalis isn't all that original, but if historic realism is your passion, you'll like what you see." Computer Games Strategy Plus gave the game acclaim while it was still in development in Europe. The staff of Computer Games Magazine nominated the game for "Strategy Game of the Year" at the 11th Annual Computer Games Awards, which went to Civilization III.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Atari SA. Europa Universalis Releases. MobyGames.
- 2.Varanini, Giancarlo. Europa Universalis ships. GameSpot. Fandom. February 21, 2001.
- 3.Bye, John "Gestalt". Conquer Europe. Eurogamer. Gamer Network. February 5, 2001.
- 4.Europa Universalis. Board Game Geek.
- 5.Bloomsbury Publishing. Video Games: An Introduction to the Industry. 140. December 17, 2015. 978-1-4725-6715-4.
- 6.Games - Europa Engine. ModDB. March 13, 2000.
- 7.Europa Universalis Goes Gold. Strategy First. January 23, 2001.
- 8.Brown, Fraser. The history of the strategy game. PC Gamer. Future plc. December 24, 2018.
- 9.Geryk, Bruce. Europa Univeralis Preview. GameSpot. Fandom. December 22, 2000.
- 10.Europa Universalis User manual - p. 33-34.
- 11.Europa Universalis User Manual - p. 64-65
- 12.Wojnarowicz, Jakub. Europa Universalis Review (Page 4). Firing Squad. FS Media, Inc. April 30, 2001.
- 13.Fandom. Europa Universalis. Metacritic.
- 14.Lieb, Steve. Europa Universalis [EU Import]. Computer Games Strategy Plus. Strategy Plus, Inc. October 6, 2000.
- 15.Geryk, Bruce. Sic Transit Gloria Mundi (Europa Universalis Review). Computer Gaming World. Ziff Davis. 203. 88. June 2001.
- 16.Sonnic, Christian. Test : Europa Universalis : puristes only. Gamekult. TF1 Group. March 16, 2001.
- 17.Parker, Sam. Europa Universalis Review. GameSpot. Fandom. March 19, 2001.
- 18.Butts, Steve. Europa Universalis. IGN. Ziff Davis. March 20, 2001.
- 19.pilou. Test: Europa Universalis. Jeuxvideo.com. Webedia. June 28, 2001.
- 20.Arctor, Bob. Europa Universalis. Joystick. Hachette Filipacchi Médias. 128. 146-48. July–August 2001.
- 21.Lee, John. Europa Universalis. NextGen. Imagine Media. 76. 90. April 2001.
- 22.Stepnik, March. Europa Universalis. PC PowerPlay. Next Media Pty Ltd. 71. 64-65. March 2002.
- 23.Scotford, Laurence. Europa Universalis. PC Zone. Dennis Publishing. 101. 70. April 2001.
- 24.CGM staff. CGM announces finalists for 'The Year's Best' (Page 4). Computer Games Magazine. theGlobe.com. January 17, 2002.
- 25.CGM staff. 11th Annual Computer Games Awards. Computer Games Magazine. theGlobe.com. 136. 50–56. March 2002.
- 26.Europa Universalis IV. Paradox Plaza.
- 27.Europa Universalis V - Paradox Interactive. paradoxinteractive.com.
References
Citations
References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
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- Europa Universalis IIWork
- Europa Universalis IVWork
- Europa Universalis VWork
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