Crystal Caves
Crystal Caves is a side-scrolling platform game developed and published by Apogee Software for IBM PC compatibles. The game is divided into three episodes with the first distributed as shareware and the other two available for purchase. Designer Frank Maddin said the method worked "pretty well" for the time.
Crystal Caves
- Model
- Crystal Caves
- Date
- 1991
- Publisher
- Crystal Caves was published by Apogee Software.
- Language
- English
- Genre
- platformer
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Documentary summary
Crystal Caves is a side-scrolling platform game developed and published by Apogee Software for IBM PC compatibles. The game is divided into three episodes with the first distributed as shareware and the other two available for purchase. Designer Frank Maddin said the method worked "pretty well" for the time.
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Documentary evidence
Documentary basis
Authority files
wikidata · Q1142344 · wikipedia · Crystal Caves
In this article
The object
The object
Inspired by the 1982 game Miner 2049er for Atari 8-bit computers.
Key facts
Key facts
• Title — Crystal Caves • Developer — Apogee Software • Publisher — Apogee Software • Artist — Frank Maddin Lucinda Maddin George Broussard • Designer — Frank Maddin • Released — October 23, 1991 • Genre — Platform • Modes — Single-player • Platforms — MS-DOS
Plot
Plot
Mylo Steamwitz is a down-on-the-luck space trader. Each game in the series follows Mylo going to the planet Altair to collect enough crystals from its mines to finance his latest get-rich-quick scheme.
Volume 1: Troubles with Twibbles
Volume 1: Troubles with Twibbles
Twibbles are the hottest new pet in the galaxy, so Mylo hopes to earn enough crystals to buy a twibble farm. He succeeds and buys his farm, but twibbles breed so quickly that the market is soon over-saturated, and Mylo is stuck with a planet overrun with twibbles.
Volume 2: Slugging It Out
Volume 2: Slugging It Out
After selling his twibble farm for a loss, Mylo heads back to Altair. A recent war has created a demand for medicinal slugs, so now Mylo wants to buy a slug farm. He collects enough crystals to do so, and for a while, business is booming, but the slugs soon burrow their way into an abandoned salt mine and perish, depriving Mylo of his stock.
Volume 3: Mylo Versus the Supernova
Volume 3: Mylo Versus the Supernova
A late-night infomercial inspires Mylo to quit farming and try his hand at real estate. He collects enough crystals to buy an entire planetary system from Rip Eweoff. Mylo plans to turn the system into a vacation resort: tropical getaways on the inner planets, ski slopes on the outer planets, and luxury hotels in the middle. However, mere minutes after he buys the planetary system, the star goes supernova, destroying the system. As Mylo looks at the nebula where the system once was, he comes up with an idea. He builds a restaurant overlooking the nebula. Thanks to its spectacular view of the nebula, the restaurant becomes the hottest spot in the galaxy, and Mylo finally makes his millions.
Gameplay
Gameplay
• Illustration — Gameplay screenshot The game begins in a main level containing the entrances to 16 caves. To complete the game, Mylo must collect all the crystals in all the caves. Mylo can complete the caves in whichever order he chooses. Mylo can quit a cave at any time, but in doing so, will negate all progress he made in that level. Each cave consists of some simple puzzles to solve. Pulling a lever will open the door of a corresponding colour. There will also be switches that Mylo can use to activate and deactivate obstacles. Mylo is armed with a rocket gun to destroy enemies and obstacles. Mylo begins the game with five rockets, but can collect more as the game goes on. There are many other power-ups to help Mylo: • P-Pill – supercharges Mylo's gun so it can destroy all enemies with a single shot. • G-Pill – reverses gravity, allowing Mylo to walk on the ceiling. • Stop Signs – freeze all enemies on the screen, allowing Mylo to sneak past them. Mylo begins each level with three hit points. If all hit points are lost, the player goes back to the start of the level. If a level is finished with all hit points, the player gets a bonus score of $50,000.
Development
Development
Crystal Caves was inspired by Miner 2049er. The main character's name, "Mylo Steamwitz", was coined by George Broussard and was meant to sound like a loser's name. Most graphics were created by Frank Maddin. Development on Crystal Caves began back when George Broussard was still releasing games under the name Micro F/X. A few months into the development (when about 50–70% of the game was complete) Broussard joined Apogee and Crystal Caves became an Apogee product. It was originally going to be released on September 5, 1991 but was delayed for a month. In October 2005, 3D Realms (formerly Apogee) released a maintenance patch to fix a bug in the game which set the player's computer's clock backwards 100 years after playing on Windows XP.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1991
Crystal Caves published.
1991
Crystal Caves is recorded as published in 1991.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
Crystal Caves is associated with United States.
Country
Legacy
GOG.com released an emulated version for Windows, Linux and Mac OS X in 2014. An authorized remake by Emberheart Games was released in October 2020 for Windows and Linux. It features remade graphics, a new episode, new enemies, and an online leaderboard.
Primary material
Documents and archives
reference work
- “Crystal Caves”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q1142344: Crystal Caves
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.3D Realms. 3D Realms Site: Crystal Caves. 3D Realms News.
- 2.3D Realms. 3D Realms News: The Apogee Legacy #5. 3D Realms News.
- 3.Frank Maddin Interview. Perilous Crystal Caves Website.
- 4.Apogee Software 1991 Catalog
- 5.3D Realms. 3D Realms News: Updates for some older titles available. 3D Realms News.
- 6.CD Projekt. Release: Crystal Caves. GOG.com. August 7, 2014.
- 7.Crystal Caves HD.
- 8.CD Projekt. Release: Crystal Caves HD. GOG.com. 15 October 2020.
- 9.Wheeler, CJ. Have You Played. Crystal Caves?. Rock Paper Shotgun. Gamer Network. 25 October 2022.
References
Citations
References
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reference work
Secondary witnessauthority record
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
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