Capcom Generations
- Date
- 1998
In this article
Key facts
• Title — Capcom Generations • Developer — Capcom • Publisher — CapcomVirgin Interactive • Platforms — PlayStation, Sega Saturn • Genre — Various • Modes — Single-player is a series of five video game compilations developed and published by Capcom for the PlayStation and Sega Saturn. Each volume contains three or four games from a particular series or game genre and were ported directly from their original arcade versions (with the exception of Super Ghouls'n Ghosts, which was originally a Super NES game). Each disc also contains a "collection mode" featuring history, tips, artwork, character profiles, arranged music (which can be enabled on the game themselves as well) and other unlockable contents for each game. The PlayStation versions of the games also featured support for the DualShock controller. In Japan, the series was released individually with 5 discs. In Europe, Virgin Interactive released Volumes 1–4 in a single bundle (retaining the 4 discs) whereas Volume 5 (which focused on the Street Fighter series) was released separately without any ties to the Capcom Generations series and it is the only volume in the series to be released in North America. The 16 games in the series were later collected in both Capcom Classics Collection and Capcom Classics Collection Reloaded, based on their Capcom Generations versions.
Capcom Generations 1: Wings of Destiny
Capcom Generation Collection 1: The Era of Flying Aces features the first three games in 194X series of shoot 'em up genre. • 1942 (1984) • 1943: The Battle of Midway (1987) • 1943 Kai: Midway Kaisen (1987)
Capcom Generations 2: Chronicles of Arthur
Capcom Generation Collection 2: The Demon World and the Knight features the first three titles of the Ghosts'n Goblins series. • Ghosts 'n Goblins (1985) • Ghouls 'n Ghosts (1988) • Super Ghouls 'n Ghosts (1991)
Capcom Generations 3: The First Generation
Capcom Generation Collection 3: History Begins Here features four of Capcom's first five titles (with 1942 already featured in the first compilation). • Vulgus (1984) • SonSon (1984) • Pirate Ship Higemaru (1984) • Savage Bees (1985)
Capcom Generations 4: Blazing Guns
Capcom Generation Collection 4: Lone Hero features three run and gun-style shoot 'em up games. In the German version, this disc was removed completely. • Commando (1985) • Gun.Smoke (1985) • Mercs (1990)
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Capcom Generations, revision 1346370304 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Capcom Generations 5: Street Fighter Collection 2
Capcom Generations: Street Fighter Collection 2, although it was not marketed as part of the Capcom Generations outside Japan, instead being a "sequel" to Street Fighter Collection, which packaged Super Street Fighter II, Super Street Fighter II Turbo and Street Fighter Alpha 2 Gold. It contains the first three versions of the original Street Fighter II. • Street Fighter II: The World Warrior (the original Street Fighter II) (1991) • Street Fighter II: Champion Edition (Street Fighter II Dash in Japan) (1992) • Street Fighter II Turbo: Hyper Fighting (Street Fighter II Dash Turbo in Japan) (1992) Some minor changes were made to gameplay, compared to the arcade versions of the games. A "Collection" mode is also featured where the player can view strategies, character profiles and artwork specific to each game, some which become available after meeting certain requirements. Each game features an "Arcade", "Versus" and "Training" mode. Upon completing a game's single-player mode, an option is unlocked to give the player a choice between the original CPS soundtracks and an arranged version (previously available in the FM Towns port of Super Street Fighter II and the 3DO version of Super Street Fighter II Turbo). After completing the single-player mode of each game at least once, a "Super Vs. Mode" becomes available at the main menu. The Super Vs. Mode allows two players to compete against each other by selecting between characters from any three versions of Street Fighter II in the compilation (Capcom would employ the same concept for Hyper Street Fighter II). If the player completes a game's single-player mode without using continues, a "CPU Battle" mode is unlocked. CPU Battle allows the player to battle any CPU opponent at the game's highest difficulty. If the player manages to defeat the CPU opponent, the game's staff roll will instantly play. Like with the full single-player mode, the player must defeat the CPU opponent without losing a round in order to view the original credits. If the player loses a round but still manages to win, the text-only credits will play.
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolvedreference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 21 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Capcom Classics CollectionWork
- Capcom Fighting All-StarsWork
- Capcom Fighting CollectionWork
- Capcom Fighting EvolutionWork
- Caper in the CastroWork
- CapitalismWork
- Capitalism IIWork
- CapsizedWork
Best supported in this field
For owners
Own a copy of Capcom Generations?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.