C The Contra Adventure
The Contra Adventure
C The Contra Adventure
- Date
- 1998
- Publisher
- Konami
- Genre
- third-person shooter · science fiction video game
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The Contra Adventure
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In this article
Key facts
Key facts
• Title — C: The Contra Adventure • Developer — Appaloosa Interactive • Publisher — Konami of America • Producer — Jason Friedman Michael Gallo • Programmer — Attila Fodor Attila Kristof Attila Marton Jozsef Molnar Akos Somfai • Artist — Andras Bakai Arpad Balku Gabor Eross Daniel Mecs Tibor Racz • Composer — Zsolt Galantai Attila Heger Laszlo Molnar • Series — Contra • Released — September 15, 1998 • Genre — Third-person shooter • Modes — Single-player • Platforms — PlayStation C: The Contra Adventure is a 1998 third-person shooter game developed by Appaloosa Interactive and published by Konami for the PlayStation. It was the second of two Contra games Konami of America co-produced with Appaloosa, following Contra: Legacy of War in 1996. C: The Contra Adventure was never released in Japan, Europe, or Australia.
Story
Story
A meteorite with an alien infestation heads towards Earth following the events in Contra: Legacy of War. The meteorite falls near a Mayan temple somewhere in South America, and shortly afterward, the temple is occupied by an alien life form staging an invasion, as the natives begin to disappear and the local wildlife is devastated. Tasha, a member of the elite Contra Force, is sent to infiltrate the occupied temple, but goes missing during the operation. Ray Poward (having previously retired after the events of Contra: Legacy of War), is brought back into action to re-establish contact with Tasha and neutralize the alien invaders.
Gameplay
Gameplay
There are a total of ten levels in the game, which are shown through multiple perspectives, depending on the level: 2-D side-scrolling (referred to as "Classic Contra" in the game manual), third-person (free-roaming and linear), overhead (360 degree movement), and a special "Weightless Elevator" view, which alternates between multi-directional and 3D shooting on a single screen. One of the third-person sequences, the "Hunting" level, plays almost exactly the same as the interior missions in the original Contra. All the innovations that were introduced in Contra: Legacy of War (memory card saving, hitpoints and three-dimensional fire fights) are maintained in this game. However, the gameplay varies depending on the level and perspective used. Three difficulty levels (Easy, Normal and Hard) are available at the outset of the game, though the game ends after the Pyramid 1 stage if playing on Easy.
History of the object
Dated record
History of the object
The full dated record · 1 entries
1998
C The Contra Adventure published.
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- Hungary
Reception
C: The Contra Adventure received several negative reviews during its release. Jeff Gerstmann of GameSpot gave the game an overall score of 3.6/10.0, stating that "It's hard to believe that Konami would release yet another sorry game with the Contra name on it". Randy Nelson of IGN gave it a 1.0, saying "Definitely not the game Contra fans have been clamoring for". Jeremy Parish and Sam Kennedy, in their Contra retrospective for 1Up.com, wrote "[C: The Contra Adventure] managed to be even worse than Legacy of War, giving [it] the distinction of being the worst game in the series". GamePros review of the game was more positive, stating "although flawed, C: The Contra Adventure carries on the franchise with style, picking up bonus points for the variety of its gameplay modes".
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References
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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