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Bloody Roar

Is a 1997 fighting game originally released in arcades and later ported to the PlayStation. Developed by Raizing and published by Hudson Soft, it features a transformation mechanic that lets players shapeshift into powerful animal forms for enhanced strength, speed, and unique moves. The game's narrative is set within a framework involving the Gaia hypothesis and genetic intervention, where humanity's impact on the environment prompts the emergence of "zoanthropes", individuals capable of shifting into powerful beast forms.

Also recorded as Beastorizer · Bloody Roar: Hyper Beast Duel

Bloody Roar

Model
Bloody Roar
Date
1997
Publisher
Sony Interactive Entertainment
Genre
fighting game

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Documentary summary

Is a 1997 fighting game originally released in arcades and later ported to the PlayStation. Developed by Raizing and published by Hudson Soft, it features a transformation mechanic that lets players shapeshift into powerful animal forms for enhanced strength, speed, and unique moves. The game's narrative is set within a framework involving the Gaia hypothesis and genetic intervention, where humanity's impact on the environment prompts the emergence of "zoanthropes", individuals capable of shifting into powerful beast forms.

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wikidata · Q2281114

In this article

  1. 01Making and history
  2. 02Reception, influence and legacy
  3. 03Notes, references and evidence

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