B-17 Flying Fortress
B-17 Flying Fortress: World War II Bombers in Action is a combat flight simulation video game developed by MicroProse Leeds, formerly Vektor Grafix and published by MicroProse for MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy bomber during World War II. It was followed by B-17 Flying Fortress: The Mighty 8th in 2000.
B-17 Flying Fortress
- Date
- 1992
- Publisher
- MicroProse
- Genre
- flight simulation video game · combat flight simulator game
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Documentary summary
B-17 Flying Fortress: World War II Bombers in Action is a combat flight simulation video game developed by MicroProse Leeds, formerly Vektor Grafix and published by MicroProse for MS-DOS in 1992 and for the Amiga and Atari ST in 1993. The game simulates training, combat missions and sorties in a tour of duty in the Eighth Air Force of the United States Army Air Forces in the European Theater of Operations aboard a Boeing B-17 Flying Fortress heavy bomber during World War II. It was followed by B-17 Flying Fortress: The Mighty 8th in 2000.
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wikidata · Q1052492
In this article
Key facts
Key facts
• Title — B-17 Flying Fortress • Developer — MicroProse Leeds • Publisher — MicroProse • Designer — Mike Brunton • Programmer — Graeme Baird Ian Martin Dominic Robinson Terry Spencer • Artist — Dean Betton Mark Griffiths • Composer — John Broomhall • Platforms — Amiga, Atari ST, MS-DOS • Released — 1993: Amiga, ST • Genre — Combat flight simulation • Modes — Single-player
Gameplay
Gameplay
• Illustration — Manning a machine gun turret Some aspects that the player has control over are inflight crew management (a crewman might become injured during combat and temporary medical aid inflight given to him whilst another aircrewmen tends another crew position), manning an onboard.50 caliber M2 Browning machine gun against enemy fighters, and releasing the Boeing B-17 Flying Fortress's ordnance on the target as well as piloting or copiloting the plane. All ten aircrew positions could be controlled either manually or under AI control. The main character and captain is the primary pilot. His successes, failures, capture, injury or death affects the direction and conclusion of the campaign. The player can pick out their chosen bomber with its particular nose art and was shown target briefing information and briefing films in the simulation before entering on any mission with the crew. A map of the flight path and waypoints was also shown in the simulation. Although a mission is assigned to the crew before every sortie, the player may break formation and roam freely around Europe if desired, looking for and attacking targets of opportunity. Different targets can easily be discerned from the bombsight, whether a factory or a U-boat pen; terrain graphics are minimal. The success of this decision relies on the skill of the crew, particularly if the navigator is skilled enough to navigate Europe on his own and the crew is able to withstand stronger Luftwaffe fighter and ground defense Flak attacks due to being alone. The most difficult but prestigious targets were the Nazi strongholds in and around Berlin. If the player's B-17 is severely damaged, the player may drop out of the formation and continue the mission on one's own or attempt to return to England, in which one can land on any Allied runway and be taken back to the home base at Alconbury. The player is unable to damage one's own plane using the onboard guns, but dropping bombs at a low altitude would destroy the plane. The player is also able to shoot down ally Flying Fortresses, as an act of friendly fire. An ill-timed shooting of a Luftwaffe fighter could cause the enemy to lose control and collide with one's B-17 or others in the formation.
Development and release
Development and release
One of the technical advisors to the development of the simulation was Major Joseph N. Worsley (USAAF, Retired) one of the top bombardiers in the USAAF trained in the use of the Norden as well as Sperry bombsights on Boeing B-29s. Dominic Robinson, technical director for the sequel B-17 Flying Fortress: The Mighty 8th also was listed in the software credits for the original title. B-17 Flying Fortress came with a 230-page manual which details how to play the simulation, in addition to an in-depth historical section with numerous illustrations and photographs. The simulation also included a keyboard overlay so that the function of keys on the players keyboard would not be so confusing during gameplay. For a while B-17 Flying Fortress (DOS version only) was released with permission as freeware by MicroProse on the Internet website bombs-away.net. Its sequel came out in the year 2000 and B-17 Flying Fortress as freeware was made into a Microsoft Windows 9x running application from the DOS based version for the PC platform. Shockwave Productions has since bought the rights to the code.
Identity
Identity
B-17 Flying Fortress is classed in the genre combat flight simulator game. Classed in the genre flight simulation video game. Associated with United Kingdom.
History of the object
Dated record
History of the object
The full dated record · 2 entries
1992
B-17 Flying Fortress published.
1992
B-17 Flying Fortress is recorded as published in 1992.
Places
Named by the record
Places
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- United Kingdom
Named but not plotted · 1
B-17 Flying Fortress is associated with United Kingdom.
Country
Reception
Computer Gaming World criticized the poor documentation and inability to start other than in November 1943 even after finishing a 25-mission tour. The magazine concluded that while the game "points the way for future designs in the genre with its character-based approach... It will not, however, satisfy those who expect a comprehensive, flexible treatment of the subject". A 1993 survey in the magazine of wargames gave the game three stars out of five, stating that "bomber operations are inherently dull... and this simulation more than covers the topic".
Primary material
Context
The circumstances in which B-17 Flying Fortress stands. Issued for Microsoft Windows. Developed by Vektor Grafix. Published by MicroProse. Recorded as video game.
Notes from the source article
Cited by Wikipedia
Notes from the source article
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References
Citations
References
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institutional register
Wikidata, structured authority record Q1052492: B-17 Flying FortressWikimedia Foundation
General reference
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 17 August 2026.
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