Adventure Island
Hudson's Adventure Island, known as Master Takahashi's Adventure Island in Japan and also known as Adventure Island, is a platform game produced by Hudson Soft that was released in Japan for the Famicom and MSX on September 12, 1986. It was released in North America for the Nintendo Entertainment System in 1988 and in the PAL region in 1992. An adaptation of the arcade game Wonder Boy, developed by Escape for Sega.
Also recorded as Takahashi meijin-no bōkenjima
Adventure Island
- Date
- 1986
- Publisher
- Hudson Soft
- Genre
- platformer
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Documentary evidence
Documentary basis
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wikidata · Q568489
In this article
The object
The object
It was followed by a series of sequels with no connection to the Wonder Boy series.
Key facts
Key facts
• Title — Adventure Island • Developer — Hudson Soft • Publisher — Hudson Soft • Artist — Susumu Matsushita • Composer — Jun Chikuma • Series — Adventure Island • Platforms — NES, MSX, Game Boy Advance, GameCube, PlayStation 2 • Released — NES MSX September 12, 1986 • Genre — Platform • Modes — Single-player
Plot
Plot
The player controls Master Higgins (known as Master Wigins in the United Kingdom, as Capulinita in Mexico and as Takahashi Meijin in Japanese versions), a young man who ventured to Adventure Island in the South Pacific after hearing that the Evil Witch Doctor kidnapped Princess Tina. To rescue her, Higgins must survive a series of 32 stages. There are eight worlds called "areas", which are divided into four stages or "rounds" each, which are further divided into four checkpoints. When the player reaches the fourth round of each area, he must confront a boss at the end to continue to the next area. The game is completed when the player saves the girl after defeating the eighth and final form of the evil lord.
Gameplay
Gameplay
• Illustration — The first stage in the NES version Master Higgins (the player character) loses a life whenever he touches an enemy, an enemy's attack, a fire roast, or when he falls into a pitfall or a body of water. The player also has a health gauge that starts out with 11 points, which gradually depletes over time or whenever Higgins trips on a rock in his path. When Higgins' health gauge reaches zero, he will lose a life. If Higgins still has extra lives, he will revive at the last checkpoint he passed through. The game ends when all of Higgins' lives run out. To replenish his health, Higgins can pick up fruit or a milk bottle and has a maximum health of up to 16 points. When the player's score reaches 50,000 points, 100,000 points, and 200,000 points, Higgins will receive an extra life. Finding a bee-like fairy known as Honey Girl will grant Higgins invincibility for about ten seconds and allow him to kill enemies with a single touch. Also hidden in each stage is a special pot, which doubles the player's end-of-stage bonus. Higgins starts off each life without the ability to attack and can only gain the ability to attack by picking up a stone axe, which can be found in specific spots in each stage. When Higgins is wielding the stone axe, he can trade it for magical fireballs that have longer range and are capable of destroying rocks and rolling stones (which are invulnerable to the stone axe). To break an egg, the player must touch it or hit it with a weapon twice. In addition to weapons, there are numerous bonus items inside. There is also the possibility of receiving a negative item, the eggplant, which drains Higgins' life meter. Some of the eggs are not immediately visible in plain sight. The locations of these "hidden eggs" are usually indicated when a weapon thrown by a player disappears before falling to the ground and are uncovered by jumping at the indicated spot. Some of these hidden spots do not contain hidden eggs, but instead a cloud that will warp the player to a bonus stage, which is instead uncovered by standing still for a short period of time. During bonus stages, the player can collect a series of fruits (each worth 500 points regardless of the type) until Higgins falls into a pitfall. However, instead of losing a life, he will return to the regular stage at the next checkpoint. At the fourth round of each area, Higgins will confront a different form of the Evil Witch Doctor, the game's boss character. He has the ability to change his head by up to eight different types. Higgins must defeat him by striking his head a specific number of times with his weapon. The number of hits required to defeat him increases with each area (his first form requires eight hits and every subsequent form requires two additional hits until the eighth and final form, which requires 22 hits). When the Evil Witch Doctor is defeated, he will change his head and escape to the next area. He uses the same attack in each form, with the only changes being his durability, speed and the speed of his fireball attacks. When Higgins defeats his final form, the Evil Witch Doctor will fall into a pit and the girl will be rescued.
Relation to Wonder Boy
Relation to Wonder Boy
Adventure Island began development as a direct port of the Sega arcade game Wonder Boy, the partial rights to which Hudson Soft obtained from developer Escape (now known as Westone Bit Entertainment). However, the developer had already signed away ownership of the Wonder Boy name and characters to Sega, so Hudson created a new protagonist modeled and named after Hudson Soft's spokesman Takahashi Meijin. In the western version of Adventure Island, the Takahashi Meijin character was renamed Master Higgins. While the Wonder Boy series adopted an action RPG system for its sequels (beginning with Wonder Boy in Monster Land), most of the Adventure Island sequels stuck to the game system of the original Wonder Boy. Moreover, Hudson Soft also obtained the rights to port all of the Wonder Boy sequels to the TurboGrafx-16, changing the title and character designs of each game (with the exception of Wonder Boy III: Monster Lair). Incidentally, the Japanese version of Dragon's Curse (the TurboGrafx-16 adaptation of Wonder Boy III: The Dragon's Trap) was titled Adventure Island. In 2004 Hudson Soft adapted Wonder Boy in Monster Land to mobile phones as Super Adventure Island. The rights to the Adventure Island series are currently owned by Konami, who absorbed Hudson Soft in 2012.
Sequels
Sequels
Two sequels were produced for the NES, Adventure Island II and Adventure Island 3, as well as a fourth game for the Famicom that was released exclusively in Japan titled Takahashi Meijin no Bōken Jima IV. In addition to the standalone Famicom Mini re-release of the first game, all four games were re-released in a compilation for the Game Boy Advance titled Hudson Best Collection Vol 6: Bōken Jima Collection, released in Japan on January 19, 2006. Sequels were also released on other platforms, such as Adventure Island and Adventure Island II for the Game Boy (based on the second and third NES games respectively), Super Adventure Island and Super Adventure Island II for the Super NES, New Adventure Island for the TurboGrafx-16, Adventure Island: The Beginning for the Wii, Gacha wa shi Meijin no Bōken Jima in 2007 for mobile, and Adventure Island Quest by Takahashi Meijin in 2010 for mobile.
Appearances in other games
Appearances in other games
Takahashi Meijin appears as a playable character in the crossover fighting game DreamMix TV World Fighters, released in Japan for GameCube on December 13, 2003. Takahashi Meijin appears in the mobile game Gacha Washi Meijin no Bōken Jima in 2007, a cross-over between the Gachapin series and the Adventure Island series. Takahashi Meijin also appears in the sport mobile game Gachapin & Mukku no Dai Undoukai ("Gachapin & Mukku's Big Sports Day") in 2008, and crosses over with Katamari franchise in the mobile game Takahashi Meijin and Katamari Damacy in 2010. Takahashi Meijin also appears in the pachinko mobile game Pachinko Takahashi Meijin no Bouken Jima in 2008.
Key facts
Key facts
• Name — Famicom Runner: Takahashi Meijin Monogatari • Ja Kanji — ファミコンランナー高橋名人物語
Key facts
Key facts
• Type — manga • Author — Kazuyoshi Kawai • Publisher — CoroCoro Comic • Published — April 1986 – February 1988 • Volumes — 1
Key facts
Key facts
• Name — Honey Bee in Toycomland • Ja Kanji — Bugってハニー • Ja Romaji — Bug-tte Honey • Genre — Adventure
Key facts
Key facts
• Type — tv series • Director — Minoru Okazaki • Producer — Hidehiko Takei Shunzo Kato Yasutaka Tarumi • Writer — Kasumi Oka • Music — Hiroshi Tsutsui • Studio — Tokyo Movie Shinsha • Network — NNS (NTV) • First — October 3, 1986 • Last — September 25, 1987 • Episodes — 51
Key facts
Key facts
• Type — film • Title — Bug-tte Honey: Megalom Shōjo Rondo 4622 • Director — Akinori Nagaoka • Producer — Shunzo Kato • Writer — Kasumi Oka • Music — Hiroshi Tsutsui • Studio — Tokyo Movie Shinsha • Released — July 21, 1987 • Runtime — 48 minutes
Manga
Manga
• Famicom Runner: Takahashi Meijin Monogatari is a manga based on Hudson Soft's character Bee and Takahashi Meijin, was released in April 1986 to February 1988 in Japan, was published by CoroCoro Comics, and created by Kazuyoshi Kawai.
Anime
Anime
• Adventure Island also inspired an animated television series titled Honey Bee in Toycomland, which was produced by TMS Entertainment and aired in Japan from October 3, 1986, to September 25, 1987, lasting 51 episodes and a theatrical film. The series also inspired its own Famicom game titled Takahashi Meijin no Bug-tte Honey, released on June 5, 1987. The TV series featured Honey Girl (the bee-like fairy who grants Higgins temporary invincibility in the original game) as a major character. The plot involved the kidnapping of Takahashi (Master Higgins) and his lady friend. Honey Girl's mission is to rescue him by enlisting the help of One-Up, Dal, and Midori, three Earth children who also happen to be video game aces. The series featured Minoru Maeda (known for his contributions to the anime versions of Dragon Ball) as character designer, and featured storylines incorporating elements of various popular video games of the day. Another Hudson character, Bomberman, makes a cameo in the second episode.
Identity
Identity
Adventure Island is associated with Japan. Recorded as published in 1986.
History of the object
Dated record
History of the object
Explore 1986–2013
The full dated record · 3 entries
1986
Adventure Island published.
1986
Adventure Island is recorded as published in 1986.
2013
My Adventure Island... Where Wild Things Happen (2013) is digitised and catalogued by Open Library.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- Japan
Primary material
Digitised editions and texts
My Adventure Island (2012) — Open Library
Adventure Island 13 (2013) — Open Library
My Adventure Island
Reception
GameSpot said Adventure Island was a "fast-paced, challenging platformer". GamesRadar+ ranked it the 23rd best NES game ever made. The staff praised it for the fact that its challenge comes from quality level design and not low quality. It is widely regarded as one of the most difficult NES games.
Re-releases
The NES version of Adventure Island was re-released in Japan for the Game Boy Advance as a Famicom Mini title on May 21, 2004. It was later re-released internationally for the Virtual Console service in 2008 for the Wii and in 2014 for the Wii U. A remake was also developed for the PlayStation 2 and GameCube titled Hudson Selection Volume 4: Takahashi Meijin no Bōken Jima, which was released exclusively in Japan on December 18, 2003.
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Adventure Island (video game), revision 1361268564 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Yeo, Matt. Things that Make You Go Boom!. Sega Saturn Magazine. Emap International Limited. 19. 42. May 1997.
- 2.The Legend of Wonder Boy. IGN. 14 November 2008.
- 3.Master Higgins Speaks from 1UP.com.
- 4.Famicom Mini: Adventure Island (Game Boy Advance) Specs.
- 5.Adventure Island. 4 September 2014.
- 6.Adventure Island for Wii U - Nintendo Game Details.
- 7.Adventure Island II.
- 8.Adventure Island 3.
- 9.Hudson Best Collection Vol. 6: Bouken Jima Collection.
- 10.CBS Interactive. Adventure Island for NES. GameRankings.
- 11.Smith, Geoffrey Douglas. Adventure Island – Review. Allgame.
- 12.Whitehead, Dan. Virtual Console Roundup. Eurogamer. February 24, 2008.
- 13.Provo, Frank. Adventure Island Review. GameSpot.
- 14.Best NES Games of all time. GamesRadar. 2012-04-16.
- 15.Honey Bee in Toycomland / TMS Entertainment.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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