Active Worlds
Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built. Worlds allows users to own worlds and universes, and develop custom 3D content. The browser has web browsing capabilities, as well as voice chat, and basic instant messaging features.
Active Worlds
- Name
- Active Worlds
- Date
- 1997
- Genre
- virtual world
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built. Worlds allows users to own worlds and universes, and develop custom 3D content. The browser has web browsing capabilities, as well as voice chat, and basic instant messaging features.
Admitted source layer · organised and presented by VALÉORINE
Reference Check
Propose documentary evidence for Active Worlds. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Documentary basis
Authority files
wikidata · Q1193484 · wikipedia · Active Worlds
In this article
Key facts
Key facts
• Name — Active Worlds • Developer — ActiveWorlds, Inc. • Latest Release Version — 8.2 • Operating System — Browser: Windows (8.1 or later) OS X (10.8 or later) Linux (through Wine 4.0 or later) World Server Windows • Language Count — 15 • Language — Chinese, Danish, English, Finnish, French, German, Hungarian, Italian, Japanese, Korean, Norwegian, Portuguese, Russian, Spanish, Swedish • Website — https: www.activeworlds.com
History
History
In the summer of 1994, Ron Britvich created WebWorld, the first 2.5D world where tens of thousands could chat, build and travel. WebWorld operated on the Peregrine Systems Inc. servers as an after-hours project until Britvich left the company to join Knowledge Adventure Worlds (KAW) in the fall of that year. In February 1995, KAW spun off their 3D Web division to form the company Worlds Inc. Britvich was eventually joined by several other developers, and the renamed AlphaWorld continued to develop as a skunkworks project at Worlds Inc, internally competing with a similar project known internally as Gamma and publicly as Worlds Chat. While AlphaWorld was developing a strong cult following due in large part to Britvich's open philosophy of favoring user-built content, Worlds, Inc. favored Gamma for the company produced contract projects for Disney and others. In June 1995, AlphaWorld was renamed Active Worlds (from Active Worlds Explorer) and officially launched as version 1.0. Around this time, Circle of Fire (CoF) was formed to create content for the Active Worlds universe. This company played a pivotal role in the future of the product. In January 1997, Worlds Inc., after failing to secure needed contracts and having spent its venture investment of over 15 million dollars, laid off almost the entire staff of the company, keeping only several employees which included the author of Gamma, now known as WorldsPlayer. Active Worlds, never considered much of an asset by the company, became an object of struggle for those close to it. Circle of Fire (COF) run by Richard Noll purchased all of the assets of Active Worlds and hired many of the Active Worlds developers. JP McCormick joined the company shortly thereafter and invested funds in COF to continue the expansion of Active Worlds. In January 1999, COF performed a reverse merger with Vanguard Enterprises, Inc., and changed the company's name to Activeworlds.com, Inc. and became a publicly traded company on Nasdaq under the symbol AWLD. In 2001, the company launched a new product called 3D Homepages. Each citizen account was entitled to a free 30-day trial of a virtual 10,000 square-meter 3D world, using their choice of layout from a selection of pre-designed styles. After the trial, the user had the option of upgrading to a larger size and user limit. These 3D Homepages were hosted for the user, unlike traditional worlds where the user would have to get their world hosted by another company or user, or themselves. In 2002, the company increased the price of their yearly citizenships from US$19.95 to US$69.95. In June 2008, Active Worlds, Inc. released the first major update to the browser in two years, version 4.2. It included web page rendering on objects and customizable avatars. In June 2009, Active Worlds, Inc. released an open beta of version 5.0 to the public. In June 2012, version 6.0 was released. The system's registration fee was removed in 2013. In March 2016, the platform made headlines when YouTuber and Twitch streamer Vinny of the streaming group Vinesauce explored and came across a user by the name of "Hitomi Fujiko", who he assumed to be a non-player character, but who clearly showed signs of life as the stream continued. The stream was viewed by roughly 6,000 people, and caused the platform's login servers to crash due to an overload of registrations. As a result, no viewers were able to log in during the stream. The incident, described as creepypasta-like, led to speculation that the character was part of an ARG, and restored interest in the virtual world. It was later revealed that Fujiko was a viewer of Vinny's streams and a former frequenter of Active Worlds who had decided to revisit the game during Vinny's own playthrough of it as a means of entertaining herself; she later participated in a question & answer session revolving around the incident on the Vinesauce subreddit under the pseudonym "Pocketomi".
History of the object
Dated record
History of the object
The full dated record · 2 entries
1997
Active Worlds published.
1997
Active Worlds is recorded as published in 1997.
Primary material
Documents and archives
reference work
- “Active Worlds”, English Wikipedia, consulted as further reading
Reputable secondary · Wikipedia
authority record
- Wikidata, structured authority record Q1193484: Active Worlds
General reference · Wikidata
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.ActiveWorlds Downloads.
- 2.Scannell 3.
- 3.Hansen 149-150.
- 4.3D Homepage - ActiveWiki
- 5.Noll 1.
- 6.New Features in 4.2. April 21, 2008.
- 7.Activeworlds.com
- 8.Downloads
- 9.2013 - ActiveWiki.
- 10.Hernandez, Patricia. YouTuber's Journey Into Abandoned MMO Is Creepypasta Material. Kotaku.
- 11.Siegal, Jacob. YouTuber explores abandoned virtual world, ends up inside a creepy nightmare. BGR. 2016-03-30.
- 12.Streamer delves into 1995 MMORPG, finds one person still haunting the servers. www.technobuffalo.com. 29 March 2016.
- 13.Hello, I am Hitomi Fujiko, AMA!. 6 April 2016.
Bibliography printed in the source article · 3
- Hansen, Kenneth. "The Design of Public Space in 3D Virtual Worlds on the Internet". Virtual Space: Spatiality in Virtual Inhabited 3d Worlds. Lars Qvortrup, ed. London: Springer-Verlag, 2002.
- Noll, Rick. "Price Plan Letter". Retrieved September 4, 2007.
- Scannell, Beth. Life on the Border: Cyberspace and the Frontier in Historical Perspective. Online edition. Retrieved September 4, 2007.
References
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Secondary witnessauthority record
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- Action SoccerWork
- Action StationsWork
- ActionloopWork
- Active LancerWork
- Activision AnthologyWork
- Activision Hits RemixedWork
- ActRaiserWork
- ActRaiser 2Work
Best supported in this field
For owners
Own a copy of Active Worlds?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.