688 Attack Sub
688 Attack Sub is a submarine simulator video game designed by John W. Ratcliff and Paul Grace and published in 1989 for MS-DOS and in 1990 for Amiga by Electronic Arts. A Sega Genesis version developed by MicroProse was released in 1991 by Sega. The player takes command of a US Los Angeles-class or Soviet Alfa-class nuclear-powered attack submarine, and plays ten missions ranging from Cold War scenarios to combat missions in a hypothetical global conflict.
688 Attack Sub
- Date
- 1989.
- Publisher
- Electronic Arts.
- Genre
- submarine simulator.
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688 Attack Sub is a submarine simulator video game designed by John W. Ratcliff and Paul Grace and published in 1989 for MS-DOS and in 1990 for Amiga by Electronic Arts. A Sega Genesis version developed by MicroProse was released in 1991 by Sega. The player takes command of a US Los Angeles-class or Soviet Alfa-class nuclear-powered attack submarine, and plays ten missions ranging from Cold War scenarios to combat missions in a hypothetical global conflict.
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United States.
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The Soviet boat has fewer weapons but higher sustained speeds. Two people can play against each other over a modem (or null modem cable). Ratcliff and Grace later developed SSN-21 Seawolf, published in 1994.
Computer Gaming World in 1989 gave the IBM PC compatible version a positive review, noting the game was designed to be a fun game, as opposed to a realistic simulator, and concluding that it was "this reviewer's personal candidate for 'Game of the Year'". 1992 and 1994 surveys in the magazine of wargames with modern settings gave the game two stars out of five, stating that the game was closer to World War II than modern submarine operations, and criticizing the "unrealistic" emphasis on periscope target acquisition. Compute! included the game in its list of "nine great games for 1989", describing it as "swift and exciting as any Mach 2 flight simulator". The magazine praised the game's graphics and two-player modem option, but criticized the lack of more than ten missions. Mike Siggins reviewed 688 Attack Sub for Games International magazine, and gave it a rating of 7 out of 10, and wrote that "the appeal of using modern weapons soon wears off and one is left with only the different situations to add spice. Overall though, it is a good game on an unusual topic but would benefit from a second edition".
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These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Opportunity Publishing. The Release Schedule. Computer Trade Weekly. 354. 17. 16 September 1991.
- 2.Brooks, M. Evan. The Modern Games: 1950 - 2000. Computer Gaming World. 120. June 1992.
- 3.Brooks, M. Evan. War In Our Time / A Survey Of Wargames From 1950-2000. Computer Gaming World. 194–212. January 1994.
- 4.Gutman, Dan. Nine for '89. Compute!. 19. July 1989.
- 5.Sheffield, Richard. 688 Attack Sub. Compute!. 64. August 1989.
- 6.Siggins, Mike. Computer Games. Games International. 15. 44–45. June 1990.
- 7.Jeux & stratégie 59. June 1989.
- 8.Lt. H. E. Dille. Silent Running. Computer Gaming World. 59. 32–33. May 1989.
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