3030 Deathwar
3030 Deathwar is an open world action-adventure game by British developers Matt Griffiths and Mic Newsam as Bird in Sky. The game was mostly known for the Redux version, released by Crunchy Leaf Games and Bird in Sky on Steam in 2017.
Also recorded as 3030 Deathwar Redux - A Space Odyssey · 3030 Deathwar Redux
3030 Deathwar
- Date
- 2007
- Language
- English
- Genre
- science fiction video game · space trading and combat game
VALÉORINE Encyclopedia
VALÉORINE documentary reading
Documentary summary
3030 Deathwar is an open world action-adventure game by British developers Matt Griffiths and Mic Newsam as Bird in Sky. The game was mostly known for the Redux version, released by Crunchy Leaf Games and Bird in Sky on Steam in 2017.
Admitted source layer · organised and presented by VALÉORINE
Note VALÉORINE
No house-authored Note is published until its assertions and sources pass the VALÉORINE evidence contract. The documentary article remains available in full while that enrichment is being consolidated.
Documentary enrichment in progress · no unsupported statement published
Reference Check
Propose documentary evidence for 3030 Deathwar. A contribution is never written directly as fact: identity, source, rights and evidence gates still decide.
Sign in to contribute
Documentary evidence
Evidence Panel
not yet certified
- Identity
- unresolved
- Independent source families
- 0
- Admitted assertions
- 0
- Open conflicts
- 0
Authority files
wikidata · Q18754056 · wikipedia · 3030 Deathwar
In this article
Key facts
Key facts
• Title — 3030 Deathwar • Developer — Bird in Sky • Publisher — Crunchy Leaf Games • Released — * 2007: Original • 2014: Re-release • 2017: Redux • Genre — Space trading and combat simulator • Modes — Single-player • Platforms — Windows
Plot
Plot
The game opens in the year 3029, with humanity and some friendly alien species having just barely survived the onslaught of mysterious nano-machines, known only as the "Cleaners". These machines have made planets completely uninhabitable and so forced the survivors to live on ships and stations spread across space. The player takes the role of John Falcon, a rogueish space adventurer, who just wants to make ends meet. Over the course of the game, the player joins the Taoists, an organization aiming to bring down the Cleaners and uncover the conspiracy behind them.
Gameplay
Gameplay
Similar to games like Escape Velocity, Elite, and Wing Commander: Privateer, the game involves 2D open world exploration of star systems, trading and combat, from a top-down perspective. Player can choose freely when and where to travel. Some of the activities the player can partake in are trading, hunting pirates, searching for derelicts and wormholes and taking on various missions, ranging from cargo delivery to planet photography. Over the course of the game, once the player has earned enough money, he is able to buy new ships, of various types such as: trader, interceptor and allrounder. He can then equip it with weapons such as guns and missiles and buy additional upgrades of a large variety, such as different types of scanners, tractor beams, shields, thrusters, a fuel scoop and an afterburner. The player can board stations and walk around on them in a visual style similar to adventure games of the '90s like Indiana Jones and the Fate of Atlantis. Some of the possible actions are talking to characters on the station, trading, upgrading and taking missions. Besides the randomly generated side-missions there is also a main plot, split into 10 acts that the player can progress through. Players are required to board space stations and talk to characters to complete missions and advance the main plot, where the perspective switches to side-scrolling. The game has a comedic tone and graphical style reminiscent of early 1990s LucasArts adventure games.
Production
Production
The game was originally developed and released by Matt Griffiths and Mic Newsam as Bird in Sky in 2007. In 2014 game developer Max Dohme joined Matt Griffiths in creating an updated release for the game. They teamed up after Max had created a number of mods for the game and had gotten in touch with Matt about creating an updated version. The new version was launched on October 15, 2014, with Crunchy Leaf Games acting as the publisher for this re-release.
Redux Version
Redux Version
In September 2017 Crunchy Leaf Games and Bird in Sky released the Redux Version of 3030 Deathwar on Steam. This version adds an extended adventure, extra characters and side quests, space races, graphical enhancements, balancing and gameplay changes, a polished tutorial and many minor improvements.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2007
3030 Deathwar published.
2007
3030 Deathwar is recorded as published in 2007.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United Kingdom
Named but not plotted · 1
3030 Deathwar is associated with United Kingdom.
Country
Citations
References
Each reference names the institution holding it, so a reader may go to the document itself.
reference work
Partially resolvedreference work
Partially resolved
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 18 August 2026.
Elsewhere in Collectables
20,755 published records in this field, each with its sources named.
- 3-D Docking MissionWork
- 3-D Monster ChaseWork
- 3-D Thunder Ceptor IIWork
- 3-D Ultra NASCAR PinballWork
- 3D BaseballWork
- 3D Brick Breaker RevolutionWork
- 3D Construction KitWork
- 3D Construction Kit IIWork
Best supported in this field
For owners
Own a copy of 3030 Deathwar?
A specialist will read what you send and tell you what the house can establish, what it cannot, and whether the object is suited to sale. There is no charge and no obligation. The object stays with you throughout; nothing is shipped to us unless it is arranged in writing beforehand.