Yuichi Toyama
Yuichi Toyama is a Japanese video game designer, director, and producer. He used to work at Technosoft, Compile and Eighting, and is currently working at Taito since 2017. He is also a writer for the Game Culture Preservation Institute(IGCC).
Yuichi Toyama
- Name
- Yuichi Toyama
- Born
- 23 April 1967
- Occupation
- Video game designer, director, producer
- Nationality
- Japan
- Languages
- Japanese
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In this article
Key facts
Key facts
• Name — Yuichi Toyama • Born — 23 April 1967 • Other Names — "Healthy" • Occupation — Video game designer, director, producer • Years Active — 1985–present • Employer — Technosoft(1987-1988) Compile(1989-1992) Eighting(1994-2017) Taito(2017-present) Yuichi Toyama is a Japanese video game designer, director, and producer. He used to work at Technosoft, Compile and Eighting, and is currently working at Taito since 2017. He is also a writer for the Game Culture Preservation Institute(IGCC).
Early years
Early years
Toyama started his path in the video game industry after his enjoyment of playing Space Invaders. He had read magazines that featured games like Space Invaders, Star Wars, and Gundam. He always wanted to enjoy those games at home. He originally wanted to either get a Sharp MZ-80 or an NEC PC-8001, but in the end, he started with a Hitachi Basic Master Level 2. After testing the games on it, he had no choice but to do game programming on his own.
Technosoft (1987-1989)
Technosoft (1987-1989)
Toyama started at Technosoft when he was a teenager. He started with being a designer for the game, Feedback, then later a planner and programmer for Herzog
Works
Works
• Year — Title — Role(s) — Note(s) — Ref. References • 1985 — Vilzam — Game Designer • 1988 — Feedback — Game Designer • Herzog — Designer • 1989 — Blazing Lazers — Special Thanks • Randar II: Revenge of Death — Thanks • 1990 — Ghostbusters — Programmer • MUSHA • 1991 — GG Aleste — Special Thanks • Seirei Senshi Spriggan — Programmer, Thanks • 1992 — Spriggan Mark 2: Re-Terraform Project — Scenario • 1993 — Sorcer Striker — Programmer • 1994 — Kingdom Grand Prix — Game Advisor, Programmer • 1995 — Super Bomberman: Panic Bomber W — Production Assistance • 1996 — Battle Garegga — Special Thanks • 1997 — Sōkyūgurentai — Programmer • 1998 — Baroque — Special Thanks • 2000 — Dimahoo — Programmer • Brave Blade — Supervisor • 2001 — Kuru Kuru Kururin — Planning Manager • Tekken Advance — Producer • 2002 — The Pinball of the Dead — Director • 2005 — Inuyasha: Feudal Combat — Integration Advisor • Zatch Bell! Mamodo Battles — Supervising Director • 2006 — Master of Illusion — Director • 2007 — Shijō Saikyō no Deshi Kenichi: Gekitō! Ragnarok Hachikengō — Direction Manager • 2009 — Kamen Rider: Dragon Knight — Producer • 2010 — Tatsunoko vs. Capcom: Ultimate All-Stars — Product Manager • 2011 — Marvel vs. Capcom 3: Fate of Two Worlds — Supervisor • Ultimate Marvel vs. Capcom 3 • 2013 — Monster Hunter 3 Ultimate • 2014 — Monster Hunter 4 Ultimate • 2018 — Ketsui: Kizuna Jigoku Tachi — Special Thanks — M2 ShotTriggers port • 2019 — Darius Cozmic Collection — Coordinator • Sega Genesis Mini — Supervisor — for Darius • Bubble Bobble 4 Friends — Special Thanks • ESP. Ra.De. Psy. • 2020 — TurboGrafx-16 Mini • Space Invaders Invincible Collection — Director • Space Invaders Forever • Aleste Collection — Special Thanks • 2021 — Darius Cozmic Revelation — Director • Senxin Aleste — Advisor • 2023 — Ray'z Arcade Chronology — Producer
Text attribution
Licensing
Text attribution
Part of the biographical narrative on this page reuses licensed material. Its origin, revision and licence are recorded here.
The biographical narrative on this page is based on the Wikipedia article Yuichi Toyama, revision 1370675902 (EN edition), by its contributors. VALÉORINE has edited that text and built its own documentary record around it. The reused material is available under CC BY-SA 4.0, and this page's reuse of it is offered under the same licence. Everything else on this page — the chronology, the holdings, the evidence, the plates and the connections — is VALÉORINE's own record. Sources and licences.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Space Invaders Invincible Collection: Creator Interview. One Million Power. June 14, 2019. Retrieved July 4, 2026.
- 2.Writer Introduction: Yuichi Toyama Game Culture Preservation Institute.
- 3.Raizing Interview with Yuichi Toyama and Yokoo Kenichi.
- 4.Manami, Rei. "エムツー ショット トリガーズ"第3弾『魔法大作戦』発売記念ロングインタビュー(エイティング編) 振り向けば仲間がいた。原作開発時の熱き情熱を当時のスタッフに聞く. Famitsu. Gzbrain. 24 November 2017.
- 5.Exclusive: Darius Interview With Taito Development Team. Wccftech. January 14, 2021. Retrieved July 4, 2026.
- 6.This page isn't available. YouTube. August 2023.
- 7.Compile STG - Musha Aleste and Spriggan Interviews. shmuplations. December 19, 2021. Retrieved July 4, 2026.
- 8.Raizing STG - 2010 Developer Interview. shmuplations. January 5, 2022. Retrieved July 4, 2026.
- 9.SwitchArcade Presents: An Interview with Taito's Yuichi Toyama, Space Invaders Invincible Collection Director. TouchArcade. December 10, 2020. Retrieved July 4, 2026.
- 10.Exclusive: Space Invaders Forever Interview With Taito Development Team. Wccftech. December 8, 2020. Retrieved July 4, 2026.
- 11.SwitchArcade Presents: An Interview with the Developers of 'Darius Cozmic Revelation'. 22 January 2021.
- 12.Ray'z Arcade Chronology credits (Nintendo Switch, 2023). MobyGames. Retrieved July 4, 2026.
References
Citations
References
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reference work
Secondary witnessreference work
Secondary witness
The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 16 August 2026.
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