WWE SmackDown! vs. Raw
WWE SmackDown! Vs. Raw (also known as Exciting Pro Wrestling 6 in Japan) is a professional wrestling video game developed by Yuke's and published by THQ for the PlayStation 2 in North America on November 2, 2004, Europe on November 12, 2004, and Japan on February 3, 2005.
WWE SmackDown! vs. Raw
- Model
- WWE 2K
- Date
- 2004
- Publisher
- THQ
- Genre
- professional wrestling video game
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Documentary summary
WWE SmackDown! Vs. Raw (also known as Exciting Pro Wrestling 6 in Japan) is a professional wrestling video game developed by Yuke's and published by THQ for the PlayStation 2 in North America on November 2, 2004, Europe on November 12, 2004, and Japan on February 3, 2005.
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In this article
Gameplay
Gameplay
It is the sixth installment of professional wrestling promotion World Wrestling Entertainment (WWE)'s video game series, the sequel to 2003's WWE SmackDown! Here Comes the Pain, and the first game to be released under the SmackDown! Vs. The game series was rebranded after the introduction of the brand extension which divided WWE's roster into two brands, the latter brand in the game's title being named after WWE's weekly Monday Night Raw program. Raw was succeeded by WWE SmackDown! Vs.
The game is largely similar to its predecessor, but adds some key features. Several new gameplay features are introduced, including pre-match and mid-match minigames. The pre-match mini-games are randomly chosen before every singles match and include a test of strength, a stare down, and a shoving match. Several mid-match mini-games include the chop battle, and a spanking mini-game for female wrestlers in bra and panties matches. The meter mechanic from the chop battles are retained, but the player must perfectly time the button press three consecutive times to win. The ability to sustain a submission till the count of 5 once a rope break had been reached was also implemented. The game features several arenas based on pay-per-views held by WWE in 2003 and 2004, as well as arenas based on each weekly WWE television show. Also added to the game was the Clean/Dirty system, which influenced each wrestler's tactics. Players can choose if the wrestler is clean, dirty or neutral. A clean or dirty wrestler has a unique meter that can be filled up by performing special clean/dirty actions or moves. WWE SmackDown! vs. Raw also includes a redone WWE PPV (Pay-Per-View) mode from its past games where the player can play sample PPVs based on real life match cards from 2004, or create a PPV of their own by booking matches and choosing match types with any superstar, legend or created superstar in the game. Created championships could also be waged in the created PPVs. Before playing the PPV, the game would show a generic highlight reel featuring two of the superstars in the main event of the show. Play-by-play commentary was also improved, with the commentary beginning to improve and sync up with the matches more. The game also featured an all-new Create-a-Championship mode, in which the player can create and defend the title in their created PPVs. The game also includes the Create-A-Wrestler mode from previous games where the created superstar's movesets, attributes, entrances, and brand could be customized. The create mode was improved from the previous game. Stables could also be created featuring any wrestler and entrances could also be customized. A new Challenge mode provides gamers with opportunities to challenge themselves at different difficulty levels. In addition, several challenges put gamers in memorable matches from the past and beating these challenges will help unlock alternate attires and arenas. SmackDown! vs. Raw was also the first installment in the series to feature an online mode, but only Single or Bra & Panties matches can be played.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2004
WWE SmackDown! vs. Raw published.
2004
WWE SmackDown! vs. Raw is recorded as published in 2004.
Places
Named by the record
Places
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- Japan
Named but not plotted · 1
WWE SmackDown! vs. Raw is associated with Japan.
Country
Reception
The game has a score of 80/100 on review aggregator Metacritic, indicating "generally favorable reviews". The game received a "Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 300,000 copies in the United Kingdom.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.WWE SmackDown! vs. Raw for PlayStation 2 Reviews. Metacritic.
- 2.EGM staff. WWE SmackDown! vs. Raw. Electronic Gaming Monthly. 186. 122. December 25, 2004.
- 3.Cutlack, Gary. WWE SmackDown! vs. RAW. Eurogamer. November 17, 2004.
- 4.Zoss, Jeremy. WWE SmackDown! vs. Raw. Game Informer. 140. 174. December 2004.
- 5.Navarro, Alex. WWE SmackDown! vs. Raw Review. GameSpot. November 1, 2004.
- 6.Leeper, Justin. GameSpy: WWE SmackDown vs. Raw. GameSpy. November 10, 2004.
- 7.The Bearer. WWE Smackdown vs. Raw - PS2 - Review. GameZone. November 16, 2004.
- 8.Dunham, Jeremy. WWE SmackDown! vs. RAW. IGN. October 29, 2004.
- 9.Smith, David. WWE SmackDown! vs. Raw. Official U.S. PlayStation Magazine. January 2005.
- 10.Dransfield, Ian. WWE Smackdown! vs. Raw Review. VideoGamer.com. December 3, 2004.
- 11.Villoria, Gerald. WWE SmackDown vs. RAW Review. X-Play. December 7, 2004.
- 12.Gardner, Omari. 'WWE SmackDown vs. Raw'. Detroit Free Press. November 21, 2004.
- 13.ELSPA Sales Awards: Platinum. Entertainment and Leisure Software Publishers Association.
- 14.Caoili, Eric. ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK. Gamasutra. November 26, 2008.
- 15.Ball, Ryan. Spike TV Names Video Game Awards Finalists. Animationmagazine.net. November 16, 2004.
- 16.Academy of Interactive Arts & Sciences. D.I.C.E. Awards By Video Game Details WWE SmackDown! vs Raw. Interactive.org.
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The Encyclopedia exists whether or not anything is for sale. Corrections are recorded rather than overwritten, and every version of this record is kept. Published 14 August 2026.
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