Wild Arms 4
Wild Arms 4, known in Japan as, is a role-playing video game developed by Media.Vision and published by Sony Computer Entertainment for the PlayStation 2. It is the fourth installment in the Wild Arms video game series. It was released in March 2005 in Japan, January 2006 in North America by Xseed Games and PAL territories in 2006 by 505 Game Street.
Also recorded as WILD ARMS the 4th Detonator
Wild Arms 4
- Model
- Wild Arms.
- Date
- 2005.
- Publisher
- Sony Interactive Entertainment.
- Genre
- role-playing video game.
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Documentary summary
Wild Arms 4, known in Japan as, is a role-playing video game developed by Media.Vision and published by Sony Computer Entertainment for the PlayStation 2. It is the fourth installment in the Wild Arms video game series. It was released in March 2005 in Japan, January 2006 in North America by Xseed Games and PAL territories in 2006 by 505 Game Street.
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In this article
The object
The object
The game's overall look and feel is a departure from the Wild West feel of Wild Arms 3 to a more modern look. The game was originally announced alongside Wild Arms Alter Code: F under the title Wild Arms Another Code: F before being renamed.
Key facts
Key facts
• Title — Wild Arms 4 • Developer — Media.Vision • Director — Nobukazu Satō • Producer — Takashi Fukushima Yasuhide Kobayashi • Artist — Tetsuya Ōkubo Yukihiko Itō • Programmer — Takao Suzuki • Designer — Akifumi Kaneko • Writer — Akifumi Kaneko • Series — Wild Arms • Platforms — PlayStation 2 • Composer — Michiko Naruke Masato Kouda Nobuyuki Shimizu Ryuta Suzuki • Genre — Role-playing • Modes — Single-player
Story
Story
Jude Maverick has grown up in an isolated town called Ciel, which is completely enclosed in a large sphere floating thousands of feet above the surface of Filgaia. His sheltered world changes forever when he sees the sky "tear" and ships enter his homeland. Upon inspecting the campsite set up by the intruders, he sees something else that he has never seen before: a girl. The girl's name is Yulie Ahtreide and she is being held captive by the intruders after being captured by a "Drifter" for hire, Arnaud G. Vasquez. After the invading army attacks Ciel and brings the sphere crashing down, Jude, Yulie and Arnaud join forces to find the army's true intention behind Yulie's abduction. With the help of another Drifter, Raquel Applegate, these four idealistic teens travel the war-torn land of Filgaia in search of truth, their own identities, and their separate paths to adulthood.
Gameplay
Gameplay
The HEX battle system is composed of seven hexagons on the battle field, with random beginning placement for all characters and enemies. The HEX battle system is area based; any attacks or spells given to certain hexagon, or HEX, will affect all characters on that HEX. Multiple allies or enemies can occupy a single HEX, but enemies and allies cannot occupy the same HEX.
Localization
Localization
In the North American version, two monsters (Dalawa Bunny and Accident Rabbit) were taken out of the game, but not out of the monsters list, making it impossible to finish the game with 100% completion. The PAL version still contains this error, and is also known to crash in certain places when played in 50 Hz mode, leaving those areas potentially impassable to players whose television does not support 60 Hz PAL signals. Some PAL copies also have another issue where triggering specific Material summons would freeze the game. A workaround is to disable the battle movies in the game's options. This bug affects both PAL and NTSC modes. The English localization copy is known to freeze when loading the area at the top of a ladder at "The Great Wall" roughly 5 hours into the game when played in PAL mode. A workaround can be achieved by saving the game in the area prior and loading the game in NTSC mode, going past and saving on the world map. No other areas are known to have this problem.
History of the object
Dated record
History of the object
The full dated record · 2 entries
2005
Wild Arms 4 published.
2005
Wild Arms 4 is recorded as published in 2005.
Reception
The game received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 32 out of 40.
Literature
Scholarly footprint
A count of publications is evidence of attention, not of standing, and is given here only as a measure.
Notes from the source article
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Sony Interactive Entertainment. JAPANスタジオ作品一覧 2005年~2003年. 2021.
- 2.GameSpot staff. Two Wild Arms games in development. GameSpot. Red Ventures. August 27, 2003.
- 3.【9/10】「ワイルドアームズ アナザーコード:F(仮)」の正式タイトル決定. GameIroiro. September 10, 2004.
- 4.Red Ventures. Wild Arms 4 for PlayStation 2 Reviews. Metacritic.
- 5.theGlobe.com. Review: Wild Arms 4. Computer Games Magazine. 185. 93. April 2006.
- 6.Ziff Davis. Wild Arms 4. Electronic Gaming Monthly. 200. February 2006.
- 7.Parkin, Simon. Wild Arms 4. Eurogamer. Gamer Network. October 4, 2006.
- 8.Enterbrain. ワイルドアームズ ザ フォースデトネイター. Famitsu.
- 9.Juba, Joe. Wild Arms 4. Game Informer. GameStop. 154. 107. February 2006.
- 10.Dodson, Joe. Wild Arms 4 Review. GameRevolution. CraveOnline. January 20, 2006.
- 11.Massimilla, Bethany. Wild Arms 4 Review [date mislabeled as "May 17, 2006"]. GameSpot. Red Ventures. January 10, 2006.
- 12.VanOrd, Kevin. GameSpy: Wild Arms 4. GameSpy. IGN Entertainment. January 18, 2006.
- 13.Grabowski, Dakota. Wild Arms 4 - PS2 - Review. GameZone. January 27, 2006.
- 14.Dunham, Jeremy. Wild Arms 4. IGN. Ziff Davis. January 12, 2006.
- 15.Maragos, Nich. Wild Arms 4. Official U.S. PlayStation Magazine. Ziff Davis. 101. February 2006.
- 16.Stone, Cortney. Wild ARMs 4 - Staff Review. RPGamer. CraveOnline. December 30, 2005.
- 17.Young, Billy. Wild ARMs 4 - Staff Review. RPGamer. CraveOnline. 2006.
- 18.Wilson, Mike. Wild Arms 4. RPGFan. Emerald Shield Media LLC. January 6, 2006.
References
Citations
References
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