Where's Waldo?
Where's Waldo? Is a hidden object game developed by Bethesda Softworks and published by THQ for the Nintendo Entertainment System in 1991. It was the first video game loosely based on Martin Handford's 1987 book of the same name.
Where's Waldo?
- Date
- 1991
- Publisher
- Where's Waldo? was published by THQ.
- Genre
- puzzle video game
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Documentary summary
Where's Waldo? Is a hidden object game developed by Bethesda Softworks and published by THQ for the Nintendo Entertainment System in 1991. It was the first video game loosely based on Martin Handford's 1987 book of the same name.
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In this article
The object
The object
Mostly similar to the books, players must help Waldo get to the Moon by finding him in each of the eight levels in the game. The game was panned by critics, who criticized the game for its graphics, which made it more difficult to find Waldo in each of the levels.
Key facts
Key facts
• Title — Where's Waldo? • Developer — Bethesda Softworks • Publisher — THQ • Designer — Paul Coletta Randy Linden • Composer — Julian LeFay • Platforms — Nintendo Entertainment System • Released — July 1991 • Genre — Hidden object game • Modes — Single-player
Gameplay
Gameplay
• Illustration — The city level in Where's Waldo? The player's goal is to help Waldo get to the Moon, by finding Waldo in various pictures in order to progress through the game. There are eight levels in the game. In the picture levels, the directional buttons control a magnifying glass and that must be placed over Waldo in order to "find" him and move to the next level and a new picture. In the easy and practice mode, the pictures are still images the size of the screen in the levels. In the Medium and Hard modes, the player has to scroll to the side to see the rest of the area, and Waldo will change color to make it more challenging to find him in the picture levels. In the Practice mode, there is no time limit, but only a select number of levels are open (the Train Station, Forest and Caves). The time limit for the other levels varies based on difficulty setting; on easy, the time limit is 16 minutes, on medium, 11 minutes, and on hard, 7 minutes and 40 seconds. If the player selects an incorrect location for Waldo, ten seconds is deducted from their time. Not all levels in the game have the same format of finding Waldo as in the other levels; in the cave level, the player must find Waldo in the dark. To help, Waldo will pop up briefly to give a clue as to where he is. In the subway level, the player must go through a maze and collect Waldo and his dropped glasses in order to exit the stage. The player must also avoid the Wizard Whitebeard, who can quickly subtract time if the player lands on his spot. In the final level, the player must match three pictures of Waldo in order to get him to the Moon.
Development
Development
Where's Waldo was programmed and designed by two Bethesda Softworks staff, Paul Coletta and Randy Linden, with the visuals done by Nancy Freeman. In an attempt to ease-up programming graphics using only character sets, Linden programmed a tool to draw bitmap graphics that would be converted into character sets that would be randomized every time the game was loaded up.
Sequel
Sequel
One year later, a sequel, The Great Waldo Search, was released on the Nintendo Entertainment System, Super Nintendo Entertainment System and Sega Genesis. It was based on Where's Wally? The Fantastic Journey, the third book of the Where's Wally? series. In 2009, a more modern remake of that sequel was developed by Ludia and published by Ubisoft on iOS, Microsoft Windows, Wii and the Nintendo DS. The remake especially takes advantage of superior pointer-based motion controls to easily locate search targets and supports versus multiplayer.
Places
Named by the record
Places
Only places the record itself states, plotted where the house gazetteer settles their coordinates. Nothing is inferred from a name or a nationality.
- United States
Named but not plotted · 1
Where's Waldo? is associated with United States.
Country
Reception
Responses towards the game from reviewers were negative. One of the most known criticisms of the game is the graphics; some of the pixelated objects in each of the game's levels had similar colors and stripes of Waldo's shirt and in some levels Waldo would even change color, which made it hard to find him. Cracked.com wrote that Where's Waldo has the worst graphics of any NES game. Nintendo World Report, in addition to calling the graphics "boring", criticized its short game length and absence of music in the stages, negatively labeling it as nothing more than a pixel art collection. ConsoleClassix.com said that, although fans of the book may enjoy the game a little, other players may get bored. In an issue of Game Informer, they have rated it a 1 out of 10, citing it as being "a game for those too lazy to turn a page". A reviewer of Yahoo Voices, who gave the game 0.5 out of 5 stars, even criticized the sound effects. The game was listed #12 on Seanbaby's "Worst Nintendo Games". In 1992, The Los Angeles Times wrote that Where's Waldo was one of "several hit games" published by THQ.
Cited by Wikipedia
Notes from the source article
These works are cited by the source article, in its own numbering. They are recorded as its citations, not as sources VALÉORINE has verified.
- 1.Where's Waldo? For NES (1991). MobyGames. n.d.
- 2.Kilbane, Kevin. On these products, Waldo is easy to find. The Charlotte Observer. June 6, 1991.
- 3.THQ. Where's Waldo Instruction Manual. 1991.
- 4.CM30. Let's Interview; Dragon's Lair, Doom and Bleem Developer Randy Linden. Gaming Reinvented. December 31, 2017.
- 5.Andy McNamara. Retro Review: Where's Waldo (NES). Game Informer. Sunrise Publications. 153. January 2006.
- 6.The J Man. Where's Waldo. Just Games Retro. April 6, 2002.
- 7.Howard Phillips. Where's Waldo. Nintendo Power. Nintendo of America. 27. 86. August 1991.
- 8.Gibson, Casey. Where's Waldo (NES) Review. Nintendo World Report. August 9, 2018.
- 9.Where's Waldo. VideoGame. 9. 36–37. December 1991.
- 10.Cracked.com. Bad Nes Games.
- 11.Where's Waldo. Console Classix. n.d.
- 12.Bailey, Eric. Retro Video Game Reviews: Where's Waldo? (NES). Yahoo Voices. August 30, 2010.
- 13.SeanBaby. The Worst Nintendo Game #12 - Where's Waldo. Seanbaby.com. n.d.
- 14.Peltz, James. THQ Inc to develop software for Sega. Los Angeles Times. 280. May 26, 1992.
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